Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(50)

Side by Side Diff: third_party/webgl/conformance-suites/1.0.0/conformance/tex-image-and-sub-image-2d-with-array-buffer-view.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
(Empty)
1 <!--
2 Copyright (c) 2010 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <html>
7 <head>
8 <link rel="stylesheet" href="../resources/js-test-style.css"/>
9 <script src="../resources/js-test-pre.js"></script>
10 <script src="resources/webgl-test.js"></script>
11 <script src="resources/webgl-test-utils.js"></script>
12 </head>
13 <body>
14 <canvas id="example" width="1px" height="2px"></canvas>
15 <div id="description"></div>
16 <div id="console"></div>
17 <script>
18 description('Verifies texImage2D and texSubImage2D code paths taking ArrayBuffer View');
19
20 var wtu = WebGLTestUtils;
21 var gl = null;
22 var textureLoc = null;
23 var successfullyParsed = false;
24
25 // These two declarations need to be global for "shouldBe" to see them
26 var buf = null;
27 var idx = 0;
28 var pixel = [0, 0, 0, 1];
29 var correctColor = null;
30
31 function generateRGBAData(type, unpackAlignment)
32 {
33 var sourceData = [ 255, 0, 0, 255,
34 0, 255, 0, 0 ];
35 switch (type) {
36 case gl.UNSIGNED_BYTE: {
37 var rowWidth = Math.max(unpackAlignment, 4);
38 var data = new Uint8Array(2 * rowWidth);
39 for (var y = 0; y < 2; ++y) {
40 var index = y * rowWidth;
41 for (var element = 0; element < 4; ++element) {
42 data[index + element] = sourceData[4 * y + element];
43 }
44 }
45 return data;
46 }
47 case gl.UNSIGNED_SHORT_4_4_4_4: {
48 var rowWidth = Math.max(unpackAlignment, 2) / 2;
49 var data = new Uint16Array(2 * rowWidth);
50 for (var y = 0; y < 2; ++y) {
51 var index = y * rowWidth;
52 data[index] = (((sourceData[4 * y] & 0xF0) << 8)
53 | ((sourceData[4 * y + 1] & 0xF0) << 4)
54 | (sourceData[4 * y + 2] & 0xF0)
55 | (sourceData[4 * y + 3] >> 4));
56 }
57 return data;
58 }
59 case gl.UNSIGNED_SHORT_5_5_5_1: {
60 var rowWidth = Math.max(unpackAlignment, 2) / 2;
61 var data = new Uint16Array(2 * rowWidth);
62 for (var y = 0; y < 2; ++y) {
63 var index = y * rowWidth;
64 data[index] = (((sourceData[4 * y] & 0xF8) << 8)
65 | ((sourceData[4 * y + 1] & 0xF8) << 3)
66 | ((sourceData[4 * y + 2] & 0xF8) >> 2)
67 | (sourceData[4 * y + 3] >> 7));
68 }
69 return data;
70 }
71 }
72 }
73
74 function typeToString(type)
75 {
76 switch (type) {
77 case gl.UNSIGNED_BYTE: return 'UNSIGNED_BYTE';
78 case gl.UNSIGNED_SHORT_5_5_5_1: return 'UNSIGNED_SHORT_5_5_5_1';
79 case gl.UNSIGNED_SHORT_4_4_4_4: return 'UNSIGNED_SHORT_4_4_4_4';
80 }
81 return 'Unknown type ' + type;
82 }
83
84 function runOneIteration(useTexSubImage2D, type, unpackAlignment, flipY, premult iplyAlpha, topColor, bottomColor)
85 {
86 debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
87 ' with type=' + typeToString(type) +
88 ', unpackAlignment=' + unpackAlignment +
89 ', flipY=' + flipY + ', premultiplyAlpha=' + premultiplyAlpha);
90 gl.colorMask(true, true, true, true);
91 gl.clearColor(0, 0, 0, 1.0);
92 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
93 // Enable writes to the RGB channels
94 gl.colorMask(true, true, true, false);
95 var texture = gl.createTexture();
96 // Bind the texture to texture unit 0
97 gl.bindTexture(gl.TEXTURE_2D, texture);
98 // Set up texture parameters
99 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
100 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
101 // Set up pixel store parameters
102 gl.pixelStorei(gl.UNPACK_ALIGNMENT, unpackAlignment);
103 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
104 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
105 // Generate the data
106 var data = generateRGBAData(type, unpackAlignment);
107 if (gl.getError() != gl.NO_ERROR)
108 testFailed("GL error before texture upload");
109 // Upload the image into the texture
110 if (useTexSubImage2D) {
111 // Initialize the texture to black first
112 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 2, 0,
113 gl.RGBA, type, null);
114 if (gl.getError() != gl.NO_ERROR)
115 testFailed("GL error after texImage2D(null)");
116 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 2, gl.RGBA, type, data);
117 if (gl.getError() != gl.NO_ERROR)
118 testFailed("GL error after texSubImage2D");
119 } else {
120 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 2, 0, gl.RGBA, type, data);
121 if (gl.getError() != gl.NO_ERROR)
122 testFailed("GL error after texImage2D");
123 }
124
125 // Point the uniform sampler to texture unit 0
126 gl.uniform1i(textureLoc, 0);
127 // Draw the triangles
128 wtu.drawQuad(gl, [0, 0, 0, 255]);
129
130 // Read back the rendering results
131 buf = new Uint8Array(1 * 2 * 4);
132 gl.readPixels(0, 0, 1, 2, gl.RGBA, gl.UNSIGNED_BYTE, buf);
133 // Check the top pixel and bottom pixel and make sure they have
134 // the right color.
135 debug("Checking bottom pixel");
136 wtu.checkCanvasRect(gl, 0, 0, 1, 1, bottomColor, "shouldBe " + bottomColor);
137 debug("Checking top pixel");
138 wtu.checkCanvasRect(gl, 0, 1, 1, 1, topColor, "shouldBe " + topColor);
139 }
140
141 function runTest()
142 {
143 var red = [255, 0, 0, 255];
144 var green = [0, 255, 0, 255];
145 var redPremultiplyAlpha = [255, 0, 0, 255];
146 var greenPremultiplyAlpha = [0, 0, 0, 255];
147
148 var types = [ gl.UNSIGNED_BYTE, gl.UNSIGNED_SHORT_5_5_5_1, gl.UNSIGNED_SHORT _4_4_4_4 ];
149 var unpackAlignments = [ 1, 2, 4, 8 ];
150
151 for (var i = 0; i < types.length; ++i) {
152 var type = types[i];
153 for (var j = 0; j < unpackAlignments.length; ++j) {
154 var unpackAlignment = unpackAlignments[j];
155 runOneIteration(false, type, unpackAlignment, true, false,
156 red, green);
157 runOneIteration(false, type, unpackAlignment, false, false,
158 green, red);
159 runOneIteration(false, type, unpackAlignment, true, true,
160 redPremultiplyAlpha, greenPremultiplyAlpha);
161 runOneIteration(false, type, unpackAlignment, false, true,
162 greenPremultiplyAlpha, redPremultiplyAlpha);
163 runOneIteration(true, type, unpackAlignment, true, false,
164 red, green);
165 runOneIteration(true, type, unpackAlignment, false, false,
166 green, red);
167 runOneIteration(true, type, unpackAlignment, true, true,
168 redPremultiplyAlpha, greenPremultiplyAlpha);
169 runOneIteration(true, type, unpackAlignment, false, true,
170 greenPremultiplyAlpha, redPremultiplyAlpha);
171 }
172 }
173
174 }
175
176 var canvas = document.getElementById("example");
177 gl = wtu.create3DContext(canvas);
178 var program = wtu.setupTexturedQuad(gl);
179 gl.disable(gl.BLEND);
180
181 gl.clearColor(0,0,0,1);
182 gl.clearDepth(1);
183
184 textureLoc = gl.getUniformLocation(program, "tex");
185
186 runTest();
187 successfullyParsed = true;
188 </script>
189 <script src="../resources/js-test-post.js"></script>
190 </body>
191 </html>
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698