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Unified Diff: chrome/renderer/module_system.h

Issue 9386001: Implement a module system for the extension bindings JS. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 9 months ago
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Index: chrome/renderer/module_system.h
diff --git a/chrome/renderer/module_system.h b/chrome/renderer/module_system.h
index b29d8d644b4d4758b77e3d4d3f3fce49257f8a1c..fb5d082a09a5a0dec1852c0d7f4b4b1032cb3492 100644
--- a/chrome/renderer/module_system.h
+++ b/chrome/renderer/module_system.h
@@ -27,48 +27,75 @@
//
// Each module in a ModuleSystem is executed at most once and its exports
// object cached.
+//
+// Note that a ModuleSystem must be used only in conjunction with a single
+// v8::Context.
+// TODO(koz): Rename this to JavaScriptModuleSystem.
class ModuleSystem : public NativeHandler {
public:
+ class SourceMap {
+ public:
+ virtual v8::Handle<v8::Value> GetSource(const std::string& name) = 0;
+ virtual bool Contains(const std::string& name) = 0;
+ };
+
// |source_map| is a weak pointer.
- explicit ModuleSystem(const std::map<std::string, std::string>* source_map);
+ explicit ModuleSystem(SourceMap* source_map);
virtual ~ModuleSystem();
// Require the specified module. This is the equivalent of calling
// require('module_name') from the loaded JS files.
void Require(const std::string& module_name);
+ v8::Handle<v8::Value> Require(const v8::Arguments& args);
+ v8::Handle<v8::Value> RequireForJs(const v8::Arguments& args);
+ v8::Handle<v8::Value> RequireForJsInner(v8::Handle<v8::String> module_name);
// Register |native_handler| as a potential target for requireNative(), so
// calls to requireNative(|name|) from JS will return a new object created by
// |native_handler|.
void RegisterNativeHandler(const std::string& name,
- scoped_ptr<NativeHandler> native_handler);
+ scoped_ptr<NativeHandler> native_handler);
+
+ // Executes |code| in the current context with |name| as the filename.
+ void RunString(const std::string& code, const std::string& name);
+
+ // When false |natives_enabled_| causes calls to GetNative() (the basis of
+ // requireNative() in JS) to throw an exception.
+ void set_natives_enabled(bool natives_enabled) {
+ natives_enabled_ = natives_enabled;
+ }
private:
+ typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap;
+
// Ensure that require_ has been evaluated from require.js.
void EnsureRequireLoaded();
- // Run |code| in the current context.
- v8::Handle<v8::Value> RunString(v8::Handle<v8::String> code);
-
- // Run the given code in the current context.
- // |args[0]| - the code to execute.
- v8::Handle<v8::Value> Run(const v8::Arguments& args);
+ // Run |code| in the current context with the name |name| used for stack
+ // traces.
+ v8::Handle<v8::Value> RunString(v8::Handle<v8::String> code,
+ v8::Handle<v8::String> name);
// Return the named source file stored in the source map.
// |args[0]| - the name of a source file in source_map_.
- v8::Handle<v8::Value> GetSource(const v8::Arguments& args);
+ v8::Handle<v8::Value> GetSource(v8::Handle<v8::String> source_name);
// Return an object that contains the native methods defined by the named
// NativeHandler.
// |args[0]| - the name of a native handler object.
v8::Handle<v8::Value> GetNative(const v8::Arguments& args);
+ // Wraps |source| in a (function(require, requireNative, exports) {...}).
+ v8::Handle<v8::String> WrapSource(v8::Handle<v8::String> source);
+
+ // Throws an exception in the calling JS context.
+ v8::Handle<v8::Value> ThrowException(const std::string& message);
+
// A map from module names to the JS source for that module. GetSource()
// performs a lookup on this map.
- const std::map<std::string, std::string>* source_map_;
- typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap;
+ SourceMap* source_map_;
NativeHandlerMap native_handler_map_;
- v8::Handle<v8::Function> require_;
+ bool natives_enabled_;
};
#endif // CHROME_RENDERER_MODULE_SYSTEM_H_
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