Index: third_party/webgl/conformance-suites/1.0.0/conformance/renderbuffer-initialization.html |
=================================================================== |
--- third_party/webgl/conformance-suites/1.0.0/conformance/renderbuffer-initialization.html (revision 121077) |
+++ third_party/webgl/conformance-suites/1.0.0/conformance/renderbuffer-initialization.html (working copy) |
@@ -1,94 +0,0 @@ |
-<!-- |
-Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<html> |
-<head> |
-<link rel="stylesheet" href="../resources/js-test-style.css"/> |
-<script src="../resources/js-test-pre.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-<script> |
-function runTest(gl, width, height) |
-{ |
- |
- debug('Test whether the WebGL internal buffers have been initialized to 0.'); |
- var totalBytes = width * height * 4; |
- var buf = new Uint8Array(totalBytes); |
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
- if (gl.getError() != gl.NO_ERROR) { |
- testFailed('GL error detected after readPixels().'); |
- return false; |
- } |
- for (var i = 0; i < totalBytes; ++i) { |
- if (buf[i] != 0) { |
- testFailed('WebGL internal buffers are dirty.'); |
- return false; |
- } |
- } |
- testPassed('Buffers have been initialized to 0.'); |
- |
- debug('Test whether user created buffers have been initialized to 0.'); |
- var fbo = gl.createFramebuffer(); |
- gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); |
- var colorbuffer = gl.createRenderbuffer(); |
- gl.bindRenderbuffer(gl.RENDERBUFFER, colorbuffer); |
- gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, width, height); |
- if (gl.getError() != gl.NO_ERROR) { |
- testFailed('GL error detected after renderbufferStorage(internalformat = RGBA4).'); |
- return false; |
- } |
- gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, colorbuffer); |
- if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE) { |
- testFailed('Framebuffer incomplete.'); |
- return false; |
- } |
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf); |
- if (gl.getError() != gl.NO_ERROR) { |
- testFailed('GL error detected after readPixels().'); |
- return false; |
- } |
- for (var i = 0; i < totalBytes; ++i) { |
- if (buf[i] != 0) { |
- testFailed('User created buffers are dirty.'); |
- return false; |
- } |
- } |
- |
- testPassed('Buffers have been initialized to 0.'); |
- return true; |
-} |
-</script> |
-</head> |
-<body> |
-<canvas id="testbed" width="400px" height="400px"></canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-<script> |
-var successfullyParsed = false; |
- |
-description('Verify renderbuffers are initialized to 0 before being read in WebGL'); |
- |
-var canvas = document.getElementById("testbed"); |
-var gl = canvas.getContext("experimental-webgl"); |
-if (!gl) { |
- testFailed('canvas.getContext() failed'); |
-} else { |
- runTest(gl, canvas.width, canvas.height); |
- |
- // Testing that canvas resizing will clear the buffers with 0 instead of the current clear values. |
- gl.clearColor(1, 0, 0, 1); |
- canvas.width += 1; |
- canvas.height += 1; |
- runTest(gl, canvas.width, canvas.height); |
- |
- // Testing buffer clearing won't change the clear values. |
- var clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE); |
- shouldBe("clearColor", "[1, 0, 0, 1]"); |
- |
- successfullyParsed = true; |
-} |
-</script> |
-<script src="../resources/js-test-post.js"></script> |
-</body> |
-</html> |