Index: chrome/renderer/module_system.h |
diff --git a/chrome/renderer/module_system.h b/chrome/renderer/module_system.h |
index b29d8d644b4d4758b77e3d4d3f3fce49257f8a1c..920a4867680f8906bc0b985aef2af45b0cc0ba78 100644 |
--- a/chrome/renderer/module_system.h |
+++ b/chrome/renderer/module_system.h |
@@ -9,12 +9,15 @@ |
#include "base/compiler_specific.h" |
#include "base/memory/linked_ptr.h" |
#include "base/memory/scoped_ptr.h" |
+#include "base/string_piece.h" |
#include "chrome/renderer/native_handler.h" |
#include "v8/include/v8.h" |
#include <map> |
#include <string> |
+class SourceMap; |
+ |
// A module system for JS similar to node.js' require() function. |
// Each module has three variables in the global scope: |
// - exports, an object returned to dependencies who require() this |
@@ -27,10 +30,11 @@ |
// |
// Each module in a ModuleSystem is executed at most once and its exports |
// object cached. |
Matt Perry
2012/03/01 23:23:06
Could you add a quick comment that explains this i
koz (OOO until 15th September)
2012/03/02 01:13:58
Done.
|
+// TODO(koz): Rename this to JavaScriptModuleSystem. |
class ModuleSystem : public NativeHandler { |
public: |
// |source_map| is a weak pointer. |
- explicit ModuleSystem(const std::map<std::string, std::string>* source_map); |
+ explicit ModuleSystem(SourceMap* source_map); |
virtual ~ModuleSystem(); |
// Require the specified module. This is the equivalent of calling |
@@ -41,14 +45,21 @@ class ModuleSystem : public NativeHandler { |
// calls to requireNative(|name|) from JS will return a new object created by |
// |native_handler|. |
void RegisterNativeHandler(const std::string& name, |
- scoped_ptr<NativeHandler> native_handler); |
+ scoped_ptr<NativeHandler> native_handler); |
+ |
+ // Prevents any new JS code from being injected by causing GetSource(), Run() |
+ // and GetNative() to throw exceptions. |
+ void DisableInjection(); |
Aaron Boodman
2012/03/01 07:24:26
It's only GetNative() that needs to be disabled; t
koz (OOO until 15th September)
2012/03/02 01:13:58
Done.
|
private: |
+ typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap; |
Aaron Boodman
2012/03/01 07:24:26
.append("\n");
koz (OOO until 15th September)
2012/03/02 01:13:58
Done.
|
// Ensure that require_ has been evaluated from require.js. |
void EnsureRequireLoaded(); |
- // Run |code| in the current context. |
- v8::Handle<v8::Value> RunString(v8::Handle<v8::String> code); |
+ // Run |code| in the current context with the name |name| used for stack |
+ // traces. |
+ v8::Handle<v8::Value> RunString(v8::Handle<v8::String> code, |
+ v8::Handle<v8::String> name); |
// Run the given code in the current context. |
// |args[0]| - the code to execute. |
@@ -63,12 +74,17 @@ class ModuleSystem : public NativeHandler { |
// |args[0]| - the name of a native handler object. |
v8::Handle<v8::Value> GetNative(const v8::Arguments& args); |
+ base::StringPiece GetResource(int resource_id); |
+ |
+ // Throws an exception in the calling JS context. |
+ v8::Handle<v8::Value> ThrowException(const std::string& message); |
+ |
// A map from module names to the JS source for that module. GetSource() |
// performs a lookup on this map. |
- const std::map<std::string, std::string>* source_map_; |
- typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap; |
+ SourceMap* source_map_; |
NativeHandlerMap native_handler_map_; |
v8::Handle<v8::Function> require_; |
+ bool injection_enabled_; |
}; |
#endif // CHROME_RENDERER_MODULE_SYSTEM_H_ |