Index: third_party/webgl/sdk/tests/conformance/more/functions/uniformfArrayLen1.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/more/functions/uniformfArrayLen1.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/more/functions/uniformfArrayLen1.html (working copy) |
@@ -1,94 +0,0 @@ |
-<!DOCTYPE html> |
-<html><head> |
-<meta charset="utf-8"> |
-<link rel="stylesheet" type="text/css" href="../unit.css" /> |
-<script type="application/x-javascript" src="../unit.js"></script> |
-<script type="application/x-javascript" src="../util.js"></script> |
-<script type="application/x-javascript"> |
- |
-Tests.startUnit = function () { |
- var canvas = document.getElementById('gl'); |
- var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID)); |
- return [gl]; |
-} |
- |
-Tests.testUniformArray = function(gl) { |
- var sh = new Filter(gl, 'foobar-vert', 'foobar-frag'); |
- sh.apply(function(f){ |
- var uniV4 = f.uniform('uniV4'); |
- var uniFloat = f.uniform('uniFloat'); |
- assertOk("1fv on 1fv", |
- function(){gl.uniform1fv(uniFloat, [2]);}); |
- assertOk("5 values on 1fv", |
- function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);}); |
- assertOk("4fv on 4fv", |
- function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);}); |
- assertOk("8 values on 4fv", |
- function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);}); |
- |
- var uniformsFound = 0; |
- var numUniforms = gl.getProgramParameter(f.shader.program, gl.ACTIVE_UNIFORMS); |
- for (var i = 0; i < numUniforms; ++i) { |
- var uniformName = gl.getActiveUniform(f.shader.program, i).name; |
- if (uniformName.indexOf('uniV4') == 0 || uniformName.indexOf('uniFloat') == 0) { |
- assert("Uniform array of length 1 ends with [0]", uniformName.indexOf("[0]") != -1); |
- ++uniformsFound; |
- } |
- } |
- assert("Both uniforms found", uniformsFound == 2); |
- |
- uniV4 = f.uniform('uniV4[0]'); |
- uniFloat = f.uniform('uniFloat[0]'); |
- assertOk("1fv on 1fv", |
- function(){gl.uniform1fv(uniFloat, [2]);}); |
- assertOk("5 values on 1fv", |
- function(){gl.uniform1fv(uniFloat, [2,3,4,5,6]);}); |
- assertOk("4fv on 4fv", |
- function(){gl.uniform4fv(uniV4, [1, 2, 3, 4]);}); |
- assertOk("8 values on 4fv", |
- function(){gl.uniform4fv(uniV4, [1, 2, 3, 4, 5, 6, 7, 8]);}); |
- |
- }); |
- var d = new Uint8Array(4); |
- gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, d); |
- assertArrayEquals([1,2,3,8], d); |
- sh.destroy(); |
- throwError(gl); |
-} |
- |
-Tests.endUnit = function(gl) { |
-} |
- |
-</script> |
-<script id="foobar-vert" type="x-shader/x-vertex"> |
-attribute vec3 Vertex; |
-attribute vec2 Tex; |
- |
-uniform float uniFloat[1]; |
- |
-varying vec4 texCoord0; |
-void main() |
-{ |
- texCoord0 = vec4(Tex.s, 1.0-Tex.t, uniFloat[0], 0.0); |
- gl_Position = vec4(Vertex, 1.0); |
-} |
-</script> |
-<script id="foobar-frag" type="x-shader/x-fragment"> |
-precision mediump float; |
- |
-uniform vec4 uniV4[1]; |
- |
-varying vec4 texCoord0; |
-void main() |
-{ |
- gl_FragColor = vec4( |
- uniV4[0].r/256.0, |
- uniV4[0].g/256.0, |
- uniV4[0].b/256.0, |
- uniV4[0].a*texCoord0.z/256.0); |
-} |
-</script> |
-<style>canvas{ position:absolute; }</style> |
-</head><body> |
-<canvas id="gl" width="16" height="16"></canvas> |
-</body></html> |