Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(245)

Unified Diff: third_party/webgl/other/get.webgl.org/logo3.js

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « third_party/webgl/other/get.webgl.org/logo.js ('k') | third_party/webgl/other/get.webgl.org/logo4.js » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: third_party/webgl/other/get.webgl.org/logo3.js
===================================================================
--- third_party/webgl/other/get.webgl.org/logo3.js (revision 121077)
+++ third_party/webgl/other/get.webgl.org/logo3.js (working copy)
@@ -1,141 +0,0 @@
-tdl.require('tdl.buffers');
-tdl.require('tdl.fast');
-tdl.require('tdl.log');
-tdl.require('tdl.math');
-tdl.require('tdl.models');
-tdl.require('tdl.primitives');
-tdl.require('tdl.programs');
-tdl.require('tdl.textures');
-tdl.require('tdl.webgl');
-
-function setupLogo() {
- var textures = {
- diffuseSampler: tdl.textures.loadTexture('webgl-logo-pot.png')
- };
- var program = tdl.programs.loadProgramFromScriptTags(
- 'modelVertexShader',
- 'modelFragmentShader');
- var arrays = tdl.primitives.createCube(1.2);
- tdl.primitives.reorient(arrays,
- [2, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 2, 0,
- 0, 0, 0, 1]);
- return new tdl.models.Model(program, arrays, textures);
-};
-
-var g_eyeSpeed = 1;
-var g_eyeHeight = 1.5;
-var g_eyeRadius = 3;
-var g_trans = [0,0.4,0];
-
-function initializeLogo(canvas) {
- var math = tdl.math;
- var fast = tdl.fast;
- var model = setupLogo();
-
- var clock = 0.0;
-
- // pre-allocate a bunch of arrays
- var projection = new Float32Array(16);
- var view = new Float32Array(16);
- var world = new Float32Array(16);
- var worldInverse = new Float32Array(16);
- var worldInverseTranspose = new Float32Array(16);
- var viewProjection = new Float32Array(16);
- var worldViewProjection = new Float32Array(16);
- var viewInverse = new Float32Array(16);
- var viewProjectionInverse = new Float32Array(16);
- var eyePosition = new Float32Array(3);
- var target = new Float32Array(3);
- var up = new Float32Array([0,1,0]);
- var lightWorldPos = new Float32Array(3);
- var v3t0 = new Float32Array(3);
- var v3t1 = new Float32Array(3);
- var v3t2 = new Float32Array(3);
- var v3t3 = new Float32Array(3);
- var m4t0 = new Float32Array(16);
- var m4t1 = new Float32Array(16);
- var m4t2 = new Float32Array(16);
- var m4t3 = new Float32Array(16);
- var zero4 = new Float32Array(4);
- var one4 = new Float32Array([1,1,1,1]);
-
- // uniforms.
- var modelConst = {
- viewInverse: viewInverse,
- lightWorldPos: lightWorldPos,
- specular: one4,
- shininess: 50,
- specularFactor: 0.2,
- lightColor: new Float32Array([1,1,1,1]),
- };
- var modelPer = {
- world: world,
- worldViewProjection: worldViewProjection,
- worldInverse: worldInverse,
- worldInverseTranspose: worldInverseTranspose};
-
- var then = (new Date()).getTime() * 0.001;
- function render() {
- tdl.webgl.requestAnimationFrame(render, canvas);
- var now = (new Date()).getTime() * 0.001;
- var elapsedTime = now - then;
- then = now;
-
- clock += elapsedTime;
- eyePosition[0] = Math.sin(clock * g_eyeSpeed) * g_eyeRadius;
- eyePosition[1] = g_eyeHeight;
- eyePosition[2] = Math.cos(clock * g_eyeSpeed) * g_eyeRadius;
-
- gl.colorMask(true, true, true, true);
- gl.depthMask(true);
- gl.clearColor(0,0,0.5,0);
- gl.clearDepth(1);
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT);
-
- gl.enable(gl.CULL_FACE);
- gl.enable(gl.DEPTH_TEST);
- //gl.enable(gl.BLEND);
- //gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
-
- fast.matrix4.perspective(
- projection,
- math.degToRad(60),
- canvas.clientWidth / canvas.clientHeight,
- 1,
- 5000);
- fast.matrix4.lookAt(
- view,
- eyePosition,
- target,
- up);
- fast.matrix4.mul(viewProjection, view, projection);
- fast.matrix4.inverse(viewInverse, view);
- fast.matrix4.inverse(viewProjectionInverse, viewProjection);
-
- fast.matrix4.getAxis(v3t0, viewInverse, 0); // x
- fast.matrix4.getAxis(v3t1, viewInverse, 1); // y;
- fast.matrix4.getAxis(v3t2, viewInverse, 2); // z;
- fast.mulScalarVector(v3t0, 0, v3t0);
- fast.mulScalarVector(v3t1, 1, v3t1);
- fast.mulScalarVector(v3t2, 1, v3t2);
- fast.addVector(lightWorldPos, eyePosition, v3t0);
- fast.addVector(lightWorldPos, lightWorldPos, v3t1);
- fast.addVector(lightWorldPos, lightWorldPos, v3t2);
-
- model.drawPrep(modelConst);
- fast.matrix4.translation(world, g_trans);
- fast.matrix4.mul(worldViewProjection, world, viewProjection);
- fast.matrix4.inverse(worldInverse, world);
- fast.matrix4.transpose(worldInverseTranspose, worldInverse);
- model.draw(modelPer);
-
- // Set the alpha to 255.
- gl.colorMask(false, false, false, true);
- gl.clearColor(0,0,0,1);
- gl.clear(gl.COLOR_BUFFER_BIT);
- }
- render();
-}
-
« no previous file with comments | « third_party/webgl/other/get.webgl.org/logo.js ('k') | third_party/webgl/other/get.webgl.org/logo4.js » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698