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Side by Side Diff: src/gpu/SkGpuDevice.h

Issue 926843003: Move canvas->surface association to the device subclasses (Closed) Base URL: https://skia.googlesource.com/skia.git@skimage-filters-03-sksurface-set-root-device-simple
Patch Set: Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef SkGpuDevice_DEFINED 9 #ifndef SkGpuDevice_DEFINED
10 #define SkGpuDevice_DEFINED 10 #define SkGpuDevice_DEFINED
11 11
12 #include "SkGr.h" 12 #include "SkGr.h"
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkDevice.h" 14 #include "SkDevice.h"
15 #include "SkPicture.h" 15 #include "SkPicture.h"
16 #include "SkRegion.h" 16 #include "SkRegion.h"
17 #include "SkSurface.h" 17 #include "SkSurface.h"
18 #include "GrContext.h" 18 #include "GrContext.h"
19 #include "GrSurfacePriv.h" 19 #include "GrSurfacePriv.h"
20 20
21 struct SkDrawProcs; 21 struct SkDrawProcs;
22 struct GrSkDrawProcs; 22 struct GrSkDrawProcs;
23 23
24 class GrAccelData; 24 class GrAccelData;
25 struct GrCachedLayer; 25 struct GrCachedLayer;
26 class GrTextContext; 26 class GrTextContext;
27 class SkSurface_Gpu;
27 28
28 /** 29 /**
29 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th e 30 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th e
30 * canvas. 31 * canvas.
31 */ 32 */
32 class SK_API SkGpuDevice : public SkBaseDevice { 33 class SK_API SkGpuDevice : public SkBaseDevice {
33 public: 34 public:
34 enum Flags { 35 enum Flags {
35 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear 36 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
36 }; 37 };
37 38
38 /** 39 /**
39 * Creates an SkGpuDevice from a GrRenderTarget. 40 * Creates an SkGpuDevice from a GrRenderTarget.
40 */ 41 */
41 static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, un signed flags = 0); 42 static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, un signed flags = 0);
42 43
43 /** 44 /**
44 * New device that will create an offscreen renderTarget based on the ImageI nfo and 45 * New device that will create an offscreen renderTarget based on the ImageI nfo and
45 * sampleCount. The Budgeted param controls whether the device's backing sto re counts against 46 * sampleCount. The Budgeted param controls whether the device's backing sto re counts against
46 * the resource cache budget. On failure, returns NULL. 47 * the resource cache budget. On failure, returns NULL.
47 */ 48 */
48 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf o&, 49 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf o&,
49 int sampleCount, const SkSurfaceProps*, unsigned flags = 0); 50 int sampleCount, const SkSurfaceProps*, unsigned flags = 0);
50 51
51 virtual ~SkGpuDevice(); 52 virtual ~SkGpuDevice();
52 53
54 void setSurface(SkSurface_Gpu* surface) {
55 fSurface = surface;
56 }
57
53 /** Creates a render targetthat can be used as the render target of the devi ce. */ 58 /** Creates a render targetthat can be used as the render target of the devi ce. */
54 static GrRenderTarget* CreateRenderTarget(GrContext* context, SkSurface::Bud geted budgeted, 59 static GrRenderTarget* CreateRenderTarget(GrContext* context, SkSurface::Bud geted budgeted,
55 const SkImageInfo& info, int sampl eCount); 60 const SkImageInfo& info, int sampl eCount);
56 61
57 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { 62 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) {
58 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag eInfo(), 63 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag eInfo(),
59 kGeneral_U sage, 64 kGeneral_U sage,
60 props.pixe lGeometry())); 65 props.pixe lGeometry()));
61 return static_cast<SkGpuDevice*>(dev); 66 return static_cast<SkGpuDevice*>(dev);
62 } 67 }
63 68
64 GrContext* context() const { return fRenderTarget->getContext(); } 69 GrContext* context() const { return fRenderTarget->getContext(); }
65 70
66 // set all pixels to 0 71 // set all pixels to 0
67 void clearAll(); 72 void clearAll();
68 73
69 void swapRenderTarget(GrRenderTarget* newTarget); 74 void detachBackendRenderTarget(bool retainContent);
70 75
71 GrRenderTarget* accessRenderTarget() SK_OVERRIDE; 76 GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
72 77
73 SkImageInfo imageInfo() const SK_OVERRIDE { 78 SkImageInfo imageInfo() const SK_OVERRIDE {
74 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo ::MakeUnknown(); 79 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo ::MakeUnknown();
75 } 80 }
76 81
77 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } 82 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; }
78 83
84 void discard() SK_OVERRIDE;
85
79 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; 86 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
80 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun t, 87 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun t,
81 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; 88 const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
82 virtual void drawRect(const SkDraw&, const SkRect& r, 89 virtual void drawRect(const SkDraw&, const SkRect& r,
83 const SkPaint& paint) SK_OVERRIDE; 90 const SkPaint& paint) SK_OVERRIDE;
84 virtual void drawRRect(const SkDraw&, const SkRRect& r, 91 virtual void drawRRect(const SkDraw&, const SkRRect& r,
85 const SkPaint& paint) SK_OVERRIDE; 92 const SkPaint& paint) SK_OVERRIDE;
86 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, 93 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer,
87 const SkRRect& inner, const SkPaint& paint) SK_OVERR IDE; 94 const SkRRect& inner, const SkPaint& paint) SK_OVERR IDE;
88 virtual void drawOval(const SkDraw&, const SkRect& oval, 95 virtual void drawOval(const SkDraw&, const SkRect& oval,
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142 private: 149 private:
143 GrContext* fContext; 150 GrContext* fContext;
144 GrSkDrawProcs* fDrawProcs; 151 GrSkDrawProcs* fDrawProcs;
145 GrClipData fClipData; 152 GrClipData fClipData;
146 GrTextContext* fTextContext; 153 GrTextContext* fTextContext;
147 SkSurfaceProps fSurfaceProps; 154 SkSurfaceProps fSurfaceProps;
148 GrRenderTarget* fRenderTarget; 155 GrRenderTarget* fRenderTarget;
149 // remove when our clients don't rely on accessBitmap() 156 // remove when our clients don't rely on accessBitmap()
150 SkBitmap fLegacyBitmap; 157 SkBitmap fLegacyBitmap;
151 bool fNeedClear; 158 bool fNeedClear;
159 SkSurface_Gpu* fSurface;
152 160
153 SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags); 161 SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags);
154 162
155 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE; 163 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
156 164
157 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE ; 165 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE ;
158 166
159 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; 167 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
160 168
161 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } 169 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; }
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205 bool bicubic); 213 bool bicubic);
206 214
207 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); 215 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint);
208 216
209 static SkPicture::AccelData::Key ComputeAccelDataKey(); 217 static SkPicture::AccelData::Key ComputeAccelDataKey();
210 218
211 typedef SkBaseDevice INHERITED; 219 typedef SkBaseDevice INHERITED;
212 }; 220 };
213 221
214 #endif 222 #endif
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