Index: third_party/webgl/sdk/tests/conformance/attribs/gl-enable-vertex-attrib.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/attribs/gl-enable-vertex-attrib.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/attribs/gl-enable-vertex-attrib.html (working copy) |
@@ -1,57 +0,0 @@ |
-<!-- |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
---> |
-<!DOCTYPE html> |
-<html> |
- <head> |
-<meta charset="utf-8"> |
- <title>WebGL Enable Vertex Attrib Test</title> |
- <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
- <script src="../../resources/js-test-pre.js"></script> |
- <script src="../resources/webgl-test.js"> </script> |
-</head> |
-<body> |
-<canvas id="example" width="50" height="50"> |
-</canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-<script id="vshader" type="x-shader/x-vertex"> |
- attribute vec4 vPosition; |
- void main() |
- { |
- gl_Position = vPosition; |
- } |
-</script> |
- |
-<script id="fshader" type="x-shader/x-fragment"> |
- void main() |
- { |
- gl_FragColor = vec4(1.0,0.0,0.0,1.0); |
- } |
-</script> |
- |
-<script> |
-gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1); |
-gl.viewport(0, 0, 50, 50); |
- |
-var vertexObject = gl.createBuffer(); |
-gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); |
-gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW); |
-gl.enableVertexAttribArray(0); |
-gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); |
- |
-gl.enableVertexAttribArray(3); |
-glErrorShouldBe(gl, gl.NO_ERROR); |
- |
-gl.drawArrays(gl.TRIANGLES, 0, 3); |
-glErrorShouldBe(gl, gl.INVALID_OPERATION); |
- |
-successfullyParsed = true; |
-</script> |
-<script src="../../resources/js-test-post.js"></script> |
- |
-</body> |
-</html> |
- |