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Side by Side Diff: ui/gfx/compositor/layer.h

Issue 9289036: aura: Add Layer::LAYER_SOLID_COLOR to compositor. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: minor changes Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_
6 #define UI_GFX_COMPOSITOR_LAYER_H_ 6 #define UI_GFX_COMPOSITOR_LAYER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop.h" 15 #include "base/message_loop.h"
16 #include "third_party/skia/include/core/SkColor.h"
16 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebContentLa yerClient.h" 17 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebContentLa yerClient.h"
17 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebLayer.h" 18 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebLayer.h"
18 #include "ui/gfx/rect.h" 19 #include "ui/gfx/rect.h"
19 #include "ui/gfx/transform.h" 20 #include "ui/gfx/transform.h"
20 #include "ui/gfx/compositor/compositor.h" 21 #include "ui/gfx/compositor/compositor.h"
21 #include "ui/gfx/compositor/layer_animation_delegate.h" 22 #include "ui/gfx/compositor/layer_animation_delegate.h"
22 #include "ui/gfx/compositor/layer_delegate.h" 23 #include "ui/gfx/compositor/layer_delegate.h"
23 24
24 class SkCanvas; 25 class SkCanvas;
25 26
26 namespace ui { 27 namespace ui {
27 28
28 class Compositor; 29 class Compositor;
29 class LayerAnimator; 30 class LayerAnimator;
30 class Texture; 31 class Texture;
31 32
32 // Layer manages a texture, transform and a set of child Layers. Any View that 33 // Layer manages a texture, transform and a set of child Layers. Any View that
33 // has enabled layers ends up creating a Layer to manage the texture. 34 // has enabled layers ends up creating a Layer to manage the texture.
34 // A Layer can also be created without a texture, in which case it renders 35 // A Layer can also be created without a texture, in which case it renders
35 // nothing and is simply used as a node in a hierarchy of layers. 36 // nothing and is simply used as a node in a hierarchy of layers.
36 // 37 //
37 // NOTE: unlike Views, each Layer does *not* own its children views. If you 38 // NOTE: unlike Views, each Layer does *not* own its children views. If you
38 // delete a Layer and it has children, the parent of each child layer is set to 39 // delete a Layer and it has children, the parent of each child layer is set to
39 // NULL, but the children are not deleted. 40 // NULL, but the children are not deleted.
40 class COMPOSITOR_EXPORT Layer : 41 class COMPOSITOR_EXPORT Layer :
41 public LayerAnimationDelegate, 42 public LayerAnimationDelegate,
42 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { 43 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) {
43 public: 44 public:
44 enum LayerType { 45 enum LayerType {
45 LAYER_HAS_NO_TEXTURE = 0, 46 // A layer that is never drawn onscreen.
46 LAYER_HAS_TEXTURE = 1 47 LAYER_NOT_DRAWN = 0,
48
49 // A layer that has a texture.
50 LAYER_TEXTURED = 1,
51
52 // A layer that's drawn as a single color.
53 LAYER_SOLID_COLOR = 2,
47 }; 54 };
48 55
49 Layer(); 56 Layer();
50 explicit Layer(LayerType type); 57 explicit Layer(LayerType type);
51 virtual ~Layer(); 58 virtual ~Layer();
52 59
53 // Retrieves the Layer's compositor. The Layer will walk up its parent chain 60 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
54 // to locate it. Returns NULL if the Layer is not attached to a compositor. 61 // to locate it. Returns NULL if the Layer is not attached to a compositor.
55 Compositor* GetCompositor(); 62 Compositor* GetCompositor();
56 63
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162 void set_name(const std::string& name) { name_ = name; } 169 void set_name(const std::string& name) { name_ = name; }
163 170
164 const ui::Texture* texture() const { return texture_.get(); } 171 const ui::Texture* texture() const { return texture_.get(); }
165 172
166 // Assigns a new external texture. |texture| can be NULL to disable external 173 // Assigns a new external texture. |texture| can be NULL to disable external
167 // updates. 174 // updates.
168 // TODO(beng): This can be removed from the API when we are in a 175 // TODO(beng): This can be removed from the API when we are in a
169 // single-compositor world. 176 // single-compositor world.
170 void SetExternalTexture(ui::Texture* texture); 177 void SetExternalTexture(ui::Texture* texture);
171 178
172 // Resets the canvas of the texture. 179 // Resets the canvas of the texture. May only be called for LAYER_TEXTURED.
173 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); 180 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin);
174 181
182 // Sets the layer's fill color. May only be called for LAYER_SOLID_COLOR.
183 void SetColor(SkColor color);
184
175 // Adds |invalid_rect| to the Layer's pending invalid rect and calls 185 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
176 // ScheduleDraw(). 186 // ScheduleDraw().
177 void SchedulePaint(const gfx::Rect& invalid_rect); 187 void SchedulePaint(const gfx::Rect& invalid_rect);
178 188
179 // Schedules a redraw of the layer tree at the compositor. 189 // Schedules a redraw of the layer tree at the compositor.
180 void ScheduleDraw(); 190 void ScheduleDraw();
181 191
182 // Does drawing for the layer. 192 // Does drawing for the layer.
183 void Draw(); 193 void Draw();
184 194
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345 bool web_layer_is_accelerated_; 355 bool web_layer_is_accelerated_;
346 bool show_debug_borders_; 356 bool show_debug_borders_;
347 #endif 357 #endif
348 358
349 DISALLOW_COPY_AND_ASSIGN(Layer); 359 DISALLOW_COPY_AND_ASSIGN(Layer);
350 }; 360 };
351 361
352 } // namespace ui 362 } // namespace ui
353 363
354 #endif // UI_GFX_COMPOSITOR_LAYER_H_ 364 #endif // UI_GFX_COMPOSITOR_LAYER_H_
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