| OLD | NEW |
| 1 | 1 |
| 2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { | 2 class _WebGLRenderingContextJs extends _CanvasRenderingContextJs implements WebG
LRenderingContext native "*WebGLRenderingContext" { |
| 3 | 3 |
| 4 static final int ACTIVE_ATTRIBUTES = 0x8B89; | 4 static final int ACTIVE_ATTRIBUTES = 0x8B89; |
| 5 | 5 |
| 6 static final int ACTIVE_TEXTURE = 0x84E0; | 6 static final int ACTIVE_TEXTURE = 0x84E0; |
| 7 | 7 |
| 8 static final int ACTIVE_UNIFORMS = 0x8B86; | 8 static final int ACTIVE_UNIFORMS = 0x8B86; |
| 9 | 9 |
| 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; | 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| (...skipping 577 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 588 static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; | 588 static final int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| 589 | 589 |
| 590 static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; | 590 static final int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| 591 | 591 |
| 592 static final int VERTEX_SHADER = 0x8B31; | 592 static final int VERTEX_SHADER = 0x8B31; |
| 593 | 593 |
| 594 static final int VIEWPORT = 0x0BA2; | 594 static final int VIEWPORT = 0x0BA2; |
| 595 | 595 |
| 596 static final int ZERO = 0; | 596 static final int ZERO = 0; |
| 597 | 597 |
| 598 int get drawingBufferHeight() native "return this.drawingBufferHeight;"; | 598 final int drawingBufferHeight; |
| 599 | 599 |
| 600 int get drawingBufferWidth() native "return this.drawingBufferWidth;"; | 600 final int drawingBufferWidth; |
| 601 | 601 |
| 602 void activeTexture(int texture) native; | 602 void activeTexture(int texture) native; |
| 603 | 603 |
| 604 void attachShader(_WebGLProgramJs program, _WebGLShaderJs shader) native; | 604 void attachShader(_WebGLProgramJs program, _WebGLShaderJs shader) native; |
| 605 | 605 |
| 606 void bindAttribLocation(_WebGLProgramJs program, int index, String name) nativ
e; | 606 void bindAttribLocation(_WebGLProgramJs program, int index, String name) nativ
e; |
| 607 | 607 |
| 608 void bindBuffer(int target, _WebGLBufferJs buffer) native; | 608 void bindBuffer(int target, _WebGLBufferJs buffer) native; |
| 609 | 609 |
| 610 void bindFramebuffer(int target, _WebGLFramebufferJs framebuffer) native; | 610 void bindFramebuffer(int target, _WebGLFramebufferJs framebuffer) native; |
| (...skipping 251 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 862 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; | 862 void vertexAttrib3fv(int indx, _Float32ArrayJs values) native; |
| 863 | 863 |
| 864 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; | 864 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; |
| 865 | 865 |
| 866 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; | 866 void vertexAttrib4fv(int indx, _Float32ArrayJs values) native; |
| 867 | 867 |
| 868 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; | 868 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; |
| 869 | 869 |
| 870 void viewport(int x, int y, int width, int height) native; | 870 void viewport(int x, int y, int width, int height) native; |
| 871 } | 871 } |
| OLD | NEW |