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Unified Diff: test/cctest/test-api.cc

Issue 9310122: When rethrowing an exception, print the stack trace of its original site instead of rethrow site. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: . Created 8 years, 10 months ago
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Index: test/cctest/test-api.cc
diff --git a/test/cctest/test-api.cc b/test/cctest/test-api.cc
index e4e8462c5d76c39a7abc81c597d969602bff0a3a..8158d503fab019793628299b21b5ac382ecf5285 100644
--- a/test/cctest/test-api.cc
+++ b/test/cctest/test-api.cc
@@ -13535,6 +13535,138 @@ TEST(CaptureStackTraceForUncaughtExceptionAndSetters) {
}
+static void RethrowStackTraceHandler(v8::Handle<v8::Message> message,
+ v8::Handle<v8::Value> data) {
+ // Use the frame where JavaScript is called from.
+ v8::Handle<v8::StackTrace> stack_trace = message->GetStackTrace();
+ CHECK(!stack_trace.IsEmpty());
+ int frame_count = stack_trace->GetFrameCount();
+ CHECK_EQ(3, frame_count);
+ int line_number[] = {1, 2, 5};
+ for (int i = 0; i < frame_count; i++) {
+ CHECK_EQ(line_number[i], stack_trace->GetFrame(i)->GetLineNumber());
+ }
+}
+
+
+// Test that we only return the stack trace at the site where the exception
+// is first thrown (not where it is rethrown).
+TEST(RethrowStackTrace) {
+ v8::HandleScope scope;
+ LocalContext env;
+ // We make sure that
+ // - the stack trace of the ReferenceError in g() is reported.
+ // - the stack trace is not overwritten when e1 is rethrown by t().
+ // - the stack trace of e2 does not overwrite that of e1.
+ const char* source =
+ "function g() { error; } \n"
+ "function f() { g(); } \n"
+ "function t(e) { throw e; } \n"
+ "try { \n"
+ " f(); \n"
+ "} catch (e1) { \n"
+ " try { \n"
+ " error; \n"
+ " } catch (e2) { \n"
+ " t(e1); \n"
+ " } \n"
+ "} \n";
+ v8::V8::AddMessageListener(RethrowStackTraceHandler);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(true);
+ CompileRun(source);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(false);
+ v8::V8::RemoveMessageListeners(RethrowStackTraceHandler);
+}
+
+
+static void RethrowPrimitiveStackTraceHandler(v8::Handle<v8::Message> message,
+ v8::Handle<v8::Value> data) {
+ v8::Handle<v8::StackTrace> stack_trace = message->GetStackTrace();
+ CHECK(!stack_trace.IsEmpty());
+ int frame_count = stack_trace->GetFrameCount();
+ CHECK_EQ(2, frame_count);
+ int line_number[] = {3, 7};
+ for (int i = 0; i < frame_count; i++) {
+ CHECK_EQ(line_number[i], stack_trace->GetFrame(i)->GetLineNumber());
+ }
+}
+
+
+// Test that we do not recognize identity for primitive exceptions.
+TEST(RethrowPrimitiveStackTrace) {
+ v8::HandleScope scope;
+ LocalContext env;
+ // We do not capture stack trace for non Error objects on creation time.
+ // Instead, we capture the stack trace on last throw.
+ const char* source =
+ "function g() { throw 404; } \n"
+ "function f() { g(); } \n"
+ "function t(e) { throw e; } \n"
+ "try { \n"
+ " f(); \n"
+ "} catch (e1) { \n"
+ " t(e1) \n"
+ "} \n";
+ v8::V8::AddMessageListener(RethrowPrimitiveStackTraceHandler);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(true);
+ CompileRun(source);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(false);
+ v8::V8::RemoveMessageListeners(RethrowPrimitiveStackTraceHandler);
+}
+
+
+static void RethrowExistingStackTraceHandler(v8::Handle<v8::Message> message,
+ v8::Handle<v8::Value> data) {
+ // Use the frame where JavaScript is called from.
+ v8::Handle<v8::StackTrace> stack_trace = message->GetStackTrace();
+ CHECK(!stack_trace.IsEmpty());
+ CHECK_EQ(1, stack_trace->GetFrameCount());
+ CHECK_EQ(1, stack_trace->GetFrame(0)->GetLineNumber());
+}
+
+
+// Test that the stack trace is captured when the error object is created and
+// not where it is thrown.
+TEST(RethrowExistingStackTrace) {
+ v8::HandleScope scope;
+ LocalContext env;
+ const char* source =
+ "var e = new Error(); \n"
+ "throw e; \n";
+ v8::V8::AddMessageListener(RethrowExistingStackTraceHandler);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(true);
+ CompileRun(source);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(false);
+ v8::V8::RemoveMessageListeners(RethrowExistingStackTraceHandler);
+}
+
+
+static void RethrowBogusErrorStackTraceHandler(v8::Handle<v8::Message> message,
+ v8::Handle<v8::Value> data) {
+ // Use the frame where JavaScript is called from.
+ v8::Handle<v8::StackTrace> stack_trace = message->GetStackTrace();
+ CHECK(!stack_trace.IsEmpty());
+ CHECK_EQ(1, stack_trace->GetFrameCount());
+ CHECK_EQ(2, stack_trace->GetFrame(0)->GetLineNumber());
+}
+
+
+// Test that the stack trace is captured when the error object is created and
+// not where it is thrown.
Vyacheslav Egorov (Chromium) 2012/02/07 09:17:37 Comment is incorrect. In this test stack trace is
+TEST(RethrowBogusErrorStackTrace) {
+ v8::HandleScope scope;
+ LocalContext env;
+ const char* source =
+ "var e = {__proto__: new Error()} \n"
+ "throw e; \n";
+ v8::V8::AddMessageListener(RethrowBogusErrorStackTraceHandler);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(true);
+ CompileRun(source);
+ v8::V8::SetCaptureStackTraceForUncaughtExceptions(false);
+ v8::V8::RemoveMessageListeners(RethrowBogusErrorStackTraceHandler);
+}
+
+
v8::Handle<Value> AnalyzeStackOfEvalWithSourceURL(const v8::Arguments& args) {
v8::HandleScope scope;
v8::Handle<v8::StackTrace> stackTrace =
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