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Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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1 <!--
2 Copyright (c) 2009 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
7 "http://www.w3.org/TR/html4/loose.dtd">
8 <html>
9 <head>
10 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
11 <title>WebGL uniformMatrix Conformance Tests</title>
12 <link rel="stylesheet" href="../resources/js-test-style.css"/>
13 <script src="../resources/desktop-gl-constants.js" type="text/javascript"></scri pt>
14 <script src="../resources/js-test-pre.js"></script>
15 <script src="resources/webgl-test.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <div id="console"></div>
20 <canvas id="example" width="2" height="2"> </canvas>
21 <script id="vshader" type="x-shader/x-vertex">
22 attribute vec4 vPosition;
23 void main()
24 {
25 gl_Position = vPosition;
26 }
27 </script>
28
29 <script id="fshader" type="x-shader/x-fragment">
30 uniform bool color;
31 void main()
32 {
33 gl_FragColor = vec4(float(color),0.0,0.0,1.0);
34 }
35 </script>
36 <script>
37 description("This test ensures WebGL implementations handle bool uniforms in a O penGL ES 2.0 spec compliant way");
38
39 debug("");
40 debug("NOTE: Some OpenGL drivers do not handle this correctly");
41 debug("");
42 debug("Checking gl.uniform1f with bool.");
43
44 gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
45 var loc = gl.getUniformLocation(gl.program, "color");
46 gl.uniform1f(loc, 1);
47 glErrorShouldBe(gl, gl.NO_ERROR,
48 "should be able to set bool with gl.uniform1f");
49
50 debug("");
51 successfullyParsed = true;
52
53 </script>
54 <script src="../resources/js-test-post.js"></script>
55
56 <script>
57 </script>
58
59 </body>
60 </html>
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