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Issue 9295049: Allow focus to be sent between browser window and launcher/status window (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix include Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shell.h" 5 #include "ash/shell.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/accelerators/accelerator_controller.h" 9 #include "ash/accelerators/accelerator_controller.h"
10 #include "ash/accelerators/accelerator_filter.h" 10 #include "ash/accelerators/accelerator_filter.h"
11 #include "ash/app_list/app_list.h" 11 #include "ash/app_list/app_list.h"
12 #include "ash/ash_switches.h" 12 #include "ash/ash_switches.h"
13 #include "ash/drag_drop/drag_drop_controller.h" 13 #include "ash/drag_drop/drag_drop_controller.h"
14 #include "ash/focus_cycler.h"
14 #include "ash/ime/input_method_event_filter.h" 15 #include "ash/ime/input_method_event_filter.h"
15 #include "ash/launcher/launcher.h" 16 #include "ash/launcher/launcher.h"
16 #include "ash/shell_delegate.h" 17 #include "ash/shell_delegate.h"
17 #include "ash/shell_factory.h" 18 #include "ash/shell_factory.h"
18 #include "ash/shell_window_ids.h" 19 #include "ash/shell_window_ids.h"
19 #include "ash/tooltips/tooltip_controller.h" 20 #include "ash/tooltips/tooltip_controller.h"
20 #include "ash/wm/activation_controller.h" 21 #include "ash/wm/activation_controller.h"
21 #include "ash/wm/compact_layout_manager.h" 22 #include "ash/wm/compact_layout_manager.h"
22 #include "ash/wm/compact_status_area_layout_manager.h" 23 #include "ash/wm/compact_status_area_layout_manager.h"
23 #include "ash/wm/dialog_frame_view.h" 24 #include "ash/wm/dialog_frame_view.h"
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290 launcher_.reset(new Launcher(default_container)); 291 launcher_.reset(new Launcher(default_container));
291 292
292 if (IsWindowModeCompact()) 293 if (IsWindowModeCompact())
293 SetupCompactWindowMode(); 294 SetupCompactWindowMode();
294 else 295 else
295 SetupNormalWindowMode(); 296 SetupNormalWindowMode();
296 297
297 if (!command_line->HasSwitch(switches::kAuraNoShadows)) 298 if (!command_line->HasSwitch(switches::kAuraNoShadows))
298 shadow_controller_.reset(new internal::ShadowController()); 299 shadow_controller_.reset(new internal::ShadowController());
299 300
301 focus_cycler_.reset(new internal::FocusCycler());
302 focus_cycler_->AddWidget(status_widget_);
303 if (!IsWindowModeCompact())
sky 2012/02/03 15:53:22 The window mode can be changed at runtime. See Cha
Zachary Kuznia 2012/02/06 05:48:09 Fixed to always add the launcher, and skip over it
304 focus_cycler_->AddWidget(launcher_->widget());
305
300 // Force a layout. 306 // Force a layout.
301 root_window->layout_manager()->OnWindowResized(); 307 root_window->layout_manager()->OnWindowResized();
302 308
303 window_modality_controller_.reset(new internal::WindowModalityController); 309 window_modality_controller_.reset(new internal::WindowModalityController);
304 AddRootWindowEventFilter(window_modality_controller_.get()); 310 AddRootWindowEventFilter(window_modality_controller_.get());
305 311
306 visibility_controller_.reset(new internal::VisibilityController); 312 visibility_controller_.reset(new internal::VisibilityController);
307 aura::client::SetVisibilityClient(visibility_controller_.get()); 313 aura::client::SetVisibilityClient(visibility_controller_.get());
308 314
309 accelerator_filter_.reset(new internal::AcceleratorFilter); 315 accelerator_filter_.reset(new internal::AcceleratorFilter);
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411 417
412 views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView( 418 views::NonClientFrameView* Shell::CreateDefaultNonClientFrameView(
413 views::Widget* widget) { 419 views::Widget* widget) {
414 if (CommandLine::ForCurrentProcess()->HasSwitch( 420 if (CommandLine::ForCurrentProcess()->HasSwitch(
415 switches::kAuraGoogleDialogFrames)) { 421 switches::kAuraGoogleDialogFrames)) {
416 return new internal::DialogFrameView; 422 return new internal::DialogFrameView;
417 } 423 }
418 return NULL; 424 return NULL;
419 } 425 }
420 426
427 void Shell::RotateFocus(Direction direction) {
428 focus_cycler_->RotateFocus(
429 direction == FORWARD ? internal::FocusCycler::FORWARD :
430 internal::FocusCycler::BACKWARD);
431 }
432
421 //////////////////////////////////////////////////////////////////////////////// 433 ////////////////////////////////////////////////////////////////////////////////
422 // Shell, private: 434 // Shell, private:
423 435
424 // Compact mode has a simplified layout manager and doesn't use the shelf, 436 // Compact mode has a simplified layout manager and doesn't use the shelf,
425 // desktop background, etc. The launcher still exists so we can use its 437 // desktop background, etc. The launcher still exists so we can use its
426 // data model and list of open windows, but we hide the UI to save space. 438 // data model and list of open windows, but we hide the UI to save space.
427 void Shell::SetupCompactWindowMode() { 439 void Shell::SetupCompactWindowMode() {
428 DCHECK(root_window_layout_); 440 DCHECK(root_window_layout_);
429 DCHECK(status_widget_); 441 DCHECK(status_widget_);
430 442
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511 523
512 // Create the desktop background image. 524 // Create the desktop background image.
513 root_window_layout_->SetBackgroundWidget(internal::CreateDesktopBackground()); 525 root_window_layout_->SetBackgroundWidget(internal::CreateDesktopBackground());
514 } 526 }
515 527
516 void Shell::ResetLayoutManager(int container_id) { 528 void Shell::ResetLayoutManager(int container_id) {
517 GetContainer(container_id)->SetLayoutManager(NULL); 529 GetContainer(container_id)->SetLayoutManager(NULL);
518 } 530 }
519 531
520 } // namespace ash 532 } // namespace ash
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