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Side by Side Diff: third_party/webgl/sdk/tests/conformance/glsl/misc/00_test_list.txt

Issue 9373009: Check in webgl conformance tests r16844 from khronos. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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1 attrib-location-length-limits.html
2 embedded-struct-definitions-forbidden.html
3 # this test is intentionally disabled as it is too strict and to hard to simulat e
4 # glsl-2types-of-textures-on-same-unit.html
5 glsl-function-nodes.html
6 glsl-long-variable-names.html
7 non-ascii-comments.vert.html
8 non-ascii.vert.html
9
10 shader-with-256-character-identifier.frag.html
11 shader-with-257-character-identifier.frag.html
12 shader-with-_webgl-identifier.vert.html
13 shader-with-arbitrary-indexing.frag.html
14 shader-with-arbitrary-indexing.vert.html
15 shader-with-attrib-array.vert.html
16 shader-with-attrib-struct.vert.html
17 shader-with-clipvertex.vert.html
18 --min-version 1.0.2 shader-with-conditional-scoping.html
19 shader-with-default-precision.frag.html
20 shader-with-default-precision.vert.html
21 shader-with-define-line-continuation.frag.html
22 shader-with-dfdx-no-ext.frag.html
23 shader-with-dfdx.frag.html
24 --min-version 1.0.2 shader-with-do-scoping.html
25 shader-with-error-directive.html
26 shader-with-explicit-int-cast.vert.html
27 shader-with-float-return-value.frag.html
28 --min-version 1.0.2 shader-with-for-scoping.html
29 --min-version 1.0.2 shader-with-for-loop.html
30 shader-with-frag-depth.frag.html
31 shader-with-function-recursion.frag.html
32 --min-version 1.0.2 shader-with-function-scoped-struct.html
33 --min-version 1.0.2 shader-with-functional-scoping.html
34 shader-with-glcolor.vert.html
35 shader-with-gles-1.frag.html
36 shader-with-gles-symbol.frag.html
37 shader-with-glprojectionmatrix.vert.html
38 shader-with-implicit-vec3-to-vec4-cast.vert.html
39 shader-with-include.vert.html
40 shader-with-int-return-value.frag.html
41 shader-with-invalid-identifier.frag.html
42 shader-with-ivec2-return-value.frag.html
43 shader-with-ivec3-return-value.frag.html
44 shader-with-ivec4-return-value.frag.html
45 shader-with-limited-indexing.frag.html
46 # we can not check line directives because GLSL 1.0.17 says error messages
47 # are implementation defined.
48 #shader-with-line-directive.html
49 --min-version 1.0.2 shader-with-hex-int-constant-macro.html
50 shader-with-long-line.html
51 shader-with-non-ascii-error.frag.html
52 shader-with-precision.frag.html
53 shader-with-quoted-error.frag.html
54 shader-with-undefined-preprocessor-symbol.frag.html
55 shader-with-uniform-in-loop-condition.vert.html
56 shader-with-vec2-return-value.frag.html
57 shader-with-vec3-return-value.frag.html
58 shader-with-vec4-return-value.frag.html
59 --min-version 1.0.2 shader-with-vec4-vec3-vec4-conditional.html
60 shader-with-version-100.frag.html
61 shader-with-version-100.vert.html
62 shader-with-version-120.vert.html
63 shader-with-version-130.vert.html
64 shader-with-webgl-identifier.vert.html
65 shader-without-precision.frag.html
66 shared.html
67 struct-nesting-exceeds-maximum.html
68 struct-nesting-under-maximum.html
69 uniform-location-length-limits.html
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