Index: ui/gfx/selection_model.h |
diff --git a/ui/gfx/selection_model.h b/ui/gfx/selection_model.h |
index 4ef3ca0f1f9014c6374602b9ad84aec4696b304d..bd7166c181f5f8f4718162b2218263179e9bc6f6 100644 |
--- a/ui/gfx/selection_model.h |
+++ b/ui/gfx/selection_model.h |
@@ -6,12 +6,30 @@ |
#define UI_GFX_SELECTION_MODEL_H_ |
#pragma once |
-#include <stdlib.h> |
+#include <iosfwd> |
+#include "ui/base/range/range.h" |
#include "ui/base/ui_export.h" |
namespace gfx { |
+// VisualCursorDirection and LogicalCursorDirection represent directions of |
+// motion of the cursor in BiDi text. The combinations that make sense are: |
+// |
+// base::i18n::TextDirection VisualCursorDirection LogicalCursorDirection |
+// LEFT_TO_RIGHT CURSOR_LEFT CURSOR_BACKWARD |
+// LEFT_TO_RIGHT CURSOR_RIGHT CURSOR_FORWARD |
+// RIGHT_TO_LEFT CURSOR_RIGHT CURSOR_BACKWARD |
+// RIGHT_TO_LEFT CURSOR_LEFT CURSOR_FORWARD |
+enum VisualCursorDirection { |
+ CURSOR_LEFT, |
+ CURSOR_RIGHT |
+}; |
+enum LogicalCursorDirection { |
+ CURSOR_BACKWARD, |
+ CURSOR_FORWARD |
+}; |
+ |
// TODO(xji): publish bidi-editing guide line and replace the place holder. |
// SelectionModel is used to represent the logical selection and visual |
// position of cursor. |
@@ -35,63 +53,63 @@ namespace gfx { |
// Pointing to the right half of 'D' displays the cursor right of 'D' as |
// "abcFED|". |
// So, besides the logical selection start point and end point, we need extra |
-// information to specify to which character and on which edge of the character |
-// the visual cursor is bound to. For example, the visual cursor is bound to |
-// the trailing side of the 2nd character 'c' when pointing to right half of |
-// 'c'. And it is bound to the leading edge of the 3rd character 'D' when |
-// pointing to right of 'D'. |
+// information to specify to which character the visual cursor is bound. This |
+// is given by a "caret affinity" which is either CURSOR_BACKWARD (indicating |
+// the trailing half of the 'c' in this case) or CURSOR_FORWARD (indicating |
+// the leading half of the 'D'). |
class UI_EXPORT SelectionModel { |
public: |
- enum CaretPlacement { |
- LEADING, |
- TRAILING, |
- }; |
- |
+ // Create a default SelectionModel to be overwritten later. |
SelectionModel(); |
- explicit SelectionModel(size_t pos); |
- SelectionModel(size_t end, size_t pos, CaretPlacement status); |
- SelectionModel(size_t start, size_t end, size_t pos, CaretPlacement status); |
- |
- virtual ~SelectionModel(); |
- |
- size_t selection_start() const { return selection_start_; } |
- size_t selection_end() const { return selection_end_; } |
- size_t caret_pos() const { return caret_pos_; } |
- CaretPlacement caret_placement() const { return caret_placement_; } |
- |
- bool Equals(const SelectionModel& sel) const; |
+ // Create a SelectionModel representing a caret |position| without a |
+ // selection. The |affinity| is meaningful only when the caret is positioned |
+ // between bidi runs that are not visually contiguous: in that case, it |
+ // indicates the run to which the caret is attached for display purposes. |
+ SelectionModel(size_t position, LogicalCursorDirection affinity); |
+ // Create a SelectionModel representing a selection (which may be empty). |
+ // The caret position is the end of the range. |
+ SelectionModel(ui::Range selection, LogicalCursorDirection affinity); |
+ |
+ const ui::Range& selection() const { return selection_; } |
+ size_t caret_pos() const { return selection_.end(); } |
+ LogicalCursorDirection caret_affinity() const { return caret_affinity_; } |
+ |
+ bool operator==(const SelectionModel& sel) const; |
+ bool operator!=(const SelectionModel& sel) { return !(*this == sel); } |
private: |
friend class RenderText; |
- void Init(size_t start, size_t end, size_t pos, CaretPlacement status); |
- |
- void set_selection_start(size_t pos) { selection_start_ = pos; } |
- void set_selection_end(size_t pos) { selection_end_ = pos; } |
- void set_caret_pos(size_t pos) { caret_pos_ = pos; } |
- void set_caret_placement(CaretPlacement placement) { |
- caret_placement_ = placement; |
- } |
- |
- // Logical selection start. If there is non-empty selection, if |
- // selection_start_ is less than selection_end_, the selection starts visually |
- // at the leading edge of the selection_start_. If selection_start_ is greater |
- // than selection_end_, the selection starts visually at the trailing edge of |
- // selection_start_'s previous grapheme. So, we do not need extra information |
- // for visual bounding. |
- size_t selection_start_; |
- |
- // The logical cursor position that next character will be inserted into. |
- // It is also the end of the selection. |
- size_t selection_end_; |
- |
- // The following two fields are used to guide cursor visual position. |
- // The index of the character that cursor is visually attached to. |
- size_t caret_pos_; |
- // The visual placement of the cursor, relative to its associated character. |
- CaretPlacement caret_placement_; |
+ // TODO(benrg): Generally the selection start should not be changed without |
+ // considering the effect on the caret affinity. This setter is exposed only |
+ // to RenderText to discourage misuse, and should probably be removed. |
+ void set_selection_start(size_t pos) { selection_.set_start(pos); } |
+ |
+ // Logical selection. The logical caret position is the end of the selection. |
+ ui::Range selection_; |
+ |
+ // The logical direction from the caret position (selection_.end()) to the |
+ // character it is attached to for display purposes. This matters only when |
+ // the surrounding characters are not visually contiguous, which happens only |
+ // in bidi text (and only at bidi run boundaries). The text is treated as |
+ // though it was surrounded on both sides by runs in the dominant text |
+ // direction. For example, supposing the dominant direction is LTR and the |
+ // logical text is "abcDEF", where DEF is right-to-left text, the visual |
+ // cursor will display as follows: |
+ // caret position CURSOR_BACKWARD affinity CURSOR_FORWARD affinity |
+ // 0 |abcFED |abcFED |
+ // 1 a|bcFED a|bcFED |
+ // 2 ab|cFED ab|cFED |
+ // 3 abc|FED abcFED| |
+ // 4 abcFE|D abcFE|D |
+ // 5 abcF|ED abcF|ED |
+ // 6 abc|FED abcFED| |
+ LogicalCursorDirection caret_affinity_; |
}; |
+UI_EXPORT std::ostream& operator<<(std::ostream& out, |
+ const SelectionModel& sel); |
+ |
} // namespace gfx |
#endif // UI_GFX_SELECTION_MODEL_H_ |