OLD | NEW |
| (Empty) |
1 <!-- | |
2 Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
3 Use of this source code is governed by a BSD-style license that can be | |
4 found in the LICENSE file. | |
5 --> | |
6 <!DOCTYPE html> | |
7 <html> | |
8 <head> | |
9 <meta charset="utf-8"> | |
10 <title>Zero Size Canvas Test</title> | |
11 <link rel="stylesheet" href="../../resources/js-test-style.css"/> | |
12 <script src="../../resources/js-test-pre.js"></script> | |
13 <script src="../resources/webgl-test.js"> </script> | |
14 <script src="../resources/webgl-test-utils.js"> </script> | |
15 </head> | |
16 <body> | |
17 <div id="description"></div> | |
18 <div id="console"></div> | |
19 <script> | |
20 description("Tests that a zero size canvas does not fail."); | |
21 var wtu = WebGLTestUtils; | |
22 var canvas = document.createElement('canvas'); | |
23 var gl = wtu.create3DContext(canvas); | |
24 canvas.width = 0; | |
25 canvas.height = 0; | |
26 gl.viewport(0, 0, 0, 0); | |
27 var program = wtu.setupTexturedQuad(gl); | |
28 shouldBeTrue("program != null"); | |
29 var tex = gl.createTexture(); | |
30 gl.bindTexture(gl.TEXTURE_2D, tex); | |
31 var pixel = new Uint8Array([0, 255, 0, 255]); | |
32 gl.texImage2D( | |
33 gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, pixel); | |
34 wtu.drawQuad(gl); | |
35 | |
36 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); | |
37 successfullyParsed = true; | |
38 </script> | |
39 <script src="../../resources/js-test-post.js"></script> | |
40 | |
41 </body> | |
42 </html> | |
OLD | NEW |