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| 1 /* | 1 /* |
| 2 * Copyright 2011 Adobe Systems Incorporated. All Rights Reserved. | 2 * Copyright 2011 Adobe Systems Incorporated. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 102 // is unique to the region. For now it just holds logical width information
for RenderBlocks, but eventually | 102 // is unique to the region. For now it just holds logical width information
for RenderBlocks, but eventually |
| 103 // it will also hold a custom style for any box (for region styling). | 103 // it will also hold a custom style for any box (for region styling). |
| 104 typedef HashMap<const RenderBox*, OwnPtr<RenderBoxRegionInfo> > RenderBoxReg
ionInfoMap; | 104 typedef HashMap<const RenderBox*, OwnPtr<RenderBoxRegionInfo> > RenderBoxReg
ionInfoMap; |
| 105 RenderBoxRegionInfoMap m_renderBoxRegionInfo; | 105 RenderBoxRegionInfoMap m_renderBoxRegionInfo; |
| 106 | 106 |
| 107 typedef HashMap<const RenderBox*, RefPtr<RenderStyle> > RenderBoxRegionStyle
Map; | 107 typedef HashMap<const RenderBox*, RefPtr<RenderStyle> > RenderBoxRegionStyle
Map; |
| 108 RenderBoxRegionStyleMap m_renderBoxRegionStyle; | 108 RenderBoxRegionStyleMap m_renderBoxRegionStyle; |
| 109 | 109 |
| 110 bool m_isValid; | 110 bool m_isValid; |
| 111 bool m_hasCustomRegionStyle; | 111 bool m_hasCustomRegionStyle; |
| 112 | |
| 113 #ifndef NDEBUG | |
| 114 bool m_insideRegionPaint; | |
| 115 #endif | |
| 116 }; | 112 }; |
| 117 | 113 |
| 118 inline RenderRegion* toRenderRegion(RenderObject* object) | 114 inline RenderRegion* toRenderRegion(RenderObject* object) |
| 119 { | 115 { |
| 120 ASSERT(!object || object->isRenderRegion()); | 116 ASSERT(!object || object->isRenderRegion()); |
| 121 return static_cast<RenderRegion*>(object); | 117 return static_cast<RenderRegion*>(object); |
| 122 } | 118 } |
| 123 | 119 |
| 124 inline const RenderRegion* toRenderRegion(const RenderObject* object) | 120 inline const RenderRegion* toRenderRegion(const RenderObject* object) |
| 125 { | 121 { |
| 126 ASSERT(!object || object->isRenderRegion()); | 122 ASSERT(!object || object->isRenderRegion()); |
| 127 return static_cast<const RenderRegion*>(object); | 123 return static_cast<const RenderRegion*>(object); |
| 128 } | 124 } |
| 129 | 125 |
| 130 // This will catch anyone doing an unnecessary cast. | 126 // This will catch anyone doing an unnecessary cast. |
| 131 void toRenderRegion(const RenderRegion*); | 127 void toRenderRegion(const RenderRegion*); |
| 132 | 128 |
| 133 } // namespace WebCore | 129 } // namespace WebCore |
| 134 | 130 |
| 135 #endif // RenderRegion_h | 131 #endif // RenderRegion_h |
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