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Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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1 <!--
2 Copyright (c) 2009 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
7 "http://www.w3.org/TR/html4/loose.dtd">
8 <html>
9 <head>
10 <meta content='text/html; charset=UTF-8' http-equiv='Content-Type'/>
11 <title>WebGL getShaderSource conformance test.</title>
12 <link rel="stylesheet" href="../resources/js-test-style.css"/>
13 <script src="../resources/js-test-pre.js"></script>
14 <script src="resources/webgl-test.js"> </script>
15 <script src="resources/webgl-test-utils.js"> </script>
16 </head>
17 <body>
18 <canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></c anvas>
19 <div id="description"></div>
20 <div id="console"></div>
21 <script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script>
22 <script>
23 description("Tests that the source that goes into a shader is what comes out.");
24 var wtu = WebGLTestUtils;
25 var canvas = document.getElementById("example");
26 var gl = wtu.create3DContext(canvas);
27 var original = document.getElementById("vshader").text;
28 var shader = gl.createShader(gl.VERTEX_SHADER);
29 gl.shaderSource(shader, original);
30 var source = gl.getShaderSource(shader);
31 shouldBe("source", "original");
32 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors.");
33 successfullyParsed = true;
34 </script>
35 </body>
36 </body>
37 <script src="../resources/js-test-post.js"></script>
38
39 <script>
40 </script>
41
42 </body>
43 </html>
44
45
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