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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ | 5 #ifndef PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ |
6 #define PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ | 6 #define PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ |
7 | 7 |
8 #ifdef WIN32 | 8 #ifdef WIN32 |
9 #include <windows.h> | 9 #include <windows.h> |
10 #else | 10 #else |
11 #include <pthread.h> | 11 #include <pthread.h> |
12 #endif | 12 #endif |
13 | 13 |
14 #include "ppapi/cpp/dev/message_loop_dev.h" | 14 #include "ppapi/cpp/dev/message_loop_dev.h" |
15 #include "ppapi/cpp/instance_handle.h" | |
15 | 16 |
16 namespace pp { | 17 namespace pp { |
17 | 18 |
18 // This class is a simple wrapper around a pthread/Windows thread that creates | 19 // This class is a simple wrapper around a pthread/Windows thread that creates |
19 // and runs a PPAPI message loop on that thread. | 20 // and runs a PPAPI message loop on that thread. |
20 class SimpleThread { | 21 class SimpleThread { |
21 public: | 22 public: |
22 #ifdef WIN32 | 23 #ifdef WIN32 |
23 typedef HANDLE ThreadHandle; | 24 typedef HANDLE ThreadHandle; |
24 #else | 25 #else |
25 typedef pthread_t ThreadHandle; | 26 typedef pthread_t ThreadHandle; |
26 #endif | 27 #endif |
27 | 28 |
28 typedef void (*ThreadFunc)(MessageLoop_Dev&, void* user_data); | 29 typedef void (*ThreadFunc)(MessageLoop_Dev&, void* user_data); |
29 | 30 |
30 SimpleThread(Instance* instance); | 31 SimpleThread(const InstanceHandle& instance); |
dmichael (off chromium)
2012/02/21 23:38:02
explicit
| |
31 ~SimpleThread(); | 32 ~SimpleThread(); |
32 | 33 |
33 // Starts a thread and runs a message loop in it. If you need control over | 34 // Starts a thread and runs a message loop in it. If you need control over |
34 // how the message loop is run, use StartWithFunction. Returns true on | 35 // how the message loop is run, use StartWithFunction. Returns true on |
35 // success, false if the thread is already running or couldn't be started. | 36 // success, false if the thread is already running or couldn't be started. |
36 bool Start(); | 37 bool Start(); |
37 | 38 |
38 // Posts a quit message to the message loop and blocks until the thread | 39 // Posts a quit message to the message loop and blocks until the thread |
39 // exits. Returns true on success. If the thread is not running, returns | 40 // exits. Returns true on success. If the thread is not running, returns |
40 // false. | 41 // false. |
41 bool Join(); | 42 bool Join(); |
42 | 43 |
43 // Normally you can just use Start() to start a thread, and then post work to | 44 // Normally you can just use Start() to start a thread, and then post work to |
44 // it. In some cases you will want control over the message. If ThreadFunc | 45 // it. In some cases you will want control over the message. If ThreadFunc |
45 // is NULL, this acts the same as Start(). | 46 // is NULL, this acts the same as Start(). |
46 bool StartWithFunction(ThreadFunc func, void* user_data); | 47 bool StartWithFunction(ThreadFunc func, void* user_data); |
47 | 48 |
48 MessageLoop_Dev& message_loop() { return message_loop_; } | 49 MessageLoop_Dev& message_loop() { return message_loop_; } |
49 ThreadHandle thread() const { return thread_; } | 50 ThreadHandle thread() const { return thread_; } |
50 | 51 |
51 private: | 52 private: |
52 Instance* instance_; | 53 InstanceHandle instance_; |
53 MessageLoop_Dev message_loop_; | 54 MessageLoop_Dev message_loop_; |
54 | 55 |
55 ThreadHandle thread_; | 56 ThreadHandle thread_; |
56 | 57 |
57 // Disallow (not implemented). | 58 // Disallow (not implemented). |
58 SimpleThread(const SimpleThread&); | 59 SimpleThread(const SimpleThread&); |
59 SimpleThread& operator=(const SimpleThread&); | 60 SimpleThread& operator=(const SimpleThread&); |
60 }; | 61 }; |
61 | 62 |
62 } // namespace pp | 63 } // namespace pp |
63 | 64 |
64 #endif // PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ | 65 #endif // PPAPI_UTILITY_THREADING_SIMPLE_THREAD_H_ |
65 | 66 |
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