Index: third_party/libwebp/enc/enc.c |
=================================================================== |
--- third_party/libwebp/enc/enc.c (revision 120423) |
+++ third_party/libwebp/enc/enc.c (working copy) |
@@ -1,770 +0,0 @@ |
-// Copyright 2011 Google Inc. |
-// |
-// This code is licensed under the same terms as WebM: |
-// Software License Agreement: http://www.webmproject.org/license/software/ |
-// Additional IP Rights Grant: http://www.webmproject.org/license/additional/ |
-// ----------------------------------------------------------------------------- |
-// |
-// speed-critical functions. |
-// |
-// Author: Skal (pascal.massimino@gmail.com) |
- |
-#include <assert.h> |
-#include "vp8enci.h" |
- |
-#if defined(__cplusplus) || defined(c_plusplus) |
-extern "C" { |
-#endif |
- |
-//------------------------------------------------------------------------------ |
-// Compute susceptibility based on DCT-coeff histograms: |
-// the higher, the "easier" the macroblock is to compress. |
- |
-static int ClipAlpha(int alpha) { |
- return alpha < 0 ? 0 : alpha > 255 ? 255 : alpha; |
-} |
- |
-int VP8GetAlpha(const int histo[MAX_COEFF_THRESH + 1]) { |
- int num = 0, den = 0, val = 0; |
- int k; |
- int alpha; |
- // note: changing this loop to avoid the numerous "k + 1" slows things down. |
- for (k = 0; k < MAX_COEFF_THRESH; ++k) { |
- if (histo[k + 1]) { |
- val += histo[k + 1]; |
- num += val * (k + 1); |
- den += (k + 1) * (k + 1); |
- } |
- } |
- // we scale the value to a usable [0..255] range |
- alpha = den ? 10 * num / den - 5 : 0; |
- return ClipAlpha(alpha); |
-} |
- |
-static int CollectHistogram(const uint8_t* ref, const uint8_t* pred, |
- int start_block, int end_block) { |
- int histo[MAX_COEFF_THRESH + 1] = { 0 }; |
- int16_t out[16]; |
- int j, k; |
- for (j = start_block; j < end_block; ++j) { |
- VP8FTransform(ref + VP8Scan[j], pred + VP8Scan[j], out); |
- |
- // Convert coefficients to bin (within out[]). |
- for (k = 0; k < 16; ++k) { |
- const int v = abs(out[k]) >> 2; |
- out[k] = (v > MAX_COEFF_THRESH) ? MAX_COEFF_THRESH : v; |
- } |
- |
- // Use bin to update histogram. |
- for (k = 0; k < 16; ++k) { |
- histo[out[k]]++; |
- } |
- } |
- |
- return VP8GetAlpha(histo); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// run-time tables (~4k) |
- |
-static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] |
- |
-// We declare this variable 'volatile' to prevent instruction reordering |
-// and make sure it's set to true _last_ (so as to be thread-safe) |
-static volatile int tables_ok = 0; |
- |
-static void InitTables(void) { |
- if (!tables_ok) { |
- int i; |
- for (i = -255; i <= 255 + 255; ++i) { |
- clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; |
- } |
- tables_ok = 1; |
- } |
-} |
- |
-static inline uint8_t clip_8b(int v) { |
- return (!(v & ~0xff)) ? v : v < 0 ? 0 : 255; |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Transforms (Paragraph 14.4) |
- |
-#define STORE(x, y, v) \ |
- dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3)) |
- |
-static const int kC1 = 20091 + (1 << 16); |
-static const int kC2 = 35468; |
-#define MUL(a, b) (((a) * (b)) >> 16) |
- |
-static inline void ITransformOne(const uint8_t* ref, const int16_t* in, |
- uint8_t* dst) { |
- int C[4 * 4], *tmp; |
- int i; |
- tmp = C; |
- for (i = 0; i < 4; ++i) { // vertical pass |
- const int a = in[0] + in[8]; |
- const int b = in[0] - in[8]; |
- const int c = MUL(in[4], kC2) - MUL(in[12], kC1); |
- const int d = MUL(in[4], kC1) + MUL(in[12], kC2); |
- tmp[0] = a + d; |
- tmp[1] = b + c; |
- tmp[2] = b - c; |
- tmp[3] = a - d; |
- tmp += 4; |
- in++; |
- } |
- |
- tmp = C; |
- for (i = 0; i < 4; ++i) { // horizontal pass |
- const int dc = tmp[0] + 4; |
- const int a = dc + tmp[8]; |
- const int b = dc - tmp[8]; |
- const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1); |
- const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2); |
- STORE(0, i, a + d); |
- STORE(1, i, b + c); |
- STORE(2, i, b - c); |
- STORE(3, i, a - d); |
- tmp++; |
- } |
-} |
- |
-static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst, |
- int do_two) { |
- ITransformOne(ref, in, dst); |
- if (do_two) { |
- ITransformOne(ref + 4, in + 16, dst + 4); |
- } |
-} |
- |
-static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) { |
- int i; |
- int tmp[16]; |
- for (i = 0; i < 4; ++i, src += BPS, ref += BPS) { |
- const int d0 = src[0] - ref[0]; |
- const int d1 = src[1] - ref[1]; |
- const int d2 = src[2] - ref[2]; |
- const int d3 = src[3] - ref[3]; |
- const int a0 = (d0 + d3) << 3; |
- const int a1 = (d1 + d2) << 3; |
- const int a2 = (d1 - d2) << 3; |
- const int a3 = (d0 - d3) << 3; |
- tmp[0 + i * 4] = (a0 + a1); |
- tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 14500) >> 12; |
- tmp[2 + i * 4] = (a0 - a1); |
- tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 7500) >> 12; |
- } |
- for (i = 0; i < 4; ++i) { |
- const int a0 = (tmp[0 + i] + tmp[12 + i]); |
- const int a1 = (tmp[4 + i] + tmp[ 8 + i]); |
- const int a2 = (tmp[4 + i] - tmp[ 8 + i]); |
- const int a3 = (tmp[0 + i] - tmp[12 + i]); |
- out[0 + i] = (a0 + a1 + 7) >> 4; |
- out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0); |
- out[8 + i] = (a0 - a1 + 7) >> 4; |
- out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16); |
- } |
-} |
- |
-static void ITransformWHT(const int16_t* in, int16_t* out) { |
- int tmp[16]; |
- int i; |
- for (i = 0; i < 4; ++i) { |
- const int a0 = in[0 + i] + in[12 + i]; |
- const int a1 = in[4 + i] + in[ 8 + i]; |
- const int a2 = in[4 + i] - in[ 8 + i]; |
- const int a3 = in[0 + i] - in[12 + i]; |
- tmp[0 + i] = a0 + a1; |
- tmp[8 + i] = a0 - a1; |
- tmp[4 + i] = a3 + a2; |
- tmp[12 + i] = a3 - a2; |
- } |
- for (i = 0; i < 4; ++i) { |
- const int dc = tmp[0 + i * 4] + 3; // w/ rounder |
- const int a0 = dc + tmp[3 + i * 4]; |
- const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4]; |
- const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4]; |
- const int a3 = dc - tmp[3 + i * 4]; |
- out[ 0] = (a0 + a1) >> 3; |
- out[16] = (a3 + a2) >> 3; |
- out[32] = (a0 - a1) >> 3; |
- out[48] = (a3 - a2) >> 3; |
- out += 64; |
- } |
-} |
- |
-static void FTransformWHT(const int16_t* in, int16_t* out) { |
- int tmp[16]; |
- int i; |
- for (i = 0; i < 4; ++i, in += 64) { |
- const int a0 = (in[0 * 16] + in[2 * 16]) << 2; |
- const int a1 = (in[1 * 16] + in[3 * 16]) << 2; |
- const int a2 = (in[1 * 16] - in[3 * 16]) << 2; |
- const int a3 = (in[0 * 16] - in[2 * 16]) << 2; |
- tmp[0 + i * 4] = (a0 + a1) + (a0 != 0); |
- tmp[1 + i * 4] = a3 + a2; |
- tmp[2 + i * 4] = a3 - a2; |
- tmp[3 + i * 4] = a0 - a1; |
- } |
- for (i = 0; i < 4; ++i) { |
- const int a0 = (tmp[0 + i] + tmp[8 + i]); |
- const int a1 = (tmp[4 + i] + tmp[12+ i]); |
- const int a2 = (tmp[4 + i] - tmp[12+ i]); |
- const int a3 = (tmp[0 + i] - tmp[8 + i]); |
- const int b0 = a0 + a1; |
- const int b1 = a3 + a2; |
- const int b2 = a3 - a2; |
- const int b3 = a0 - a1; |
- out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3; |
- out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3; |
- out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3; |
- out[12 + i] = (b3 + (b3 > 0) + 3) >> 3; |
- } |
-} |
- |
-#undef MUL |
-#undef STORE |
- |
-//------------------------------------------------------------------------------ |
-// Intra predictions |
- |
-#define OUT(x, y) dst[(x) + (y) * BPS] |
- |
-static inline void Fill(uint8_t* dst, int value, int size) { |
- int j; |
- for (j = 0; j < size; ++j) { |
- memset(dst + j * BPS, value, size); |
- } |
-} |
- |
-static inline void VerticalPred(uint8_t* dst, const uint8_t* top, int size) { |
- int j; |
- if (top) { |
- for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size); |
- } else { |
- Fill(dst, 127, size); |
- } |
-} |
- |
-static inline void HorizontalPred(uint8_t* dst, const uint8_t* left, int size) { |
- if (left) { |
- int j; |
- for (j = 0; j < size; ++j) { |
- memset(dst + j * BPS, left[j], size); |
- } |
- } else { |
- Fill(dst, 129, size); |
- } |
-} |
- |
-static inline void TrueMotion(uint8_t* dst, const uint8_t* left, |
- const uint8_t* top, int size) { |
- int y; |
- if (left) { |
- if (top) { |
- const uint8_t* const clip = clip1 + 255 - left[-1]; |
- for (y = 0; y < size; ++y) { |
- const uint8_t* const clip_table = clip + left[y]; |
- int x; |
- for (x = 0; x < size; ++x) { |
- dst[x] = clip_table[top[x]]; |
- } |
- dst += BPS; |
- } |
- } else { |
- HorizontalPred(dst, left, size); |
- } |
- } else { |
- // true motion without left samples (hence: with default 129 value) |
- // is equivalent to VE prediction where you just copy the top samples. |
- // Note that if top samples are not available, the default value is |
- // then 129, and not 127 as in the VerticalPred case. |
- if (top) { |
- VerticalPred(dst, top, size); |
- } else { |
- Fill(dst, 129, size); |
- } |
- } |
-} |
- |
-static inline void DCMode(uint8_t* dst, const uint8_t* left, |
- const uint8_t* top, |
- int size, int round, int shift) { |
- int DC = 0; |
- int j; |
- if (top) { |
- for (j = 0; j < size; ++j) DC += top[j]; |
- if (left) { // top and left present |
- for (j = 0; j < size; ++j) DC += left[j]; |
- } else { // top, but no left |
- DC += DC; |
- } |
- DC = (DC + round) >> shift; |
- } else if (left) { // left but no top |
- for (j = 0; j < size; ++j) DC += left[j]; |
- DC += DC; |
- DC = (DC + round) >> shift; |
- } else { // no top, no left, nothing. |
- DC = 0x80; |
- } |
- Fill(dst, DC, size); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Chroma 8x8 prediction (paragraph 12.2) |
- |
-static void IntraChromaPreds(uint8_t* dst, const uint8_t* left, |
- const uint8_t* top) { |
- // U block |
- DCMode(C8DC8 + dst, left, top, 8, 8, 4); |
- VerticalPred(C8VE8 + dst, top, 8); |
- HorizontalPred(C8HE8 + dst, left, 8); |
- TrueMotion(C8TM8 + dst, left, top, 8); |
- // V block |
- dst += 8; |
- if (top) top += 8; |
- if (left) left += 16; |
- DCMode(C8DC8 + dst, left, top, 8, 8, 4); |
- VerticalPred(C8VE8 + dst, top, 8); |
- HorizontalPred(C8HE8 + dst, left, 8); |
- TrueMotion(C8TM8 + dst, left, top, 8); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// luma 16x16 prediction (paragraph 12.3) |
- |
-static void Intra16Preds(uint8_t* dst, |
- const uint8_t* left, const uint8_t* top) { |
- DCMode(I16DC16 + dst, left, top, 16, 16, 5); |
- VerticalPred(I16VE16 + dst, top, 16); |
- HorizontalPred(I16HE16 + dst, left, 16); |
- TrueMotion(I16TM16 + dst, left, top, 16); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// luma 4x4 prediction |
- |
-#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) |
-#define AVG2(a, b) (((a) + (b) + 1) >> 1) |
- |
-static void VE4(uint8_t* dst, const uint8_t* top) { // vertical |
- const uint8_t vals[4] = { |
- AVG3(top[-1], top[0], top[1]), |
- AVG3(top[ 0], top[1], top[2]), |
- AVG3(top[ 1], top[2], top[3]), |
- AVG3(top[ 2], top[3], top[4]) |
- }; |
- int i; |
- for (i = 0; i < 4; ++i) { |
- memcpy(dst + i * BPS, vals, 4); |
- } |
-} |
- |
-static void HE4(uint8_t* dst, const uint8_t* top) { // horizontal |
- const int X = top[-1]; |
- const int I = top[-2]; |
- const int J = top[-3]; |
- const int K = top[-4]; |
- const int L = top[-5]; |
- *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J); |
- *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K); |
- *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L); |
- *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L); |
-} |
- |
-static void DC4(uint8_t* dst, const uint8_t* top) { |
- uint32_t dc = 4; |
- int i; |
- for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i]; |
- Fill(dst, dc >> 3, 4); |
-} |
- |
-static void RD4(uint8_t* dst, const uint8_t* top) { |
- const int X = top[-1]; |
- const int I = top[-2]; |
- const int J = top[-3]; |
- const int K = top[-4]; |
- const int L = top[-5]; |
- const int A = top[0]; |
- const int B = top[1]; |
- const int C = top[2]; |
- const int D = top[3]; |
- OUT(0, 3) = AVG3(J, K, L); |
- OUT(0, 2) = OUT(1, 3) = AVG3(I, J, K); |
- OUT(0, 1) = OUT(1, 2) = OUT(2, 3) = AVG3(X, I, J); |
- OUT(0, 0) = OUT(1, 1) = OUT(2, 2) = OUT(3, 3) = AVG3(A, X, I); |
- OUT(1, 0) = OUT(2, 1) = OUT(3, 2) = AVG3(B, A, X); |
- OUT(2, 0) = OUT(3, 1) = AVG3(C, B, A); |
- OUT(3, 0) = AVG3(D, C, B); |
-} |
- |
-static void LD4(uint8_t* dst, const uint8_t* top) { |
- const int A = top[0]; |
- const int B = top[1]; |
- const int C = top[2]; |
- const int D = top[3]; |
- const int E = top[4]; |
- const int F = top[5]; |
- const int G = top[6]; |
- const int H = top[7]; |
- OUT(0, 0) = AVG3(A, B, C); |
- OUT(1, 0) = OUT(0, 1) = AVG3(B, C, D); |
- OUT(2, 0) = OUT(1, 1) = OUT(0, 2) = AVG3(C, D, E); |
- OUT(3, 0) = OUT(2, 1) = OUT(1, 2) = OUT(0, 3) = AVG3(D, E, F); |
- OUT(3, 1) = OUT(2, 2) = OUT(1, 3) = AVG3(E, F, G); |
- OUT(3, 2) = OUT(2, 3) = AVG3(F, G, H); |
- OUT(3, 3) = AVG3(G, H, H); |
-} |
- |
-static void VR4(uint8_t* dst, const uint8_t* top) { |
- const int X = top[-1]; |
- const int I = top[-2]; |
- const int J = top[-3]; |
- const int K = top[-4]; |
- const int A = top[0]; |
- const int B = top[1]; |
- const int C = top[2]; |
- const int D = top[3]; |
- OUT(0, 0) = OUT(1, 2) = AVG2(X, A); |
- OUT(1, 0) = OUT(2, 2) = AVG2(A, B); |
- OUT(2, 0) = OUT(3, 2) = AVG2(B, C); |
- OUT(3, 0) = AVG2(C, D); |
- |
- OUT(0, 3) = AVG3(K, J, I); |
- OUT(0, 2) = AVG3(J, I, X); |
- OUT(0, 1) = OUT(1, 3) = AVG3(I, X, A); |
- OUT(1, 1) = OUT(2, 3) = AVG3(X, A, B); |
- OUT(2, 1) = OUT(3, 3) = AVG3(A, B, C); |
- OUT(3, 1) = AVG3(B, C, D); |
-} |
- |
-static void VL4(uint8_t* dst, const uint8_t* top) { |
- const int A = top[0]; |
- const int B = top[1]; |
- const int C = top[2]; |
- const int D = top[3]; |
- const int E = top[4]; |
- const int F = top[5]; |
- const int G = top[6]; |
- const int H = top[7]; |
- OUT(0, 0) = AVG2(A, B); |
- OUT(1, 0) = OUT(0, 2) = AVG2(B, C); |
- OUT(2, 0) = OUT(1, 2) = AVG2(C, D); |
- OUT(3, 0) = OUT(2, 2) = AVG2(D, E); |
- |
- OUT(0, 1) = AVG3(A, B, C); |
- OUT(1, 1) = OUT(0, 3) = AVG3(B, C, D); |
- OUT(2, 1) = OUT(1, 3) = AVG3(C, D, E); |
- OUT(3, 1) = OUT(2, 3) = AVG3(D, E, F); |
- OUT(3, 2) = AVG3(E, F, G); |
- OUT(3, 3) = AVG3(F, G, H); |
-} |
- |
-static void HU4(uint8_t* dst, const uint8_t* top) { |
- const int I = top[-2]; |
- const int J = top[-3]; |
- const int K = top[-4]; |
- const int L = top[-5]; |
- OUT(0, 0) = AVG2(I, J); |
- OUT(2, 0) = OUT(0, 1) = AVG2(J, K); |
- OUT(2, 1) = OUT(0, 2) = AVG2(K, L); |
- OUT(1, 0) = AVG3(I, J, K); |
- OUT(3, 0) = OUT(1, 1) = AVG3(J, K, L); |
- OUT(3, 1) = OUT(1, 2) = AVG3(K, L, L); |
- OUT(3, 2) = OUT(2, 2) = |
- OUT(0, 3) = OUT(1, 3) = OUT(2, 3) = OUT(3, 3) = L; |
-} |
- |
-static void HD4(uint8_t* dst, const uint8_t* top) { |
- const int X = top[-1]; |
- const int I = top[-2]; |
- const int J = top[-3]; |
- const int K = top[-4]; |
- const int L = top[-5]; |
- const int A = top[0]; |
- const int B = top[1]; |
- const int C = top[2]; |
- |
- OUT(0, 0) = OUT(2, 1) = AVG2(I, X); |
- OUT(0, 1) = OUT(2, 2) = AVG2(J, I); |
- OUT(0, 2) = OUT(2, 3) = AVG2(K, J); |
- OUT(0, 3) = AVG2(L, K); |
- |
- OUT(3, 0) = AVG3(A, B, C); |
- OUT(2, 0) = AVG3(X, A, B); |
- OUT(1, 0) = OUT(3, 1) = AVG3(I, X, A); |
- OUT(1, 1) = OUT(3, 2) = AVG3(J, I, X); |
- OUT(1, 2) = OUT(3, 3) = AVG3(K, J, I); |
- OUT(1, 3) = AVG3(L, K, J); |
-} |
- |
-static void TM4(uint8_t* dst, const uint8_t* top) { |
- int x, y; |
- const uint8_t* const clip = clip1 + 255 - top[-1]; |
- for (y = 0; y < 4; ++y) { |
- const uint8_t* const clip_table = clip + top[-2 - y]; |
- for (x = 0; x < 4; ++x) { |
- dst[x] = clip_table[top[x]]; |
- } |
- dst += BPS; |
- } |
-} |
- |
-#undef AVG3 |
-#undef AVG2 |
- |
-// Left samples are top[-5 .. -2], top_left is top[-1], top are |
-// located at top[0..3], and top right is top[4..7] |
-static void Intra4Preds(uint8_t* dst, const uint8_t* top) { |
- DC4(I4DC4 + dst, top); |
- TM4(I4TM4 + dst, top); |
- VE4(I4VE4 + dst, top); |
- HE4(I4HE4 + dst, top); |
- RD4(I4RD4 + dst, top); |
- VR4(I4VR4 + dst, top); |
- LD4(I4LD4 + dst, top); |
- VL4(I4VL4 + dst, top); |
- HD4(I4HD4 + dst, top); |
- HU4(I4HU4 + dst, top); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Metric |
- |
-static inline int GetSSE(const uint8_t* a, const uint8_t* b, int w, int h) { |
- int count = 0; |
- int y, x; |
- for (y = 0; y < h; ++y) { |
- for (x = 0; x < w; ++x) { |
- const int diff = (int)a[x] - b[x]; |
- count += diff * diff; |
- } |
- a += BPS; |
- b += BPS; |
- } |
- return count; |
-} |
- |
-static int SSE16x16(const uint8_t* a, const uint8_t* b) { |
- return GetSSE(a, b, 16, 16); |
-} |
-static int SSE16x8(const uint8_t* a, const uint8_t* b) { |
- return GetSSE(a, b, 16, 8); |
-} |
-static int SSE8x8(const uint8_t* a, const uint8_t* b) { |
- return GetSSE(a, b, 8, 8); |
-} |
-static int SSE4x4(const uint8_t* a, const uint8_t* b) { |
- return GetSSE(a, b, 4, 4); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Texture distortion |
-// |
-// We try to match the spectral content (weighted) between source and |
-// reconstructed samples. |
- |
-// Hadamard transform |
-// Returns the weighted sum of the absolute value of transformed coefficients. |
-static int TTransform(const uint8_t* in, const uint16_t* w) { |
- int sum = 0; |
- int tmp[16]; |
- int i; |
- // horizontal pass |
- for (i = 0; i < 4; ++i, in += BPS) { |
- const int a0 = (in[0] + in[2]) << 2; |
- const int a1 = (in[1] + in[3]) << 2; |
- const int a2 = (in[1] - in[3]) << 2; |
- const int a3 = (in[0] - in[2]) << 2; |
- tmp[0 + i * 4] = a0 + a1 + (a0 != 0); |
- tmp[1 + i * 4] = a3 + a2; |
- tmp[2 + i * 4] = a3 - a2; |
- tmp[3 + i * 4] = a0 - a1; |
- } |
- // vertical pass |
- for (i = 0; i < 4; ++i, ++w) { |
- const int a0 = (tmp[0 + i] + tmp[8 + i]); |
- const int a1 = (tmp[4 + i] + tmp[12+ i]); |
- const int a2 = (tmp[4 + i] - tmp[12+ i]); |
- const int a3 = (tmp[0 + i] - tmp[8 + i]); |
- const int b0 = a0 + a1; |
- const int b1 = a3 + a2; |
- const int b2 = a3 - a2; |
- const int b3 = a0 - a1; |
- // abs((b + (b<0) + 3) >> 3) = (abs(b) + 3) >> 3 |
- sum += w[ 0] * ((abs(b0) + 3) >> 3); |
- sum += w[ 4] * ((abs(b1) + 3) >> 3); |
- sum += w[ 8] * ((abs(b2) + 3) >> 3); |
- sum += w[12] * ((abs(b3) + 3) >> 3); |
- } |
- return sum; |
-} |
- |
-static int Disto4x4(const uint8_t* const a, const uint8_t* const b, |
- const uint16_t* const w) { |
- const int sum1 = TTransform(a, w); |
- const int sum2 = TTransform(b, w); |
- return (abs(sum2 - sum1) + 8) >> 4; |
-} |
- |
-static int Disto16x16(const uint8_t* const a, const uint8_t* const b, |
- const uint16_t* const w) { |
- int D = 0; |
- int x, y; |
- for (y = 0; y < 16 * BPS; y += 4 * BPS) { |
- for (x = 0; x < 16; x += 4) { |
- D += Disto4x4(a + x + y, b + x + y, w); |
- } |
- } |
- return D; |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Quantization |
-// |
- |
-// Simple quantization |
-static int QuantizeBlock(int16_t in[16], int16_t out[16], |
- int n, const VP8Matrix* const mtx) { |
- int last = -1; |
- for (; n < 16; ++n) { |
- const int j = VP8Zigzag[n]; |
- const int sign = (in[j] < 0); |
- int coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j]; |
- if (coeff > 2047) coeff = 2047; |
- if (coeff > mtx->zthresh_[j]) { |
- const int Q = mtx->q_[j]; |
- const int iQ = mtx->iq_[j]; |
- const int B = mtx->bias_[j]; |
- out[n] = QUANTDIV(coeff, iQ, B); |
- if (sign) out[n] = -out[n]; |
- in[j] = out[n] * Q; |
- if (out[n]) last = n; |
- } else { |
- out[n] = 0; |
- in[j] = 0; |
- } |
- } |
- return (last >= 0); |
-} |
- |
-//------------------------------------------------------------------------------ |
-// Block copy |
- |
-static inline void Copy(const uint8_t* src, uint8_t* dst, int size) { |
- int y; |
- for (y = 0; y < size; ++y) { |
- memcpy(dst, src, size); |
- src += BPS; |
- dst += BPS; |
- } |
-} |
- |
-static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); } |
-static void Copy8x8(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 8); } |
-static void Copy16x16(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 16); } |
- |
-//------------------------------------------------------------------------------ |
-// SSE2 detection. |
-// |
- |
-#if defined(__pic__) && defined(__i386__) |
-static inline void GetCPUInfo(int cpu_info[4], int info_type) { |
- __asm__ volatile ( |
- "mov %%ebx, %%edi\n" |
- "cpuid\n" |
- "xchg %%edi, %%ebx\n" |
- : "=a"(cpu_info[0]), "=D"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3]) |
- : "a"(info_type)); |
-} |
-#elif defined(__i386__) || defined(__x86_64__) |
-static inline void GetCPUInfo(int cpu_info[4], int info_type) { |
- __asm__ volatile ( |
- "cpuid\n" |
- : "=a"(cpu_info[0]), "=b"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3]) |
- : "a"(info_type)); |
-} |
-#elif defined(_MSC_VER) // Visual C++ |
-#define GetCPUInfo __cpuid |
-#endif |
- |
-#if defined(__i386__) || defined(__x86_64__) || defined(_MSC_VER) |
-static int x86CPUInfo(CPUFeature feature) { |
- int cpu_info[4]; |
- GetCPUInfo(cpu_info, 1); |
- if (feature == kSSE2) { |
- return 0 != (cpu_info[3] & 0x04000000); |
- } |
- if (feature == kSSE3) { |
- return 0 != (cpu_info[2] & 0x00000001); |
- } |
- return 0; |
-} |
-VP8CPUInfo VP8EncGetCPUInfo = x86CPUInfo; |
-#else |
-VP8CPUInfo VP8EncGetCPUInfo = NULL; |
-#endif |
- |
-// Speed-critical function pointers. We have to initialize them to the default |
-// implementations within VP8EncDspInit(). |
-VP8CHisto VP8CollectHistogram; |
-VP8Idct VP8ITransform; |
-VP8Fdct VP8FTransform; |
-VP8WHT VP8ITransformWHT; |
-VP8WHT VP8FTransformWHT; |
-VP8Intra4Preds VP8EncPredLuma4; |
-VP8IntraPreds VP8EncPredLuma16; |
-VP8IntraPreds VP8EncPredChroma8; |
-VP8Metric VP8SSE16x16; |
-VP8Metric VP8SSE8x8; |
-VP8Metric VP8SSE16x8; |
-VP8Metric VP8SSE4x4; |
-VP8WMetric VP8TDisto4x4; |
-VP8WMetric VP8TDisto16x16; |
-VP8QuantizeBlock VP8EncQuantizeBlock; |
-VP8BlockCopy VP8Copy4x4; |
-VP8BlockCopy VP8Copy8x8; |
-VP8BlockCopy VP8Copy16x16; |
- |
-extern void VP8EncDspInitSSE2(void); |
- |
-void VP8EncDspInit(void) { |
- InitTables(); |
- |
- // default C implementations |
- VP8CollectHistogram = CollectHistogram; |
- VP8ITransform = ITransform; |
- VP8FTransform = FTransform; |
- VP8ITransformWHT = ITransformWHT; |
- VP8FTransformWHT = FTransformWHT; |
- VP8EncPredLuma4 = Intra4Preds; |
- VP8EncPredLuma16 = Intra16Preds; |
- VP8EncPredChroma8 = IntraChromaPreds; |
- VP8SSE16x16 = SSE16x16; |
- VP8SSE8x8 = SSE8x8; |
- VP8SSE16x8 = SSE16x8; |
- VP8SSE4x4 = SSE4x4; |
- VP8TDisto4x4 = Disto4x4; |
- VP8TDisto16x16 = Disto16x16; |
- VP8EncQuantizeBlock = QuantizeBlock; |
- VP8Copy4x4 = Copy4x4; |
- VP8Copy8x8 = Copy8x8; |
- VP8Copy16x16 = Copy16x16; |
- |
- // If defined, use CPUInfo() to overwrite some pointers with faster versions. |
- if (VP8EncGetCPUInfo) { |
- if (VP8EncGetCPUInfo(kSSE2)) { |
-#if defined(__SSE2__) || defined(_MSC_VER) |
- VP8EncDspInitSSE2(); |
-#endif |
- } |
- if (VP8EncGetCPUInfo(kSSE3)) { |
- // later we'll plug some SSE3 variant here |
- } |
- } |
-} |
- |
-#if defined(__cplusplus) || defined(c_plusplus) |
-} // extern "C" |
-#endif |