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1 | 1 |
2 class _AudioPannerNodeJs extends _AudioNodeJs implements AudioPannerNode native
"*AudioPannerNode" { | 2 class _AudioPannerNodeJs extends _AudioNodeJs implements AudioPannerNode native
"*AudioPannerNode" { |
3 | 3 |
4 static final int EQUALPOWER = 0; | 4 static final int EQUALPOWER = 0; |
5 | 5 |
6 static final int HRTF = 1; | 6 static final int HRTF = 1; |
7 | 7 |
8 static final int SOUNDFIELD = 2; | 8 static final int SOUNDFIELD = 2; |
9 | 9 |
10 _AudioGainJs get coneGain() native "return this.coneGain;"; | 10 final _AudioGainJs coneGain; |
11 | 11 |
12 num get coneInnerAngle() native "return this.coneInnerAngle;"; | 12 num coneInnerAngle; |
13 | 13 |
14 void set coneInnerAngle(num value) native "this.coneInnerAngle = value;"; | 14 num coneOuterAngle; |
15 | 15 |
16 num get coneOuterAngle() native "return this.coneOuterAngle;"; | 16 num coneOuterGain; |
17 | 17 |
18 void set coneOuterAngle(num value) native "this.coneOuterAngle = value;"; | 18 final _AudioGainJs distanceGain; |
19 | 19 |
20 num get coneOuterGain() native "return this.coneOuterGain;"; | 20 int distanceModel; |
21 | 21 |
22 void set coneOuterGain(num value) native "this.coneOuterGain = value;"; | 22 num maxDistance; |
23 | 23 |
24 _AudioGainJs get distanceGain() native "return this.distanceGain;"; | 24 int panningModel; |
25 | 25 |
26 int get distanceModel() native "return this.distanceModel;"; | 26 num refDistance; |
27 | 27 |
28 void set distanceModel(int value) native "this.distanceModel = value;"; | 28 num rolloffFactor; |
29 | |
30 num get maxDistance() native "return this.maxDistance;"; | |
31 | |
32 void set maxDistance(num value) native "this.maxDistance = value;"; | |
33 | |
34 int get panningModel() native "return this.panningModel;"; | |
35 | |
36 void set panningModel(int value) native "this.panningModel = value;"; | |
37 | |
38 num get refDistance() native "return this.refDistance;"; | |
39 | |
40 void set refDistance(num value) native "this.refDistance = value;"; | |
41 | |
42 num get rolloffFactor() native "return this.rolloffFactor;"; | |
43 | |
44 void set rolloffFactor(num value) native "this.rolloffFactor = value;"; | |
45 | 29 |
46 void setOrientation(num x, num y, num z) native; | 30 void setOrientation(num x, num y, num z) native; |
47 | 31 |
48 void setPosition(num x, num y, num z) native; | 32 void setPosition(num x, num y, num z) native; |
49 | 33 |
50 void setVelocity(num x, num y, num z) native; | 34 void setVelocity(num x, num y, num z) native; |
51 } | 35 } |
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