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Issue 9373009: Check in webgl conformance tests r16844 from khronos. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL GLSL Conformance Tests</title>
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
12 <script src="../../../resources/js-test-pre.js"></script>
13 <script src="../../resources/webgl-test-utils.js"></script>
14 <script src="../../resources/glsl-conformance-test.js"></script>
15 </head>
16 <body>
17 <div id="description"></div>
18 <div id="console"></div>
19 <script id="vertexShader" type="text/something-not-javascript">
20 // vertex shader should succeed
21 attribute vec4 a_weights;
22 varying vec4 v_weights;
23
24 void main() {
25 v_weights = a_weights;
26 gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
27 }
28 </script>
29 <script id="fragmentShader" type="text/something-not-javascript">
30 // fragment shader with appropriately limited indexing expression should succeed
31 // http://www.khronos.org/registry/webgl/specs/latest/#SUPPORTED_GLSL_CONSTRUCTS
32 precision mediump float;
33
34 uniform vec4 u_colors[8];
35 varying vec4 v_weights;
36
37 void main()
38 {
39 vec4 color = vec4(0.0, 0.0, 0.0, 0.0);
40 for (int i = 0; i < 4; i++) {
41 color += u_colors[i] * v_weights[i];
42 }
43 gl_FragColor = color;
44 }
45 </script>
46 <script>
47 GLSLConformanceTester.runTest();
48 successfullyParsed = true;
49 </script>
50 </body>
51 </html>
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