Index: third_party/webgl/conformance-suites/1.0.0/conformance/texture-complete.html |
=================================================================== |
--- third_party/webgl/conformance-suites/1.0.0/conformance/texture-complete.html (revision 121077) |
+++ third_party/webgl/conformance-suites/1.0.0/conformance/texture-complete.html (working copy) |
@@ -1,67 +0,0 @@ |
-<!-- |
-Copyright (c) 2009 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" |
- "http://www.w3.org/TR/html4/loose.dtd"> |
-<html> |
-<head> |
-<title>WebGL "Texture Complete" texture conformance test.</title> |
-<link rel="stylesheet" href="../resources/js-test-style.css"/> |
-<script src="../resources/js-test-pre.js"></script> |
-<script src="resources/webgl-test.js"> </script> |
-<script src="resources/webgl-test-utils.js"></script> |
-</head> |
-<body> |
-<canvas id="example" width="40" height="40" style="width: 40px; height: 40px;"></canvas> |
-<canvas id="canvas2d" width="16" height="16" style="width: 40px; height: 40px;"></canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-<script> |
-function init() |
-{ |
- if (window.initNonKhronosFramework) { |
- window.initNonKhronosFramework(false); |
- } |
- |
- debug("Checks that a texture that is not -texture-complete- does not draw if"+ |
- " filtering needs mips"); |
- debug(""); |
- |
- var canvas2d = document.getElementById("canvas2d"); |
- var ctx2d = canvas2d.getContext("2d"); |
- ctx2d.fillStyle = "rgba(0,192,128,1)"; |
- ctx2d.fillRect(0, 0, 16, 16); |
- |
- var wtu = WebGLTestUtils; |
- var canvas = document.getElementById("example"); |
- gl = wtu.create3DContext(canvas); |
- var program = wtu.setupTexturedQuad(gl); |
- |
- gl.disable(gl.DEPTH_TEST); |
- gl.disable(gl.BLEND); |
- |
- var tex = gl.createTexture(); |
- gl.bindTexture(gl.TEXTURE_2D, tex); |
- // 16x16 texture no mips |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, canvas2d); |
- |
- var loc = gl.getUniformLocation(program, "tex"); |
- gl.uniform1i(loc, 0); |
- |
- wtu.drawQuad(gl); |
- wtu.checkCanvas(gl, [0,0,0,255], |
- "texture that is not -texture-complete- when " + |
- "TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw with 0,0,0,255"); |
-} |
- |
-init(); |
-successfullyParsed = true; |
-</script> |
- |
-<script src="../resources/js-test-post.js"></script> |
- |
-</body> |
-</html> |
- |