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Unified Diff: third_party/webgl/sdk/tests/conformance/context/methods.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/conformance/context/methods.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/context/methods.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/context/methods.html (working copy)
@@ -1,200 +0,0 @@
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<!--
-Copyright (c) 2011 Ilmari Heikkinen. All rights reserved.
-Use of this source code is governed by a BSD-style license that can be
-found in the LICENSE file.
--->
-<title>WebGL Methods Test</title>
-<link rel="stylesheet" href="../../resources/js-test-style.css"/>
-<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script>
-<script src="../../resources/js-test-pre.js"></script>
-<script src="../resources/webgl-test.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas>
-<script>
-description("This test ensures that the WebGL context has all the methods in the specification.");
-
-var methods = [
-"canvas",
-"getContextAttributes",
-"activeTexture",
-"attachShader",
-"bindAttribLocation",
-"bindBuffer",
-"bindFramebuffer",
-"bindRenderbuffer",
-"bindTexture",
-"blendColor",
-"blendEquation",
-"blendEquationSeparate",
-"blendFunc",
-"blendFuncSeparate",
-"bufferData",
-"bufferSubData",
-"checkFramebufferStatus",
-"clear",
-"clearColor",
-"clearDepth",
-"clearStencil",
-"colorMask",
-"compileShader",
-"copyTexImage2D",
-"copyTexSubImage2D",
-"createBuffer",
-"createFramebuffer",
-"createProgram",
-"createRenderbuffer",
-"createShader",
-"createTexture",
-"cullFace",
-"deleteBuffer",
-"deleteFramebuffer",
-"deleteProgram",
-"deleteRenderbuffer",
-"deleteShader",
-"deleteTexture",
-"depthFunc",
-"depthMask",
-"depthRange",
-"detachShader",
-"disable",
-"disableVertexAttribArray",
-"drawArrays",
-"drawElements",
-"enable",
-"enableVertexAttribArray",
-"finish",
-"flush",
-"framebufferRenderbuffer",
-"framebufferTexture2D",
-"frontFace",
-"generateMipmap",
-"getActiveAttrib",
-"getActiveUniform",
-"getAttachedShaders",
-"getAttribLocation",
-"getParameter",
-"getBufferParameter",
-"getError",
-"getFramebufferAttachmentParameter",
-"getProgramParameter",
-"getProgramInfoLog",
-"getRenderbufferParameter",
-"getShaderParameter",
-"getShaderInfoLog",
-"getShaderSource",
-"getTexParameter",
-"getUniform",
-"getUniformLocation",
-"getVertexAttrib",
-"getVertexAttribOffset",
-"hint",
-"isBuffer",
-"isEnabled",
-"isFramebuffer",
-"isProgram",
-"isRenderbuffer",
-"isShader",
-"isTexture",
-"lineWidth",
-"linkProgram",
-"pixelStorei",
-"polygonOffset",
-"readPixels",
-"renderbufferStorage",
-"sampleCoverage",
-"scissor",
-"shaderSource",
-"stencilFunc",
-"stencilFuncSeparate",
-"stencilMask",
-"stencilMaskSeparate",
-"stencilOp",
-"stencilOpSeparate",
-"texImage2D",
-"texParameterf",
-"texParameteri",
-"texSubImage2D",
-"uniform1f",
-"uniform1fv",
-"uniform1i",
-"uniform1iv",
-"uniform2f",
-"uniform2fv",
-"uniform2i",
-"uniform2iv",
-"uniform3f",
-"uniform3fv",
-"uniform3i",
-"uniform3iv",
-"uniform4f",
-"uniform4fv",
-"uniform4i",
-"uniform4iv",
-"uniformMatrix2fv",
-"uniformMatrix3fv",
-"uniformMatrix4fv",
-"useProgram",
-"validateProgram",
-"vertexAttrib1f",
-"vertexAttrib1fv",
-"vertexAttrib2f",
-"vertexAttrib2fv",
-"vertexAttrib3f",
-"vertexAttrib3fv",
-"vertexAttrib4f",
-"vertexAttrib4fv",
-"vertexAttribPointer",
-"viewport"
-]
-
-function assertProperty(v, p) {
- try {
- if (v[p] == null) {
- testFailed("Property does not exist: " + p)
- return false;
- } else {
- return true;
- }
- } catch(e) {
- testFailed("Trying to access the property '"+p+"' threw an error: "+e.toString());
- }
-}
-
-debug("");
-debug("Canvas.getContext");
-
-var canvas = document.getElementById("canvas");
-var gl = create3DContext(canvas);
-var passed = true;
-for (var i=0; i<methods.length; i++) {
- var r = assertProperty(gl, methods[i]);
- passed = passed && r;
-}
-if (passed) {
- testPassed("All WebGL methods found.");
-}
-var extended = false;
-for (var i in gl) {
- if (i.match(/^[a-z]/) && methods.indexOf(i) == -1) {
- if (!extended) {
- extended = true;
- debug("Also found the following extra methods:");
- }
- debug(i);
- }
-}
-
-debug("");
-successfullyParsed = true;
-</script>
-<script src="../../resources/js-test-post.js"></script>
-
-</body>
-</html>

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