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Unified Diff: third_party/webgl/conformance-suites/1.0.0/conformance/tex-sub-image-2d-bad-args.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/conformance-suites/1.0.0/conformance/tex-sub-image-2d-bad-args.html
===================================================================
--- third_party/webgl/conformance-suites/1.0.0/conformance/tex-sub-image-2d-bad-args.html (revision 121077)
+++ third_party/webgl/conformance-suites/1.0.0/conformance/tex-sub-image-2d-bad-args.html (working copy)
@@ -1,65 +0,0 @@
-<html>
-<head>
-<link rel="stylesheet" href="../resources/js-test-style.css"/>
-<script src="../resources/js-test-pre.js"></script>
-<script src="resources/webgl-test.js"></script>
-<script src="resources/webgl-test-utils.js"></script>
-</head>
-<body>
-<canvas id="testbed" width="16" height="16"></canvas>
-<canvas id="c" width="16" height="16"></canvas>
-<div id="description"></div>
-<div id="console"></div>
-<script>
-description('Tests texSubImage2D with bad arguments');
-
-var wtu = WebGLTestUtils;
-var canvas = document.getElementById("testbed");
-var c = document.getElementById("c");
-
-var gl = wtu.create3DContext(canvas);
-var tex = gl.createTexture();
-gl.bindTexture(gl.TEXTURE_2D, tex);
-gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "Setup should succeed");
-
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 1, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_VALUE, "y + height > texture height");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_VALUE, "x + width > texture width");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_VALUE, "negative x");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_VALUE, "negative y");
-gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_VALUE, "negative level");
-gl.texSubImage2D(gl.FLOAT, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_ENUM, "bad target");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "good args");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original");
-gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGB");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGB");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGB");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_SHORT_5_6_5, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGB");
-gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGBA 4_4_4_4");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
-glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGBA 4_4_4_4");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGBA 4_4_4_4");
-gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
-glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGBA 4_4_4_4");
-
-successfullyParsed = true;
-</script>
-<script src="../resources/js-test-post.js"></script>
-</body>
-</html>

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