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Side by Side Diff: media/audio/audio_manager_base.h

Issue 9255017: Add thread safety to AudioManagerBase to protect access to the audio thread member variable. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix style issue Created 8 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/atomic_ref_count.h" 10 #include "base/atomic_ref_count.h"
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/threading/thread.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
13 #include "media/audio/audio_manager.h" 14 #include "media/audio/audio_manager.h"
14 15
15 class AudioOutputDispatcher; 16 class AudioOutputDispatcher;
16 17
18 namespace base {
19 class Thread;
20 }
21
17 // AudioManagerBase provides AudioManager functions common for all platforms. 22 // AudioManagerBase provides AudioManager functions common for all platforms.
18 class MEDIA_EXPORT AudioManagerBase : public AudioManager { 23 class MEDIA_EXPORT AudioManagerBase : public AudioManager {
19 public: 24 public:
20 // Name of the generic "default" device. 25 // Name of the generic "default" device.
21 static const char kDefaultDeviceName[]; 26 static const char kDefaultDeviceName[];
22 // Unique Id of the generic "default" device. 27 // Unique Id of the generic "default" device.
23 static const char kDefaultDeviceId[]; 28 static const char kDefaultDeviceId[];
24 29
25 AudioManagerBase(); 30 AudioManagerBase();
26 31
27 #ifndef NDEBUG 32 #ifndef NDEBUG
28 // Overridden to make sure we don't accidentally get added reference counts on 33 // Overridden to make sure we don't accidentally get added reference counts on
29 // the audio thread. The AudioManagerBase instance must always be deleted 34 // the audio thread. The AudioManagerBase instance must always be deleted
30 // from outside the audio thread. 35 // from outside the audio thread.
31 virtual void AddRef() const OVERRIDE; 36 virtual void AddRef() const OVERRIDE;
32 virtual void Release() const OVERRIDE; 37 virtual void Release() const OVERRIDE;
33 #endif 38 #endif
34 39
35 virtual void Init() OVERRIDE; 40 virtual void Init() OVERRIDE;
36 41
37 virtual MessageLoop* GetMessageLoop() OVERRIDE; 42 virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE;
38 43
39 virtual string16 GetAudioInputDeviceModel() OVERRIDE; 44 virtual string16 GetAudioInputDeviceModel() OVERRIDE;
40 45
41 virtual bool CanShowAudioInputSettings() OVERRIDE; 46 virtual bool CanShowAudioInputSettings() OVERRIDE;
42 virtual void ShowAudioInputSettings() OVERRIDE; 47 virtual void ShowAudioInputSettings() OVERRIDE;
43 48
44 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names) 49 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names)
45 OVERRIDE; 50 OVERRIDE;
46 51
47 virtual AudioOutputStream* MakeAudioOutputStreamProxy( 52 virtual AudioOutputStream* MakeAudioOutputStreamProxy(
(...skipping 11 matching lines...) Expand all
59 64
60 protected: 65 protected:
61 virtual ~AudioManagerBase(); 66 virtual ~AudioManagerBase();
62 67
63 typedef std::map<AudioParameters, scoped_refptr<AudioOutputDispatcher>, 68 typedef std::map<AudioParameters, scoped_refptr<AudioOutputDispatcher>,
64 AudioParameters::Compare> 69 AudioParameters::Compare>
65 AudioOutputDispatchersMap; 70 AudioOutputDispatchersMap;
66 71
67 void ShutdownOnAudioThread(); 72 void ShutdownOnAudioThread();
68 73
69 bool initialized() { return audio_thread_.IsRunning(); }
70
71 // Thread used to interact with AudioOutputStreams created by this 74 // Thread used to interact with AudioOutputStreams created by this
72 // audio manger. 75 // audio manger.
73 base::Thread audio_thread_; 76 scoped_ptr<base::Thread> audio_thread_;
77 mutable base::Lock audio_thread_lock_;
74 78
79 // Map of cached AudioOutputDispatcher instances. Must only be touched
80 // from the audio thread (no locking).
75 AudioOutputDispatchersMap output_dispatchers_; 81 AudioOutputDispatchersMap output_dispatchers_;
76 82
77 // Counts the number of active input streams to find out if something else 83 // Counts the number of active input streams to find out if something else
78 // is currently recording in Chrome. 84 // is currently recording in Chrome.
79 base::AtomicRefCount num_active_input_streams_; 85 base::AtomicRefCount num_active_input_streams_;
80 86
81 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); 87 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
82 }; 88 };
83 89
84 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ 90 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
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