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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
9 | 9 |
10 #include "GrGpuResourcePriv.h" | |
11 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
12 #include "SkGpuDevice.h" | 11 #include "SkGpuDevice.h" |
13 #include "SkImage_Base.h" | 12 #include "SkImage_Base.h" |
14 #include "SkImagePriv.h" | 13 #include "SkImagePriv.h" |
15 #include "SkSurface_Base.h" | 14 #include "SkSurface_Base.h" |
16 | 15 |
17 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
18 | 17 |
19 /////////////////////////////////////////////////////////////////////////////// | 18 /////////////////////////////////////////////////////////////////////////////// |
20 | 19 |
21 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) | 20 SkSurface_Gpu::SkSurface_Gpu(SkGpuDevice* device) |
22 : INHERITED(device->width(), device->height(), &device->surfaceProps()) | 21 : INHERITED(device->width(), device->height(), &device->surfaceProps()) |
23 , fDevice(SkRef(device)) { | 22 , fDevice(SkRef(device)) { |
| 23 fDevice->setSurface(this); |
24 } | 24 } |
25 | 25 |
26 SkSurface_Gpu::~SkSurface_Gpu() { | 26 SkSurface_Gpu::~SkSurface_Gpu() { |
| 27 // In case the device outlives this instance, make sure device does not try
to access this. |
| 28 fDevice->setSurface(NULL); |
27 fDevice->unref(); | 29 fDevice->unref(); |
28 } | 30 } |
29 | 31 |
30 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 32 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
31 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; | 33 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; |
32 // When we think this works... | 34 // When we think this works... |
33 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; | 35 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; |
34 | 36 |
35 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); | 37 return SkNEW_ARGS(SkCanvas, (fDevice, &this->props(), flags)); |
36 } | 38 } |
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62 // Create a new render target and, if necessary, copy the contents of the old | 64 // Create a new render target and, if necessary, copy the contents of the old |
63 // render target into it. Note that this flushes the SkGpuDevice but | 65 // render target into it. Note that this flushes the SkGpuDevice but |
64 // doesn't force an OpenGL flush. | 66 // doesn't force an OpenGL flush. |
65 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 67 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
66 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 68 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
67 // are we sharing our render target with the image? Note this call should ne
ver create a new | 69 // are we sharing our render target with the image? Note this call should ne
ver create a new |
68 // image because onCopyOnWrite is only called when there is a cached image. | 70 // image because onCopyOnWrite is only called when there is a cached image. |
69 SkImage* image = this->getCachedImage(kNo_Budgeted); | 71 SkImage* image = this->getCachedImage(kNo_Budgeted); |
70 SkASSERT(image); | 72 SkASSERT(image); |
71 if (rt->asTexture() == SkTextureImageGetTexture(image)) { | 73 if (rt->asTexture() == SkTextureImageGetTexture(image)) { |
72 GrRenderTarget* oldRT = this->fDevice->accessRenderTarget(); | 74 fDevice->detachBackendRenderTarget(kRetain_ContentChangeMode == mode); |
73 SkSurface::Budgeted budgeted = oldRT->resourcePriv().isBudgeted() ? kYes
_Budgeted : | |
74 kNo_Budgeted; | |
75 SkAutoTUnref<GrRenderTarget> newRT( | |
76 SkGpuDevice::CreateRenderTarget(oldRT->getContext(), budgeted, fDevi
ce->imageInfo(), | |
77 oldRT->numSamples())); | |
78 | |
79 if (kRetain_ContentChangeMode == mode && !oldRT->wasDestroyed() && newRT
) { | |
80 oldRT->getContext()->copySurface(newRT, oldRT); | |
81 } | |
82 | |
83 SkASSERT(this->getCachedCanvas()); | |
84 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); | |
85 | |
86 this->fDevice->swapRenderTarget(newRT); | |
87 | |
88 SkTextureImageApplyBudgetedDecision(image); | 75 SkTextureImageApplyBudgetedDecision(image); |
89 } else if (kDiscard_ContentChangeMode == mode) { | 76 } else if (kDiscard_ContentChangeMode == mode) { |
90 this->SkSurface_Gpu::onDiscard(); | 77 this->SkSurface_Gpu::onDiscard(); |
91 } | 78 } |
92 } | 79 } |
93 | 80 |
94 void SkSurface_Gpu::onDiscard() { | 81 void SkSurface_Gpu::onDiscard() { |
95 fDevice->accessRenderTarget()->discard(); | 82 fDevice->accessRenderTarget()->discard(); |
96 } | 83 } |
97 | 84 |
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114 return NULL; | 101 return NULL; |
115 } | 102 } |
116 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, SkGpuDevice:
:kNeedClear_Flag)); | 103 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, SkGpuDevice:
:kNeedClear_Flag)); |
117 if (NULL == device) { | 104 if (NULL == device) { |
118 return NULL; | 105 return NULL; |
119 } | 106 } |
120 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 107 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
121 } | 108 } |
122 | 109 |
123 #endif | 110 #endif |
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