| Index: client/tests/client/dom/CanvasTest.dart
|
| diff --git a/client/tests/client/dom/CanvasTest.dart b/client/tests/client/dom/CanvasTest.dart
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..669d062d4552629775dd8418ceb4bcb78cb46bc6
|
| --- /dev/null
|
| +++ b/client/tests/client/dom/CanvasTest.dart
|
| @@ -0,0 +1,84 @@
|
| +#library('CanvasTest');
|
| +#import('../../../testing/unittest/unittest.dart');
|
| +#import('dart:dom');
|
| +
|
| +main() {
|
| + HTMLCanvasElement canvas;
|
| + CanvasRenderingContext2D context;
|
| + int width = 100;
|
| + int height = 100;
|
| +
|
| + // FIXME: once main is run on content loaded, this hack won't be necessary.
|
| + window.setTimeout(() {
|
| + canvas = document.createElement('canvas');
|
| + canvas.setAttribute('width', '$width');
|
| + canvas.setAttribute('height', '$height');
|
| + document.body.appendChild(canvas);
|
| +
|
| + context = canvas.getContext('2d');
|
| + }, 0);
|
| +
|
| + forLayoutTests();
|
| + test('FillStyle', () {
|
| + context.fillStyle = "red";
|
| + context.fillRect(10, 10, 20, 20);
|
| +
|
| + CanvasPixelArray data = context.getImageData(0, 0, width, height).data;
|
| + checkPixel(data, 0, [0, 0, 0, 0]);
|
| + checkPixel(data, 9 + width * 10, [0, 0, 0, 0]);
|
| + checkPixel(data, 10 + width * 10, [255, 0, 0, 255]);
|
| + checkPixel(data, 29 + width * 10, [255, 0, 0, 255]);
|
| + checkPixel(data, 30 + width * 10, [0, 0, 0, 0]);
|
| + });
|
| + test('SetFillColor', () {
|
| + // With floats.
|
| + context.setFillColor(10, 10, 10, 10);
|
| + context.fillRect(10, 10, 20, 20);
|
| +
|
| + // With rationals.
|
| + context.setFillColor(10.0, 10.0, 10.0, 10.0);
|
| + context.fillRect(20, 20, 30, 30);
|
| +
|
| + // With ints.
|
| + context.setFillColor(10, 10, 10, 10);
|
| + context.fillRect(30, 30, 40, 40);
|
| +
|
| + // TODO(vsm): Verify the result once we have the ability to read pixels.
|
| + });
|
| + test('StrokeStyle', () {
|
| + context.strokeStyle = "blue";
|
| + context.strokeRect(30, 30, 10, 20);
|
| +
|
| + // TODO(vsm): Verify the result once we have the ability to read pixels.
|
| + });
|
| + test('CreateImageData', () {
|
| + ImageData image = context.createImageData(canvas.width,
|
| + canvas.height);
|
| + CanvasPixelArray data = image.data;
|
| +
|
| + Expect.equals(40000, data.length);
|
| + checkPixel(data, 0, [0, 0, 0, 0]);
|
| + checkPixel(data, width * height - 1, [0, 0, 0, 0]);
|
| +
|
| + data[100] = 200;
|
| + Expect.equals(200, data[100]);
|
| + });
|
| + test('PutImageData', () {
|
| + ImageData data = context.getImageData(0, 0, width, height);
|
| + data.data[0] = 25;
|
| + data.data[3] = 255;
|
| + context.putImageData(data, 0, 0);
|
| +
|
| + data = context.getImageData(0, 0, width, height);
|
| + Expect.equals(25, data.data[0]);
|
| + Expect.equals(255, data.data[3]);
|
| + });
|
| +}
|
| +
|
| +void checkPixel(CanvasPixelArray data, int offset, List<int> rgba)
|
| +{
|
| + offset *= 4;
|
| + for (var i = 0; i < 4; ++i) {
|
| + Expect.equals(rgba[i], data[offset + i]);
|
| + }
|
| +}
|
|
|