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1 <!-- | |
2 Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
3 | |
4 Redistribution and use in source and binary forms, with or without | |
5 modification, are permitted provided that the following conditions are | |
6 met: | |
7 | |
8 * Redistributions of source code must retain the above copyright | |
9 notice, this list of conditions and the following disclaimer. | |
10 * Redistributions in binary form must reproduce the above | |
11 copyright notice, this list of conditions and the following disclaimer | |
12 in the documentation and/or other materials provided with the | |
13 distribution. | |
14 * Neither the name of Google Inc. nor the names of its | |
15 contributors may be used to endorse or promote products derived from | |
16 this software without specific prior written permission. | |
17 | |
18 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 --> | |
30 <!DOCTYPE html> | |
31 <html> | |
32 <head> | |
33 <meta charset="utf-8"> | |
34 <link rel="stylesheet" href="../../resources/js-test-style.css"/> | |
35 <script src="../../resources/js-test-pre.js"></script> | |
36 <script src="../resources/webgl-test.js"></script> | |
37 </head> | |
38 <body> | |
39 <div id="description"></div> | |
40 <div id="console"></div> | |
41 | |
42 <script> | |
43 | |
44 description('Tests passing a vec4 to a uniform and a canvas to texImage2D'); | |
45 | |
46 var gl = create3DContext(); | |
47 var floatProgram = loadProgram(gl, "../resources/floatUniformShader.vert", "../r
esources/noopUniformShader.frag"); | |
48 shouldBeUndefined("gl.useProgram(floatProgram)"); | |
49 var fval4Loc = gl.getUniformLocation(floatProgram, "fval4"); | |
50 glErrorShouldBe(gl, gl.NO_ERROR); | |
51 shouldBeUndefined("gl.uniform4fv(fval4Loc, new Float32Array([0.1, 0.2, 0.4, 1.0]
));"); | |
52 | |
53 var tmpcanvas = document.createElement("canvas"); | |
54 tmpcanvas.width = 2; | |
55 tmpcanvas.height = 2; | |
56 var texture = gl.createTexture(); | |
57 shouldBeUndefined("gl.bindTexture(gl.TEXTURE_2D, texture)"); | |
58 shouldBeUndefined("gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED
_BYTE, tmpcanvas)"); | |
59 | |
60 successfullyParsed = true; | |
61 | |
62 </script> | |
63 <script src="../../resources/js-test-post.js"></script> | |
64 | |
65 </body> | |
66 </html> | |
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