Index: third_party/webgl/conformance-suites/1.0.0/conformance/copy-tex-image-and-sub-image-2d.html |
=================================================================== |
--- third_party/webgl/conformance-suites/1.0.0/conformance/copy-tex-image-and-sub-image-2d.html (revision 121077) |
+++ third_party/webgl/conformance-suites/1.0.0/conformance/copy-tex-image-and-sub-image-2d.html (working copy) |
@@ -1,134 +0,0 @@ |
-<!-- |
-Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<html> |
-<head> |
-<link rel="stylesheet" href="../resources/js-test-style.css"/> |
-<script src="../resources/js-test-pre.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-<script src="resources/webgl-test-utils.js"></script> |
- |
-<script> |
-var successfullyParsed = false; |
- |
-function init() |
-{ |
- if (window.initNonKhronosFramework) { |
- window.initNonKhronosFramework(true); |
- } |
- |
- description('Verify copyTexImage2D and copyTexSubImage2D'); |
- |
- runTest(); |
-} |
- |
-var gl = null; |
-var wtu = WebGLTestUtils; |
- |
-function runTestIteration(antialias) |
-{ |
- var canvas = document.getElementById( |
- antialias ? "antialiasOn" : "antialiasOff"); |
- var attribs = antialias ? { antialias: false } : undefined; |
- gl = wtu.create3DContext(canvas, attribs); |
- var program = wtu.setupTexturedQuad(gl); |
- var textureLoc = gl.getUniformLocation(program, "tex"); |
- glErrorShouldBe(gl, gl.NO_ERROR, "During Initialization"); |
- |
- gl.colorMask(1, 1, 1, 1); |
- gl.disable(gl.BLEND); |
- debug('Testing copyTexImage2D'); |
- |
- // Red canvas |
- gl.clearColor(1, 0, 0, 1); |
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
- |
- var texture = gl.createTexture(); |
- // Bind the texture to texture unit 0 |
- gl.bindTexture(gl.TEXTURE_2D, texture); |
- // Set up texture |
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2, 2, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
- gl.uniform1i(textureLoc, 0); |
- |
- var colors = [ |
- [1, 0, 0, 1], |
- [0, 1, 0, 1], |
- [0, 0, 1, 1], |
- [0.5, 0.5, 0.5, 0.5], |
- ]; |
- var count = 0; |
- for (var yy = -2; yy <= 2; ++yy) { |
- for (var xx = -2; xx <= 2; ++xx) { |
- for (var ii = 0; ii < 2; ++ii) { |
- var texColor = colors[count]; |
- var clearColor = colors[(count + 1) % colors.length]; |
- // clear to some color |
- gl.clearColor(texColor[0], texColor[1], texColor[2], texColor[3]); |
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
- |
- // copy that color to the texture. |
- switch (ii) { |
- case 0: |
- gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, xx, yy, 2, 2, 0); |
- glErrorShouldBe(gl, gl.NO_ERROR, |
- "using copyTexImage2D: x =" + xx + ", y = " + yy); |
- break; |
- case 1: |
- gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, xx, yy, 2, 2); |
- glErrorShouldBe(gl, gl.NO_ERROR, |
- "using copyTexSubImage2D: x =" + xx + ", y = " + yy); |
- break; |
- } |
- |
- // clear to some other color. |
- gl.clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
- |
- // Draw the triangles |
- wtu.drawQuad(gl); |
- |
- // check the rendering results |
- for (var iy = 0; iy < 2; ++iy) { |
- for (var ix = 0; ix < 2; ++ix) { |
- var x = xx + ix; |
- var y = yy + iy; |
- var expectedColor = (x < 0 || y < 0 || x >= 2 || y >= 2) ? |
- [0,0,0,0] : |
- [Math.floor(255 * texColor[0]), |
- Math.floor(255 * texColor[1]), |
- Math.floor(255 * texColor[2]), |
- Math.floor(255 * texColor[3])]; |
- wtu.checkCanvasRect(gl, ix, iy, 1, 1, expectedColor, |
- "" + ix + ", " + iy + " should render " + expectedColor + " (+/-1)", 1); |
- } |
- } |
- count = (count + 1) % colors.length; |
- } |
- } |
- } |
- |
- debug(""); |
-} |
- |
-function runTest(antialias) |
-{ |
- debug("Testing with antialias on"); |
- runTestIteration(true); |
- debug("Testing with antialias off"); |
- runTestIteration(false); |
- |
- finishTest(); |
-} |
-</script> |
-</head> |
-<body onload="init()"> |
-<canvas id="antialiasOn" width="2px" height="2px"></canvas> |
-<canvas id="antialiasOff" width="2px" height="2px"></canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-</body> |
-</html> |