Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(36)

Unified Diff: third_party/webgl/sdk/tests/conformance/misc/invalid-passed-params.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: third_party/webgl/sdk/tests/conformance/misc/invalid-passed-params.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/misc/invalid-passed-params.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/misc/invalid-passed-params.html (working copy)
@@ -1,190 +0,0 @@
-<!--
-Copyright (C) 2011 Apple Computer, Inc. All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
-EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
-OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--->
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<link rel="stylesheet" href="../../resources/js-test-style.css"/>
-<script src="../../resources/js-test-pre.js"></script>
-<script src="../resources/webgl-test.js"></script>
-<script src="../../resources/desktop-gl-constants.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-
-<script>
-description("Test for invalid passed parameters");
-
-var context = create3DContext();
-
-debug("");
-debug("Test createShader()");
-shouldGenerateGLError(context, context.NO_ERROR, "context.createShader(context.FRAGMENT_SHADER)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.createShader(context.VERTEX_SHADER)");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.createShader(0)");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.createShader(context.TRIANGLES)");
-
-debug("");
-debug("Test clear()");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.clear(desktopGL['ACCUM_BUFFER_BIT'])");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.clear(desktopGL['ACCUM_BUFFER_BIT'] | context.COLOR_BUFFER_BIT)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.clear(desktopGL['ACCUM_BUFFER_BIT'] | context.COLOR_BUFFER_BIT | context.DEPTH_BUFFER_BIT | context.STENCIL_BUFFER_BIT)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.clear(context.COLOR_BUFFER_BIT | context.DEPTH_BUFFER_BIT | context.STENCIL_BUFFER_BIT)");
-
-debug("");
-debug("Test bufferData()");
-var buffer = context.createBuffer();
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, buffer)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 16, context.STREAM_DRAW)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 16, context.STATIC_DRAW)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 16, context.DYNAMIC_DRAW)");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STREAM_READ'])");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STREAM_COPY'])");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STATIC_READ'])");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['STATIC_COPY'])");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_READ'])");
-shouldGenerateGLError(context, context.INVALID_ENUM, "context.bufferData(context.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_COPY'])");
-
-debug("");
-debug("Test {copy}Tex{Sub}Image2D with negative offset/width/height");
-var tex = context.createTexture();
-var pixels = new Uint8Array(2 * 2 * 4);
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, tex)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, -16, -16, 0, context.RGBA, context.UNSIGNED_BYTE, null)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 16, 16, 0, context.RGBA, context.UNSIGNED_BYTE, null)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.texSubImage2D(context.TEXTURE_2D, 0, -1, -1, 2, 2, context.RGBA, context.UNSIGNED_BYTE, pixels)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.texSubImage2D(context.TEXTURE_2D, 0, 0, 0, -1, -1, context.RGBA, context.UNSIGNED_BYTE, pixels)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.texSubImage2D(context.TEXTURE_2D, 0, 0, 0, 2, 2, context.RGBA, context.UNSIGNED_BYTE, pixels)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, 0, -1, -1, 0)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.copyTexImage2D(context.TEXTURE_2D, 0, context.RGBA, 0, 0, 16, 16, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.copyTexSubImage2D(context.TEXTURE_2D, 0, -1, -1, 0, 0, 2, 2)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.copyTexSubImage2D(context.TEXTURE_2D, 0, 0, 0, 0, 0, 2, 2)");
-
-debug("");
-debug("Test renderbufferStorage() with negative width/height");
-var renderbuffer = context.createRenderbuffer();
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, renderbuffer)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.renderbufferStorage(context.RENDERBUFFER, context.RGBA4, -2, -2)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.renderbufferStorage(context.RENDERBUFFER, context.RGBA4, 16, 16)");
-
-debug("");
-debug("Test scissor() with negative width/height");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.scissor(0, 0, -2, -2)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.scissor(0, 0, 16, 16)");
-
-debug("");
-debug("Test viewport() with negative width/height");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.viewport(0, 0, -2, -2)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.viewport(0, 0, 16, 16)");
-
-debug("");
-debug("Set up a program to test invalid characters");
-var invalidSet = ['"', '$', '`', '@', '\\', "'"];
-var validUniformName = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_1234567890";
-var validAttribName = "abcdefghijklmnopqrstuvwxyz_ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
-function generateShaderSource(opt_invalidIdentifierChar, opt_invalidCommentChar) {
- var invalidIdentifierString = "";
- var invalidCommentString = "";
- if (opt_invalidIdentifierChar != undefined) {
- invalidIdentifierString += opt_invalidIdentifierChar;
- }
- if (opt_invalidCommentChar != undefined) {
- invalidCommentString += opt_invalidCommentChar;
- }
- return "uniform float " + validUniformName + invalidIdentifierString + ";\n"
- + "varying float " + validAttribName + ";\n"
- + "void main() {\n"
- + validAttribName + " = " + validUniformName + ";\n"
- + "gl_Position = vec4(0.0, 0.0, 0.0, 1.0); }\n";
- + "//.+-/*%<>[](){}^|&~=!:;,?# " + invalidCommentString;
-}
-var vShader = context.createShader(context.VERTEX_SHADER);
-context.shaderSource(vShader, generateShaderSource());
-context.compileShader(vShader);
-shouldBe("context.getError()", "context.NO_ERROR");
-var fShader = context.createShader(context.FRAGMENT_SHADER);
-context.shaderSource(fShader, "precision mediump float;\n"
- + "varying float " + validAttribName + ";\n"
- + "void main() {\n"
- + "gl_FragColor = vec4(" + validAttribName + ", 0.0, 0.0, 1.0); }");
-context.compileShader(fShader);
-shouldBe("context.getError()", "context.NO_ERROR");
-var program = context.createProgram();
-context.attachShader(program, vShader);
-context.attachShader(program, fShader);
-context.linkProgram(program);
-shouldBeTrue("context.getProgramParameter(program, context.LINK_STATUS)");
-shouldBe("context.getError()", "context.NO_ERROR");
-context.bindAttribLocation(program, 1, validAttribName);
-shouldBe("context.getError()", "context.NO_ERROR");
-context.getAttribLocation(program, validAttribName);
-shouldBe("context.getError()", "context.NO_ERROR");
-context.getUniformLocation(program, validUniformName);
-shouldBe("context.getError()", "context.NO_ERROR");
-
-debug("");
-debug("Test shaderSource() with invalid characters");
-for (var i = 0; i < invalidSet.length; ++i) {
- var validShaderSource = generateShaderSource(undefined, invalidSet[i]);
- context.shaderSource(vShader, validShaderSource);
- shouldBe("context.getError()", "context.NO_ERROR");
- var invalidShaderSource = generateShaderSource(invalidSet[i], undefined);
- context.shaderSource(vShader, invalidShaderSource);
- shouldBe("context.getError()", "context.INVALID_VALUE");
-}
-
-debug("");
-debug("Test bindAttribLocation() with invalid characters");
-for (var i = 0; i < invalidSet.length; ++i) {
- var invalidName = validAttribName + invalidSet[i];
- context.bindAttribLocation(program, 1, invalidName);
- shouldBe("context.getError()", "context.INVALID_VALUE");
-}
-
-debug("");
-debug("Test getAttribLocation() with invalid characters");
-for (var i = 0; i < invalidSet.length; ++i) {
- var invalidName = validAttribName + invalidSet[i];
- context.getAttribLocation(program, invalidName);
- shouldBe("context.getError()", "context.INVALID_VALUE");
-}
-
-debug("");
-debug("Test getUniformLocation() with invalid characters");
-for (var i = 0; i < invalidSet.length; ++i) {
- var invalidName = validUniformName + invalidSet[i];
- context.getUniformLocation(program, invalidName);
- shouldBe("context.getError()", "context.INVALID_VALUE");
-}
-
-debug("")
-successfullyParsed = true;
-</script>
-
-<script src="../../resources/js-test-post.js"></script>
-</body>
-</html>

Powered by Google App Engine
This is Rietveld 408576698