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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <deque> | 9 #include <deque> |
10 #include <vector> | 10 #include <vector> |
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26 class Animation; | 26 class Animation; |
27 class Layer; | 27 class Layer; |
28 class LayerAnimationSequence; | 28 class LayerAnimationSequence; |
29 class LayerAnimationDelegate; | 29 class LayerAnimationDelegate; |
30 class LayerAnimationObserver; | 30 class LayerAnimationObserver; |
31 class ScopedLayerAnimationSettings; | 31 class ScopedLayerAnimationSettings; |
32 class Transform; | 32 class Transform; |
33 | 33 |
34 // When a property of layer needs to be changed it is set by way of | 34 // When a property of layer needs to be changed it is set by way of |
35 // LayerAnimator. This enables LayerAnimator to animate property changes. | 35 // LayerAnimator. This enables LayerAnimator to animate property changes. |
36 // NB: during many tests, set_disable_animations_for_test is used and causes | |
37 // all animations to complete immediately. | |
38 class COMPOSITOR_EXPORT LayerAnimator : public AnimationContainerElement { | 36 class COMPOSITOR_EXPORT LayerAnimator : public AnimationContainerElement { |
39 public: | 37 public: |
40 enum PreemptionStrategy { | 38 enum PreemptionStrategy { |
41 IMMEDIATELY_SET_NEW_TARGET, | 39 IMMEDIATELY_SET_NEW_TARGET, |
42 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, | 40 IMMEDIATELY_ANIMATE_TO_NEW_TARGET, |
43 ENQUEUE_NEW_ANIMATION, | 41 ENQUEUE_NEW_ANIMATION, |
44 REPLACE_QUEUED_ANIMATIONS, | 42 REPLACE_QUEUED_ANIMATIONS, |
45 BLEND_WITH_CURRENT_ANIMATION | 43 BLEND_WITH_CURRENT_ANIMATION |
46 }; | 44 }; |
47 | 45 |
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103 | 101 |
104 // Stops animating the given property. No effect if there is no running | 102 // Stops animating the given property. No effect if there is no running |
105 // animation for the given property. Skips to the final state of the | 103 // animation for the given property. Skips to the final state of the |
106 // animation. | 104 // animation. |
107 void StopAnimatingProperty( | 105 void StopAnimatingProperty( |
108 LayerAnimationElement::AnimatableProperty property); | 106 LayerAnimationElement::AnimatableProperty property); |
109 | 107 |
110 // Stops all animation and clears any queued animations. | 108 // Stops all animation and clears any queued animations. |
111 void StopAnimating(); | 109 void StopAnimating(); |
112 | 110 |
| 111 // For testing purposes only. |
| 112 void set_disable_timer_for_test(bool enabled) { |
| 113 disable_timer_for_test_ = enabled; |
| 114 } |
| 115 base::TimeTicks get_last_step_time_for_test() { return last_step_time_; } |
| 116 |
113 // These functions are used for adding or removing observers from the observer | 117 // These functions are used for adding or removing observers from the observer |
114 // list. The observers are notified when animations end. | 118 // list. The observers are notified when animations end. |
115 void AddObserver(LayerAnimationObserver* observer); | 119 void AddObserver(LayerAnimationObserver* observer); |
116 void RemoveObserver(LayerAnimationObserver* observer); | 120 void RemoveObserver(LayerAnimationObserver* observer); |
117 | 121 |
118 // For testing purposes only. | |
119 void set_disable_timer_for_test(bool disable_timer) { | |
120 disable_timer_for_test_ = disable_timer; | |
121 } | |
122 base::TimeTicks last_step_time() const { return last_step_time_; } | |
123 | |
124 // When set to true, all animations complete immediately. | |
125 static void set_disable_animations_for_test(bool disable_animations) { | |
126 disable_animations_for_test_ = disable_animations; | |
127 } | |
128 | |
129 protected: | 122 protected: |
130 LayerAnimationDelegate* delegate() { return delegate_; } | 123 LayerAnimationDelegate* delegate() { return delegate_; } |
131 const LayerAnimationDelegate* delegate() const { return delegate_; } | 124 const LayerAnimationDelegate* delegate() const { return delegate_; } |
132 | 125 |
133 private: | 126 private: |
134 friend class ScopedLayerAnimationSettings; | 127 friend class ScopedLayerAnimationSettings; |
135 | 128 |
136 // We need to keep track of the start time of every running animation. | 129 // We need to keep track of the start time of every running animation. |
137 struct RunningAnimation { | 130 struct RunningAnimation { |
138 RunningAnimation(LayerAnimationSequence* sequence, | 131 RunningAnimation(LayerAnimationSequence* sequence, |
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233 // Used for coordinating the starting of animations. | 226 // Used for coordinating the starting of animations. |
234 base::TimeTicks last_step_time_; | 227 base::TimeTicks last_step_time_; |
235 | 228 |
236 // True if we are being stepped by our container. | 229 // True if we are being stepped by our container. |
237 bool is_started_; | 230 bool is_started_; |
238 | 231 |
239 // This prevents the animator from automatically stepping through animations | 232 // This prevents the animator from automatically stepping through animations |
240 // and allows for manual stepping. | 233 // and allows for manual stepping. |
241 bool disable_timer_for_test_; | 234 bool disable_timer_for_test_; |
242 | 235 |
243 // This causes all animations to complete immediately. | |
244 static bool disable_animations_for_test_; | |
245 | |
246 // Observers are notified when layer animations end, are scheduled or are | 236 // Observers are notified when layer animations end, are scheduled or are |
247 // aborted. | 237 // aborted. |
248 ObserverList<LayerAnimationObserver> observers_; | 238 ObserverList<LayerAnimationObserver> observers_; |
249 | 239 |
250 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 240 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); |
251 }; | 241 }; |
252 | 242 |
253 } // namespace ui | 243 } // namespace ui |
254 | 244 |
255 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ | 245 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATOR_H_ |
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