Index: chrome/renderer/extensions/chrome_v8_context.h |
diff --git a/chrome/renderer/extensions/chrome_v8_context.h b/chrome/renderer/extensions/chrome_v8_context.h |
index 11a4a87bec87d9c990898974345e32d13542e02c..52c8cf6fc74587d236eca07296eb7ff94ad02854 100644 |
--- a/chrome/renderer/extensions/chrome_v8_context.h |
+++ b/chrome/renderer/extensions/chrome_v8_context.h |
@@ -9,6 +9,7 @@ |
#include <string> |
#include "base/basictypes.h" |
+#include "chrome/renderer/module_system.h" |
#include "v8/include/v8.h" |
namespace WebKit { |
@@ -93,6 +94,10 @@ class ChromeV8Context { |
v8::Handle<v8::Value>* argv, |
v8::Handle<v8::Value>* result) const; |
+ void set_module_system(scoped_ptr<ModuleSystem> module_system) { |
Aaron Boodman
2012/02/28 02:42:59
Should go up higher w/ other setters.
koz (OOO until 15th September)
2012/03/01 03:41:56
Done.
|
+ module_system_ = module_system.Pass(); |
+ } |
+ |
private: |
// The v8 context the bindings are accessible to. We keep a strong reference |
// to it for simplicity. In the case of content scripts, this is necessary |
@@ -113,6 +118,9 @@ class ChromeV8Context { |
// The type of context. |
ContextType context_type_; |
+ // Owns and structures the JS that is injected to set up extension bindings. |
+ scoped_ptr<ModuleSystem> module_system_; |
+ |
DISALLOW_COPY_AND_ASSIGN(ChromeV8Context); |
}; |