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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ | 5 #ifndef UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ |
| 6 #define UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ | 6 #define UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <set> | 9 #include <set> |
| 10 | 10 |
| 11 #include "base/time.h" | 11 #include "base/time.h" |
| 12 | 12 |
| 13 #include "ui/gfx/compositor/compositor_export.h" | 13 #include "ui/gfx/compositor/compositor_export.h" |
| 14 #include "ui/gfx/compositor/layer_animator.h" |
| 14 | 15 |
| 15 namespace ui { | 16 namespace ui { |
| 16 | 17 |
| 17 class ImplicitAnimationObserver; | 18 class ImplicitAnimationObserver; |
| 18 class LayerAnimator; | |
| 19 class LayerAnimationObserver; | 19 class LayerAnimationObserver; |
| 20 | 20 |
| 21 // Scoped settings allow you to temporarily change the animator's settings and | 21 // Scoped settings allow you to temporarily change the animator's settings and |
| 22 // these changes are reverted when the object is destroyed. NOTE: when the | 22 // these changes are reverted when the object is destroyed. NOTE: when the |
| 23 // settings object is created, it applies the default transition duration | 23 // settings object is created, it applies the default transition duration |
| 24 // (200ms). | 24 // (200ms). |
| 25 class COMPOSITOR_EXPORT ScopedLayerAnimationSettings { | 25 class COMPOSITOR_EXPORT ScopedLayerAnimationSettings { |
| 26 public: | 26 public: |
| 27 explicit ScopedLayerAnimationSettings(LayerAnimator* animator); | 27 explicit ScopedLayerAnimationSettings(LayerAnimator* animator); |
| 28 virtual ~ScopedLayerAnimationSettings(); | 28 virtual ~ScopedLayerAnimationSettings(); |
| 29 | 29 |
| 30 void AddObserver(ImplicitAnimationObserver* observer); | 30 void AddObserver(ImplicitAnimationObserver* observer); |
| 31 void SetTransitionDuration(base::TimeDelta duration); | 31 void SetTransitionDuration(base::TimeDelta duration); |
| 32 void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy); |
| 32 | 33 |
| 33 private: | 34 private: |
| 34 LayerAnimator* animator_; | 35 LayerAnimator* animator_; |
| 35 base::TimeDelta old_transition_duration_; | 36 base::TimeDelta old_transition_duration_; |
| 37 LayerAnimator::PreemptionStrategy old_preemption_strategy_; |
| 36 std::set<ImplicitAnimationObserver*> observers_; | 38 std::set<ImplicitAnimationObserver*> observers_; |
| 37 | 39 |
| 38 DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings); | 40 DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings); |
| 39 }; | 41 }; |
| 40 | 42 |
| 41 } // namespace ui | 43 } // namespace ui |
| 42 | 44 |
| 43 #endif // UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ | 45 #endif // UI_GFX_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ |
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