OLD | NEW |
| (Empty) |
1 <!DOCTYPE html> | |
2 <html><head> | |
3 <meta charset="utf-8"> | |
4 <!-- | |
5 Tests for the OpenGL ES 2.0 HTML Canvas context | |
6 | |
7 Copyright (C) 2011 Ilmari Heikkinen <ilmari.heikkinen@gmail.com> | |
8 | |
9 Permission is hereby granted, free of charge, to any person | |
10 obtaining a copy of this software and associated documentation | |
11 files (the "Software"), to deal in the Software without | |
12 restriction, including without limitation the rights to use, | |
13 copy, modify, merge, publish, distribute, sublicense, and/or sell | |
14 copies of the Software, and to permit persons to whom the | |
15 Software is furnished to do so, subject to the following | |
16 conditions: | |
17 | |
18 The above copyright notice and this permission notice shall be | |
19 included in all copies or substantial portions of the Software. | |
20 | |
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | |
23 OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
24 NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | |
25 HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
26 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
27 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
28 OTHER DEALINGS IN THE SOFTWARE. | |
29 | |
30 --> | |
31 <link rel="stylesheet" type="text/css" href="../unit.css" /> | |
32 <script type="application/x-javascript" src="../unit.js"></script> | |
33 <script type="application/x-javascript" src="../util.js"></script> | |
34 <script type="application/x-javascript"> | |
35 | |
36 Tests.startUnit = function () { | |
37 var canvas = document.getElementById('gl'); | |
38 var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID)); | |
39 return [gl]; | |
40 } | |
41 | |
42 Tests.setup = function(gl) { | |
43 var tex = gl.createTexture(); | |
44 gl.bindTexture(gl.TEXTURE_2D, tex); | |
45 return [gl] | |
46 } | |
47 | |
48 Tests.teardown = function(gl,tex) { | |
49 gl.bindTexture(gl.TEXTURE_2D, null); | |
50 gl.deleteTexture(tex); | |
51 } | |
52 | |
53 Tests.testTexImage2D = function(gl) { | |
54 var data = new Uint8Array(4); | |
55 assertGLError(gl, gl.INVALID_OPERATION, "not enough data", function(){ | |
56 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2,1,0,gl.RGBA,gl.UNSIGNED_BYTE,
data); | |
57 }); | |
58 assertGLError(gl, gl.INVALID_OPERATION, "not enough data", function(){ | |
59 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,2,0,gl.RGBA,gl.UNSIGNED_BYTE,
data); | |
60 }); | |
61 assertGLError(gl, gl.INVALID_ENUM, "bad target", function(){ | |
62 gl.texImage2D(gl.FLOAT, 0, gl.RGBA, 1,1,0,gl.RGBA,gl.UNSIGNED_BYTE, null
); | |
63 }); | |
64 assertGLError(gl, gl.INVALID_ENUM, "bad internal format/format", function(){ | |
65 gl.texImage2D(gl.TEXTURE_2D, 0, gl.FLOAT, 1,1,0,gl.FLOAT,gl.UNSIGNED_BYT
E, null); | |
66 }); | |
67 assertGLError(gl, gl.INVALID_VALUE, "border > 0", function(){ | |
68 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,1,48,gl.RGBA,gl.UNSIGNED_BYTE
, null); | |
69 }); | |
70 // The spec says zero size is OK. If you disagree please list the section | |
71 // in the spec that details this issue. | |
72 assertOk("zero size", function(){ | |
73 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0,0,0,gl.RGBA,gl.UNSIGNED_BYTE,
null); | |
74 }); | |
75 assertGLError(gl, gl.INVALID_VALUE, "negative width", function(){ | |
76 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, -1,1,0,gl.RGBA,gl.UNSIGNED_BYTE
, null); | |
77 }); | |
78 assertGLError(gl, gl.INVALID_VALUE, "negative height", function(){ | |
79 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,-1,0,gl.RGBA,gl.UNSIGNED_BYTE
, null); | |
80 }); | |
81 assertGLError(gl, gl.INVALID_ENUM, "bad format", function(){ | |
82 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,1,0,gl.FLOAT,gl.UNSIGNED_BYTE
, null); | |
83 }); | |
84 assertGLError(gl, gl.INVALID_ENUM, "bad type", function(){ | |
85 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,1,0,gl.RGBA,gl.TEXTURE_2D, nu
ll); | |
86 }); | |
87 assertGLError(gl, gl.INVALID_OPERATION, "not enough data", function(){ | |
88 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,1,0,gl.RGBA,gl.UNSIGNED_BYTE,
new Uint8Array(3)); | |
89 }); | |
90 assertGLError(gl, gl.INVALID_OPERATION, "format and type incompatible",funct
ion(){ | |
91 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1,1,0,gl.RGBA,gl.UNSIGNED_SHORT
_5_6_5, null); | |
92 }); | |
93 assertGLError(gl, gl.INVALID_OPERATION, "format and type incompatible",funct
ion(){ | |
94 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1,1,0,gl.RGB,gl.UNSIGNED_SHORT_4
_4_4_4, null); | |
95 }); | |
96 } | |
97 | |
98 | |
99 Tests.endUnit = function(gl) { | |
100 } | |
101 | |
102 </script> | |
103 <style>canvas{ position:absolute; }</style> | |
104 </head><body> | |
105 <canvas id="gl" width="16" height="16"></canvas> | |
106 </body></html> | |
OLD | NEW |