| Index: content/renderer/gpu/gpu_channel_host.h
|
| diff --git a/content/renderer/gpu/gpu_channel_host.h b/content/renderer/gpu/gpu_channel_host.h
|
| index 554fe19a144cdab0768e0f257b34928206ee2b77..f06f1c9006b0735134b97b941a336520c84043eb 100644
|
| --- a/content/renderer/gpu/gpu_channel_host.h
|
| +++ b/content/renderer/gpu/gpu_channel_host.h
|
| @@ -15,6 +15,7 @@
|
| #include "base/memory/weak_ptr.h"
|
| #include "base/process_util.h"
|
| #include "base/synchronization/lock.h"
|
| +#include "content/common/gpu/gpu_process_launch_causes.h"
|
| #include "content/common/message_router.h"
|
| #include "content/public/common/gpu_info.h"
|
| #include "content/renderer/gpu/gpu_video_decode_accelerator_host.h"
|
| @@ -26,8 +27,10 @@
|
| #include "ui/gfx/size.h"
|
|
|
| class CommandBufferProxy;
|
| +struct GPUCreateCommandBufferConfig;
|
| class GURL;
|
| class TransportTextureService;
|
| +class MessageLoop;
|
|
|
| namespace base {
|
| class MessageLoopProxy;
|
| @@ -45,6 +48,31 @@ struct GpuListenerInfo {
|
| scoped_refptr<base::MessageLoopProxy> loop;
|
| };
|
|
|
| +class GpuChannelHostFactory {
|
| + public:
|
| + virtual ~GpuChannelHostFactory();
|
| + static GpuChannelHostFactory* instance() { return instance_; }
|
| +
|
| + virtual bool IsMainThread() = 0;
|
| + virtual bool IsIOThread() = 0;
|
| + virtual MessageLoop* GetMainLoop() = 0;
|
| + virtual base::MessageLoopProxy* GetIOLoopProxy() = 0;
|
| + virtual base::WaitableEvent* GetShutDownEvent() = 0;
|
| + virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(uint32 size) = 0;
|
| + virtual int32 CreateViewCommandBuffer(
|
| + int32 surface_id, const GPUCreateCommandBufferConfig& init_params) = 0;
|
| + virtual GpuChannelHost* EstablishGpuChannelSync(
|
| + content::CauseForGpuLaunch) = 0;
|
| +
|
| + protected:
|
| + static void set_instance(GpuChannelHostFactory* instance) {
|
| + instance_ = instance;
|
| + }
|
| +
|
| + private:
|
| + static GpuChannelHostFactory* instance_;
|
| +};
|
| +
|
| // Encapsulates an IPC channel between the renderer and one plugin process.
|
| // On the plugin side there's a corresponding GpuChannel.
|
| class GpuChannelHost : public IPC::Message::Sender,
|
| @@ -61,7 +89,7 @@ class GpuChannelHost : public IPC::Message::Sender,
|
| };
|
|
|
| // Called on the render thread
|
| - GpuChannelHost();
|
| + explicit GpuChannelHost(GpuChannelHostFactory* factory);
|
| virtual ~GpuChannelHost();
|
|
|
| // Connect to GPU process channel.
|
| @@ -128,6 +156,8 @@ class GpuChannelHost : public IPC::Message::Sender,
|
| // the state on this side to lost.
|
| void ForciblyCloseChannel();
|
|
|
| + GpuChannelHostFactory* factory() const { return factory_; }
|
| +
|
| private:
|
| // A filter used internally to route incoming messages from the IO thread
|
| // to the correct message loop.
|
| @@ -152,6 +182,8 @@ class GpuChannelHost : public IPC::Message::Sender,
|
| ListenerMap listeners_;
|
| };
|
|
|
| + GpuChannelHostFactory* factory_;
|
| +
|
| State state_;
|
|
|
| content::GPUInfo gpu_info_;
|
|
|