| Index: third_party/webgl/sdk/tests/conformance/glsl/matrices/glsl-mat4-to-mat3.html
|
| ===================================================================
|
| --- third_party/webgl/sdk/tests/conformance/glsl/matrices/glsl-mat4-to-mat3.html (revision 0)
|
| +++ third_party/webgl/sdk/tests/conformance/glsl/matrices/glsl-mat4-to-mat3.html (revision 0)
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| @@ -0,0 +1,70 @@
|
| +<!--
|
| +Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +Use of this source code is governed by a BSD-style license that can be
|
| +found in the LICENSE file.
|
| + -->
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
|
| + <title>GLSL mat4 to mat3 test</title>
|
| + <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
|
| + <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
|
| + <script src="../../../resources/js-test-pre.js"></script>
|
| + <script src="../../resources/webgl-test.js"> </script>
|
| + <script src="../../resources/webgl-test-utils.js"> </script>
|
| + <script src="../../resources/glsl-generator.js"> </script>
|
| +</head>
|
| +<body>
|
| +<div id="description"></div>
|
| +<div id="console"></div>
|
| +<script id="shader_emu" type="something-not-js">
|
| +mat3 mat3_emu(mat4 m4) {
|
| + return mat3(
|
| + m4[0][0], m4[0][1], m4[0][2],
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| + m4[1][0], m4[1][1], m4[1][2],
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| + m4[2][0], m4[2][1], m4[2][2]);
|
| +}
|
| +</script>
|
| +<script id="shader_test" type="something-not-js">
|
| + mat4 m4 = mat4($(input), $(input).yzwx, $(input).zwxy, $(input).wxyz);
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| + mat3 m3 = $(conversion)(m4);
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| + vec3 c;
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| + if ($(input).y < 0.33) {
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| + c = m3[0];
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| + } else if ($(input).y > 0.66) {
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| + c = m3[1];
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| + } else {
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| + c = m3[2];
|
| + }
|
| + $(output) = vec4(c, 1);
|
| +</script>
|
| +<script>
|
| +// See resources glsl-generator runBasicTest for how this works
|
| +var wtu = WebGLTestUtils;
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| +GLSLGenerator.runBasicTest({
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| + gridRes: 8,
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| + tests: [
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| + {
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| + name: "mat4 to mat3",
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| + reference: {
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| + shader: wtu.getScript("shader_test"),
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| + subs: {
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| + emu: wtu.getScript("shader_emu"),
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| + conversion: "mat3_emu"
|
| + }
|
| + },
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| + test: {
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| + shader: wtu.getScript("shader_test"),
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| + subs: {
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| + conversion: "mat3"
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| + },
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| + }
|
| + }
|
| + ]
|
| +});
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| +successfullyParsed = true;
|
| +</script>
|
| +</body>
|
| +</html>
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| +
|
|
|
| Property changes on: third_party/webgl/sdk/tests/conformance/glsl/matrices/glsl-mat4-to-mat3.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
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| + LF
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|