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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ |
7 | 7 |
8 #include <map> | |
9 | |
8 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
9 #include "media/video/picture.h" | 11 #include "media/video/picture.h" |
10 #include "third_party/angle/include/EGL/egl.h" | 12 #include "third_party/angle/include/EGL/egl.h" |
11 #include "third_party/angle/include/EGL/eglext.h" | 13 #include "third_party/angle/include/EGL/eglext.h" |
12 #include "third_party/angle/include/GLES2/gl2.h" | 14 #include "third_party/mesa/MesaLib/include/GL/gl.h" |
13 #include "third_party/angle/include/GLES2/gl2ext.h" | 15 #include "third_party/mesa/MesaLib/include/GL/glext.h" |
Ami GONE FROM CHROMIUM
2012/02/18 00:00:25
What's the deal with the s/angle/mesa/ here and ab
| |
14 | |
15 // Class to wrap egl-opengles related operations. | 16 // Class to wrap egl-opengles related operations. |
16 // PPAPI will give the textures to OmxVideoDecodeAccelerator. | 17 // PPAPI will give the textures to OmxVideoDecodeAccelerator. |
17 // OmxVideoDecodeAccelerator will use this class to convert | 18 // OmxVideoDecodeAccelerator will use this class to convert |
18 // these texture into EGLImage and back. | 19 // these texture into EGLImage and back. |
19 // | 20 // |
20 // TODO(fischman): this class is now stateless (it wasn't always). If it seems | 21 // TODO(fischman): this class is now stateless (it wasn't always). If it seems |
21 // like it'll stay stateless, replace with a namespace and free functions, or | 22 // like it'll stay stateless, replace with a namespace and free functions, or |
22 // just in-line them into the only caller, OmxVideoDecodeAccelerator. | 23 // just in-line them into the only caller, OmxVideoDecodeAccelerator. |
23 class Gles2TextureToEglImageTranslator { | 24 class Gles2TextureToEglImageTranslator { |
24 public: | 25 public: |
25 Gles2TextureToEglImageTranslator(); | 26 Gles2TextureToEglImageTranslator(Display* x_display); |
26 ~Gles2TextureToEglImageTranslator(); | 27 ~Gles2TextureToEglImageTranslator(); |
27 | 28 |
28 // Translates texture into EGLImage and back. | 29 // Translates texture into EGLImage and back. |
29 EGLImageKHR TranslateToEglImage(EGLDisplay egl_display, | 30 EGLImageKHR TranslateToEglImage(EGLDisplay egl_display, |
30 EGLContext egl_context, | 31 EGLContext egl_context, |
31 uint32 texture); | 32 uint32 texture, |
33 int width, int height); | |
32 uint32 TranslateToTexture(EGLImageKHR egl_image); | 34 uint32 TranslateToTexture(EGLImageKHR egl_image); |
33 void DestroyEglImage(EGLDisplay egl_display, EGLImageKHR egl_image); | 35 void DestroyEglImage(EGLDisplay egl_display, EGLImageKHR egl_image); |
34 | 36 |
35 private: | 37 private: |
38 Display* x_display_; | |
39 typedef std::map<EGLImageKHR, Pixmap> ImagePixmap; | |
40 ImagePixmap eglimage_pixmap_; | |
36 DISALLOW_COPY_AND_ASSIGN(Gles2TextureToEglImageTranslator); | 41 DISALLOW_COPY_AND_ASSIGN(Gles2TextureToEglImageTranslator); |
37 }; | 42 }; |
38 | 43 |
39 #endif // CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ | 44 #endif // CONTENT_COMMON_GPU_MEDIA_GLES2_TEXTURE_TO_EGL_IMAGE_TRANSLATOR_H_ |
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