| Index: third_party/webgl/sdk/tests/conformance/resources/fragmentShader.frag
|
| ===================================================================
|
| --- third_party/webgl/sdk/tests/conformance/resources/fragmentShader.frag (revision 0)
|
| +++ third_party/webgl/sdk/tests/conformance/resources/fragmentShader.frag (revision 0)
|
| @@ -0,0 +1,32 @@
|
| +/*
|
| +Copyright (C) 2009 Apple Computer, Inc. All rights reserved.
|
| +
|
| +Redistribution and use in source and binary forms, with or without
|
| +modification, are permitted provided that the following conditions
|
| +are met:
|
| +1. Redistributions of source code must retain the above copyright
|
| + notice, this list of conditions and the following disclaimer.
|
| +2. Redistributions in binary form must reproduce the above copyright
|
| + notice, this list of conditions and the following disclaimer in the
|
| + documentation and/or other materials provided with the distribution.
|
| +
|
| +THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. AS IS AND ANY
|
| +EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| +PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| +PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| +OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +*/
|
| +
|
| +// Workaround for non-compliant WebGL implementations (FIXME)
|
| +varying mediump vec3 v_normal;
|
| +
|
| +void main()
|
| +{
|
| + gl_FragColor = vec4(v_normal/2.0+vec3(0.5), 1);
|
| +}
|
|
|