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Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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1 <!--
2 Copyright (c) 2009 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
7 "http://www.w3.org/TR/html4/loose.dtd">
8 <html>
9 <head>
10 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
11 <title>WebGL gl enums Conformance Tests</title>
12 <link rel="stylesheet" href="../resources/js-test-style.css"/>
13 <script src="../resources/desktop-gl-constants.js" type="text/javascript"></scri pt>
14 <script src="../resources/js-test-pre.js"></script>
15 <script src="resources/webgl-test.js"></script>
16 </head>
17 <body>
18 <div id="description"></div>
19 <div id="console"></div>
20 <canvas id="canvas" width="2" height="2"> </canvas>
21 <script>
22 description("This test ensures various WebGL functions fail when passed non Open GL ES 2.0 enums.");
23
24 debug("");
25 debug("Canvas.getContext");
26
27 var gl = create3DContext(document.getElementById("canvas"));
28 if (!gl) {
29 testFailed("context does not exist");
30 } else {
31 testPassed("context exists");
32
33 debug("");
34 debug("Checking gl enums.");
35
36 var buffer = new ArrayBuffer(2);
37 var buf = new Uint16Array(buffer);
38 var tex = gl.createTexture();
39 gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
40 glErrorShouldBe(gl, gl.NO_ERROR);
41
42 var tests = [
43 "gl.bindTexture(desktopGL['TEXTURE_3D'], tex)",
44 "gl.blendEquation(desktopGL['MIN'])",
45 "gl.blendEquation(desktopGL['MAX'])",
46 "gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD)",
47 "gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD)",
48 "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN'])",
49 "gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX'])",
50 "gl.bufferData(gl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ'])",
51 "gl.disable(desktopGL['CLIP_PLANE0'])",
52 "gl.disable(desktopGL['POINT_SPRITE'])",
53 "gl.getBufferParameter(gl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER'])",
54 "gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], gl.FASTEST)",
55 "gl.isEnabled(desktopGL['CLIP_PLANE0'])",
56 "gl.isEnabled(desktopGL['POINT_SPRITE'])",
57 "gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1)",
58 ];
59 for (var ii = 0; ii < tests.length; ++ii) {
60 eval(tests[ii]);
61 glErrorShouldBe(gl, gl.INVALID_ENUM,
62 tests[ii] + " should return INVALID_ENUM.");
63 }
64
65 gl.bindTexture(gl.TEXTURE_2D, tex);
66 glErrorShouldBe(gl, gl.NO_ERROR);
67
68 tests = [
69 "gl.getTexParameter(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'])",
70 "gl.texParameteri(desktopGL['TEXTURE_3D'], gl.TEXTURE_MAG_FILTER, gl.NEAREST )",
71 "gl.texParameteri(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)"
72 ];
73 for (var ii = 0; ii < tests.length; ++ii) {
74 eval(tests[ii]);
75 glErrorShouldBe(gl, gl.INVALID_ENUM,
76 tests[ii] + " should return INVALID_ENUM.");
77 }
78 }
79
80 debug("");
81 successfullyParsed = true;
82
83 </script>
84 <script src="../resources/js-test-post.js"></script>
85
86 <script>
87 </script>
88
89 </body>
90 </html>
91
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