| Index: Source/WebCore/rendering/svg/RenderSVGResource.cpp
|
| ===================================================================
|
| --- Source/WebCore/rendering/svg/RenderSVGResource.cpp (revision 106008)
|
| +++ Source/WebCore/rendering/svg/RenderSVGResource.cpp (working copy)
|
| @@ -54,12 +54,23 @@
|
| if (!svgStyle)
|
| return 0;
|
|
|
| + bool isRenderingMask = false;
|
| + if (object->frame() && object->frame()->view())
|
| + isRenderingMask = object->frame()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask;
|
| +
|
| // If we have no fill/stroke, return 0.
|
| if (mode == ApplyToFillMode) {
|
| + // When rendering the mask for a RenderSVGResourceClipper, always use the initial fill paint server, and ignore stroke.
|
| + if (isRenderingMask) {
|
| + RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource();
|
| + colorResource->setColor(SVGRenderStyle::initialFillPaintColor());
|
| + return colorResource;
|
| + }
|
| +
|
| if (!svgStyle->hasFill())
|
| return 0;
|
| } else {
|
| - if (!svgStyle->hasStroke())
|
| + if (!svgStyle->hasStroke() || isRenderingMask)
|
| return 0;
|
| }
|
|
|
|
|