| Index: Source/WebCore/rendering/RenderLayerBacking.cpp
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| ===================================================================
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| --- Source/WebCore/rendering/RenderLayerBacking.cpp	(revision 106839)
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| +++ Source/WebCore/rendering/RenderLayerBacking.cpp	(working copy)
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| @@ -403,8 +403,12 @@
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|  #endif
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|      
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|      m_owningLayer->updateVisibilityStatus();
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| -    m_graphicsLayer->setContentsVisible(m_owningLayer->hasVisibleContent());
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| -    
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| +
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| +    // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing
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| +    // descendants. So, the visibility flag for m_graphicsLayer should be true if there are any
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| +    // non-compositing visible layers.
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| +    m_graphicsLayer->setContentsVisible(m_owningLayer->hasVisibleContent() || hasVisibleNonCompositingDescendantLayers());
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| +
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|      RenderStyle* style = renderer()->style();
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|      m_graphicsLayer->setPreserves3D(style->transformStyle3D() == TransformStyle3DPreserve3D && !renderer()->hasReflection());
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|      m_graphicsLayer->setBackfaceVisibility(style->backfaceVisibility() == BackfaceVisibilityVisible);
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| 
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