Index: third_party/webgl/conformance-suites/1.0.0/conformance/shaders/implicit/equal_ivec4_vec4.vert |
=================================================================== |
--- third_party/webgl/conformance-suites/1.0.0/conformance/shaders/implicit/equal_ivec4_vec4.vert (revision 121077) |
+++ third_party/webgl/conformance-suites/1.0.0/conformance/shaders/implicit/equal_ivec4_vec4.vert (working copy) |
@@ -1,5 +0,0 @@ |
-// implicit cast of ivec4 to vec4 in comparision should fail |
-void main() |
-{ |
- bool b = vec4(1.0, 2.0, 3.0, 4.0) == ivec4(1, 2, 3, 4); |
-} |