Index: media/base/audio_decoder.h |
diff --git a/media/base/audio_decoder.h b/media/base/audio_decoder.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4c662e7c968b86df21d2a04979f0978d824608e1 |
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+++ b/media/base/audio_decoder.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_AUDIO_DECODER_H_ |
+#define MEDIA_BASE_AUDIO_DECODER_H_ |
+ |
+#include "base/callback.h" |
+#include "base/memory/ref_counted.h" |
+#include "media/base/channel_layout.h" |
+#include "media/base/pipeline_status.h" |
+#include "media/base/media_export.h" |
+ |
+namespace media { |
+ |
+class Buffer; |
+class DemuxerStream; |
+ |
+class MEDIA_EXPORT AudioDecoder |
+ : public base::RefCountedThreadSafe<AudioDecoder> { |
+ public: |
+ // Initialize an AudioDecoder with the given DemuxerStream, executing the |
+ // callback upon completion. |
+ // stats_callback is used to update global pipeline statistics. |
+ virtual void Initialize(const scoped_refptr<DemuxerStream>& stream, |
+ const PipelineStatusCB& callback, |
+ const StatisticsCallback& stats_callback) = 0; |
+ |
+ // Request samples to be decoded and returned via the provided callback. |
+ // Only one read may be in flight at any given time. |
+ // |
+ // Implementations guarantee that the callback will not be called from within |
+ // this method. |
+ // |
+ // Non-NULL sample buffer pointers will contain decoded audio data or may |
+ // indicate the end of the stream. A NULL buffer pointer indicates an aborted |
+ // Read(). This can happen if the DemuxerStream gets flushed and doesn't have |
+ // any more data to return. |
+ typedef base::Callback<void(scoped_refptr<Buffer>)> ReadCB; |
+ virtual void Read(const ReadCB& callback) = 0; |
+ |
+ // Reset decoder state, dropping any queued encoded data. |
+ virtual void Reset(const base::Closure& closure) = 0; |
+ |
+ // Returns various information about the decoded audio format. |
+ virtual int bits_per_channel() = 0; |
+ virtual ChannelLayout channel_layout() = 0; |
+ virtual int samples_per_second() = 0; |
+ |
+ protected: |
+ friend class base::RefCountedThreadSafe<AudioDecoder>; |
+ virtual ~AudioDecoder(); |
+ AudioDecoder(); |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioDecoder); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_AUDIO_DECODER_H_ |