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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" | 5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" |
6 | 6 |
7 #include "base/win/scoped_gdi_object.h" | 7 #include "base/win/scoped_gdi_object.h" |
8 #include "base/win/scoped_hdc.h" | 8 #include "base/win/scoped_hdc.h" |
9 #include "base/win/scoped_select_object.h" | 9 #include "base/win/scoped_select_object.h" |
10 #include "ui/gfx/codec/png_codec.h" | 10 #include "ui/gfx/codec/png_codec.h" |
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36 // Create a memory DC that's compatible with the window. | 36 // Create a memory DC that's compatible with the window. |
37 HDC window_hdc = GetWindowDC(window_handle); | 37 HDC window_hdc = GetWindowDC(window_handle); |
38 base::win::ScopedCreateDC mem_hdc(CreateCompatibleDC(window_hdc)); | 38 base::win::ScopedCreateDC mem_hdc(CreateCompatibleDC(window_hdc)); |
39 | 39 |
40 BITMAPINFOHEADER hdr; | 40 BITMAPINFOHEADER hdr; |
41 gfx::CreateBitmapHeader(snapshot_bounds.width(), | 41 gfx::CreateBitmapHeader(snapshot_bounds.width(), |
42 snapshot_bounds.height(), | 42 snapshot_bounds.height(), |
43 &hdr); | 43 &hdr); |
44 unsigned char *bit_ptr = NULL; | 44 unsigned char *bit_ptr = NULL; |
45 base::win::ScopedBitmap bitmap( | 45 base::win::ScopedBitmap bitmap( |
46 CreateDIBSection(mem_hdc.get(), | 46 CreateDIBSection(mem_hdc, |
47 reinterpret_cast<BITMAPINFO*>(&hdr), | 47 reinterpret_cast<BITMAPINFO*>(&hdr), |
48 DIB_RGB_COLORS, | 48 DIB_RGB_COLORS, |
49 reinterpret_cast<void **>(&bit_ptr), | 49 reinterpret_cast<void **>(&bit_ptr), |
50 NULL, 0)); | 50 NULL, 0)); |
51 | 51 |
52 base::win::ScopedSelectObject select_bitmap(mem_hdc.get(), bitmap); | 52 base::win::ScopedSelectObject select_bitmap(mem_hdc, bitmap); |
53 // Clear the bitmap to white (so that rounded corners on windows | 53 // Clear the bitmap to white (so that rounded corners on windows |
54 // show up on a white background, and strangely-shaped windows | 54 // show up on a white background, and strangely-shaped windows |
55 // look reasonable). Not capturing an alpha mask saves a | 55 // look reasonable). Not capturing an alpha mask saves a |
56 // bit of space. | 56 // bit of space. |
57 PatBlt(mem_hdc.get(), 0, 0, snapshot_bounds.width(), snapshot_bounds.height(), | 57 PatBlt(mem_hdc, 0, 0, snapshot_bounds.width(), snapshot_bounds.height(), |
58 WHITENESS); | 58 WHITENESS); |
| 59 // Grab a copy of the window |
| 60 // First, see if PrintWindow is defined (it's not in Windows 2000). |
| 61 typedef BOOL (WINAPI *PrintWindowPointer)(HWND, HDC, UINT); |
| 62 PrintWindowPointer print_window = |
| 63 reinterpret_cast<PrintWindowPointer>( |
| 64 GetProcAddress(GetModuleHandle(L"User32.dll"), "PrintWindow")); |
59 | 65 |
60 if (snapshot_bounds.origin() != gfx::Point()) { | 66 // If PrintWindow is defined, use it. It will work on partially |
61 BitBlt(mem_hdc.get(), | 67 // obscured windows, and works better for out of process sub-windows. |
62 0, 0, snapshot_bounds.width(), snapshot_bounds.height(), | 68 // Otherwise grab the bits we can get with BitBlt; it's better |
63 window_hdc, | 69 // than nothing and will work fine in the average case (window is |
64 snapshot_bounds.x(), snapshot_bounds.y(), | 70 // completely on screen). |
65 SRCCOPY); | 71 if (snapshot_bounds.origin() == gfx::Point() && print_window) |
66 } else if (!PrintWindow(window_handle, mem_hdc.get(), 0)) { | 72 (*print_window)(window_handle, mem_hdc, 0); |
67 NOTREACHED(); | 73 else |
68 } | 74 BitBlt(mem_hdc, 0, 0, snapshot_bounds.width(), snapshot_bounds.height(), |
| 75 window_hdc, snapshot_bounds.x(), snapshot_bounds.y(), SRCCOPY); |
69 | 76 |
70 // We now have a copy of the window contents in a DIB, so | 77 // We now have a copy of the window contents in a DIB, so |
71 // encode it into a useful format for posting to the bug report | 78 // encode it into a useful format for posting to the bug report |
72 // server. | 79 // server. |
73 gfx::PNGCodec::Encode(bit_ptr, gfx::PNGCodec::FORMAT_BGRA, | 80 gfx::PNGCodec::Encode(bit_ptr, gfx::PNGCodec::FORMAT_BGRA, |
74 snapshot_bounds.size(), | 81 snapshot_bounds.size(), |
75 snapshot_bounds.width() * 4, true, | 82 snapshot_bounds.width() * 4, true, |
76 std::vector<gfx::PNGCodec::Comment>(), | 83 std::vector<gfx::PNGCodec::Comment>(), |
77 png_representation); | 84 png_representation); |
78 | 85 |
79 ReleaseDC(window_handle, window_hdc); | 86 ReleaseDC(window_handle, window_hdc); |
80 | 87 |
81 return true; | 88 return true; |
82 } | 89 } |
83 | 90 |
84 } // namespace browser | 91 } // namespace browser |
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