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Side by Side Diff: client/dom/generated/src/frog/WebGLRenderingContext.dart

Issue 9264057: Refresh dart:dom libraries from WebKit (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: CR changes Created 8 years, 10 months ago
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1 1
2 class WebGLRenderingContextJs extends CanvasRenderingContextJs implements WebGLR enderingContext native "*WebGLRenderingContext" { 2 class WebGLRenderingContextJs extends CanvasRenderingContextJs implements WebGLR enderingContext native "*WebGLRenderingContext" {
3 3
4 static final int ACTIVE_ATTRIBUTES = 0x8B89; 4 static final int ACTIVE_ATTRIBUTES = 0x8B89;
5 5
6 static final int ACTIVE_TEXTURE = 0x84E0; 6 static final int ACTIVE_TEXTURE = 0x84E0;
7 7
8 static final int ACTIVE_UNIFORMS = 0x8B86; 8 static final int ACTIVE_UNIFORMS = 0x8B86;
9 9
10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E; 10 static final int ALIASED_LINE_WIDTH_RANGE = 0x846E;
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634 void clearColor(num red, num green, num blue, num alpha) native; 634 void clearColor(num red, num green, num blue, num alpha) native;
635 635
636 void clearDepth(num depth) native; 636 void clearDepth(num depth) native;
637 637
638 void clearStencil(int s) native; 638 void clearStencil(int s) native;
639 639
640 void colorMask(bool red, bool green, bool blue, bool alpha) native; 640 void colorMask(bool red, bool green, bool blue, bool alpha) native;
641 641
642 void compileShader(WebGLShaderJs shader) native; 642 void compileShader(WebGLShaderJs shader) native;
643 643
644 void compressedTexImage2D(int target, int level, int internalformat, int width , int height, int border, ArrayBufferViewJs data) native;
645
646 void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ArrayBufferViewJs data) native;
647
644 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i nt width, int height, int border) native; 648 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i nt width, int height, int border) native;
645 649
646 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native; 650 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native;
647 651
648 WebGLBufferJs createBuffer() native; 652 WebGLBufferJs createBuffer() native;
649 653
650 WebGLFramebufferJs createFramebuffer() native; 654 WebGLFramebufferJs createFramebuffer() native;
651 655
652 WebGLProgramJs createProgram() native; 656 WebGLProgramJs createProgram() native;
653 657
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858 void vertexAttrib3fv(int indx, Float32ArrayJs values) native; 862 void vertexAttrib3fv(int indx, Float32ArrayJs values) native;
859 863
860 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; 864 void vertexAttrib4f(int indx, num x, num y, num z, num w) native;
861 865
862 void vertexAttrib4fv(int indx, Float32ArrayJs values) native; 866 void vertexAttrib4fv(int indx, Float32ArrayJs values) native;
863 867
864 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st ride, int offset) native; 868 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st ride, int offset) native;
865 869
866 void viewport(int x, int y, int width, int height) native; 870 void viewport(int x, int y, int width, int height) native;
867 } 871 }
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