Index: third_party/webgl/sdk/tests/conformance/context/context-attribute-preserve-drawing-buffer.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/context/context-attribute-preserve-drawing-buffer.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/context/context-attribute-preserve-drawing-buffer.html (revision 0) |
@@ -0,0 +1,113 @@ |
+<!-- |
+Copyright (C) 2012 Opera Software ASA. All rights reserved. |
+ |
+Redistribution and use in source and binary forms, with or without |
+modification, are permitted provided that the following conditions |
+are met: |
+1. Redistributions of source code must retain the above copyright |
+ notice, this list of conditions and the following disclaimer. |
+2. Redistributions in binary form must reproduce the above copyright |
+ notice, this list of conditions and the following disclaimer in the |
+ documentation and/or other materials provided with the distribution. |
+ |
+THIS SOFTWARE IS PROVIDED BY OPERA SOFTWARE ASA. ''AS IS'' AND ANY |
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ --> |
+<!DOCTYPE html> |
+<html> |
+ <head> |
+ <meta charset="utf-8"> |
+ <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+ <script src="../../resources/js-test-pre.js"></script> |
+ <script src="../resources/webgl-test.js"></script> |
+ <style> |
+ canvas { |
+ width:50px; |
+ height:50px; |
+ } |
+ .square { |
+ display:inline-block; |
+ width:50px; |
+ height:50px; |
+ background-color:red; |
+ } |
+ </style> |
+ <script> |
+ function checkResult(ctx1, ctx2, preserve) { |
+ var imgData1 = ctx1.getImageData(0,0,1,1); |
+ var imgData2 = ctx2.getImageData(0,0,1,1); |
+ var correct1 = [255,0,0,255]; |
+ var correct2 = preserve ? [255,0,0,255] : [0,0,0,255]; |
+ var ok1 = true; |
+ var ok2 = true; |
+ for (var p = 0; p < 4; ++p) { |
+ if (imgData1.data[p] != correct1[p]) |
+ ok1 = false; |
+ if (imgData2.data[p] != correct2[p]) |
+ ok2 = false; |
+ } |
+ if (ok1 && ok2) |
+ testPassed('Rendered ok with preserveDrawingBuffer ' + preserve +'.'); |
+ else |
+ testFailed('Did not render ok with preserveDrawingBuffer ' + preserve + '.'); |
+ if (preserve) { |
+ debug('<br /><span class="pass">TEST COMPLETE</span>'); |
+ notifyFinishedToHarness() |
+ } else { |
+ runTest(true); |
+ } |
+ } |
+ |
+ function runTest(preserve) { |
+ var c1 = document.getElementById('c' + (preserve * 3 + 1)); |
+ var c2 = document.getElementById('c' + (preserve * 3 + 2)); |
+ var c3 = document.getElementById('c' + (preserve * 3 + 3)); |
+ var ctx1 = c1.getContext('2d'); |
+ var ctx2 = c2.getContext('2d'); |
+ var gl = c3.getContext('experimental-webgl', { alpha:false, preserveDrawingBuffer:preserve }); |
+ gl.clearColor(1, 0, 0, 1); |
+ gl.clear(gl.COLOR_BUFFER_BIT); |
+ ctx1.drawImage(c3, 0, 0); |
+ setTimeout(function() { ctx2.drawImage(c3, 0, 0); checkResult(ctx1, ctx2, preserve); }, 100); |
+ |
+ } |
+ </script> |
+ </head> |
+ <body> |
+ <div> |
+ <canvas id='c1'></canvas> |
+ <canvas id='c2'></canvas> |
+ <canvas id='c3'></canvas> |
+ <span>should look as right pattern</span> |
+ <div class='square'></div> |
+ <div class='square' style='background-color:black'></div> |
+ <div class='square'></div> |
+ </div> |
+ <div> |
+ <canvas id='c4'></canvas> |
+ <canvas id='c5'></canvas> |
+ <canvas id='c6'></canvas> |
+ <span>should look as right pattern</span> |
+ <div class='square'></div> |
+ <div class='square'></div> |
+ <div class='square'></div> |
+ </div> |
+ <div id="description"></div> |
+ <div id="console"></div> |
+ <script> |
+ description('Verify that preserveDrawingBuffer attribute is honored.'); |
+ runTest(false); |
+ successfullyParsed = true; |
+ shouldBeTrue("successfullyParsed"); |
+ </script> |
+ </body> |
+</html> |
Property changes on: third_party/webgl/sdk/tests/conformance/context/context-attribute-preserve-drawing-buffer.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |