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Unified Diff: third_party/webgl/sdk/tests/conformance/uniforms/uniform-samplers-test.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/conformance/uniforms/uniform-samplers-test.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/uniforms/uniform-samplers-test.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/uniforms/uniform-samplers-test.html (working copy)
@@ -1,61 +0,0 @@
-<!--
-Copyright (c) 2011 The Chromium Authors. All rights reserved.
-Use of this source code is governed by a BSD-style license that can be
-found in the LICENSE file.
- -->
-<!DOCTYPE html>
-<html>
- <head>
-<meta charset="utf-8">
- <title>WebGL sampler uniforms conformance test.</title>
- <link rel="stylesheet" href="../../resources/js-test-style.css"/>
- <script src="../../resources/js-test-pre.js"></script>
- <script src="../resources/webgl-test.js"> </script>
- <script src="../resources/webgl-test-utils.js"></script>
-</head>
-<body>
-<canvas id="example" width="2" height="2" style="width: 40px; height: 40px;"></canvas>
-<div id="description"></div>
-<div id="console"></div>
-
- <script>
-function init()
-{
- if (window.initNonKhronosFramework) {
- window.initNonKhronosFramework(false);
- }
-
- debug("Tests that only Uniform1i and Uniform1iv can be used to set");
- debug("sampler uniforms.");
- debug("");
-
- var canvas2d = document.getElementById("canvas2d");
-
- var wtu = WebGLTestUtils;
- var canvas = document.getElementById("example");
- gl = wtu.create3DContext(canvas);
- var program = wtu.setupTexturedQuad(gl);
-
- var textureLoc = gl.getUniformLocation(program, "tex");
-
- gl.uniform1i(textureLoc, 1);
- glErrorShouldBe(gl, gl.NO_ERROR,
- "uniform1i can set a sampler uniform");
- gl.uniform1iv(textureLoc, [1]);
- glErrorShouldBe(gl, gl.NO_ERROR,
- "uniform1iv can set a sampler uniform");
- gl.uniform1f(textureLoc, 1);
- glErrorShouldBe(gl, gl.INVALID_OPERATION,
- "uniform1f returns INVALID_OPERATION if attempting to set a sampler uniform");
- gl.uniform1fv(textureLoc, [1]);
- glErrorShouldBe(gl, gl.INVALID_OPERATION,
- "uniform1fv returns INVALID_OPERATION if attempting to set a sampler uniform");
-}
-
-init();
-successfullyParsed = true;
-</script>
-<script src="../../resources/js-test-post.js"></script>
-</body>
-</html>
-

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