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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/accelerators/accelerator_controller.h" | 9 #include "ash/accelerators/accelerator_controller.h" |
10 #include "ash/accelerators/accelerator_filter.h" | 10 #include "ash/accelerators/accelerator_filter.h" |
11 #include "ash/app_list/app_list.h" | 11 #include "ash/app_list/app_list.h" |
12 #include "ash/ash_switches.h" | 12 #include "ash/ash_switches.h" |
13 #include "ash/drag_drop/drag_drop_controller.h" | 13 #include "ash/drag_drop/drag_drop_controller.h" |
14 #include "ash/ime/input_method_event_filter.h" | 14 #include "ash/ime/input_method_event_filter.h" |
15 #include "ash/launcher/launcher.h" | 15 #include "ash/launcher/launcher.h" |
16 #include "ash/shell_delegate.h" | 16 #include "ash/shell_delegate.h" |
17 #include "ash/shell_factory.h" | 17 #include "ash/shell_factory.h" |
18 #include "ash/shell_window_ids.h" | 18 #include "ash/shell_window_ids.h" |
19 #include "ash/tooltips/tooltip_controller.h" | 19 #include "ash/tooltips/tooltip_controller.h" |
20 #include "ash/wm/activation_controller.h" | 20 #include "ash/wm/activation_controller.h" |
21 #include "ash/wm/compact_layout_manager.h" | 21 #include "ash/wm/compact_layout_manager.h" |
22 #include "ash/wm/compact_status_area_layout_manager.h" | 22 #include "ash/wm/compact_status_area_layout_manager.h" |
23 #include "ash/wm/default_container_event_filter.h" | |
24 #include "ash/wm/default_container_layout_manager.h" | |
25 #include "ash/wm/dialog_frame_view.h" | 23 #include "ash/wm/dialog_frame_view.h" |
26 #include "ash/wm/system_modal_container_layout_manager.h" | 24 #include "ash/wm/system_modal_container_layout_manager.h" |
27 #include "ash/wm/power_button_controller.h" | 25 #include "ash/wm/power_button_controller.h" |
28 #include "ash/wm/root_window_event_filter.h" | 26 #include "ash/wm/root_window_event_filter.h" |
29 #include "ash/wm/root_window_layout_manager.h" | 27 #include "ash/wm/root_window_layout_manager.h" |
30 #include "ash/wm/shadow_controller.h" | 28 #include "ash/wm/shadow_controller.h" |
31 #include "ash/wm/shelf_layout_manager.h" | 29 #include "ash/wm/shelf_layout_manager.h" |
32 #include "ash/wm/stacking_controller.h" | 30 #include "ash/wm/stacking_controller.h" |
33 #include "ash/wm/status_area_layout_manager.h" | 31 #include "ash/wm/status_area_layout_manager.h" |
34 #include "ash/wm/toplevel_layout_manager.h" | 32 #include "ash/wm/toplevel_layout_manager.h" |
35 #include "ash/wm/toplevel_window_event_filter.h" | 33 #include "ash/wm/toplevel_window_event_filter.h" |
| 34 #include "ash/wm/video_detector.h" |
36 #include "ash/wm/window_cycle_controller.h" | 35 #include "ash/wm/window_cycle_controller.h" |
37 #include "ash/wm/window_modality_controller.h" | 36 #include "ash/wm/window_modality_controller.h" |
38 #include "ash/wm/window_util.h" | 37 #include "ash/wm/window_util.h" |
39 #include "ash/wm/workspace_controller.h" | 38 #include "ash/wm/workspace_controller.h" |
40 #include "ash/wm/video_detector.h" | 39 #include "ash/wm/workspace/workspace_event_filter.h" |
| 40 #include "ash/wm/workspace/workspace_layout_manager.h" |
41 #include "base/bind.h" | 41 #include "base/bind.h" |
42 #include "base/command_line.h" | 42 #include "base/command_line.h" |
43 #include "ui/aura/client/aura_constants.h" | 43 #include "ui/aura/client/aura_constants.h" |
44 #include "ui/aura/layout_manager.h" | 44 #include "ui/aura/layout_manager.h" |
45 #include "ui/aura/root_window.h" | 45 #include "ui/aura/root_window.h" |
46 #include "ui/aura/window.h" | 46 #include "ui/aura/window.h" |
47 #include "ui/gfx/compositor/layer.h" | 47 #include "ui/gfx/compositor/layer.h" |
48 #include "ui/gfx/compositor/layer_animator.h" | 48 #include "ui/gfx/compositor/layer_animator.h" |
49 #include "ui/gfx/screen.h" | 49 #include "ui/gfx/screen.h" |
50 #include "ui/gfx/size.h" | 50 #include "ui/gfx/size.h" |
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425 // Shell, private: | 425 // Shell, private: |
426 | 426 |
427 void Shell::EnableWorkspaceManager() { | 427 void Shell::EnableWorkspaceManager() { |
428 aura::Window* default_container = | 428 aura::Window* default_container = |
429 GetContainer(internal::kShellWindowId_DefaultContainer); | 429 GetContainer(internal::kShellWindowId_DefaultContainer); |
430 | 430 |
431 workspace_controller_.reset( | 431 workspace_controller_.reset( |
432 new internal::WorkspaceController(default_container)); | 432 new internal::WorkspaceController(default_container)); |
433 workspace_controller_->SetLauncherModel(launcher_->model()); | 433 workspace_controller_->SetLauncherModel(launcher_->model()); |
434 default_container->SetEventFilter( | 434 default_container->SetEventFilter( |
435 new internal::DefaultContainerEventFilter(default_container)); | 435 new internal::WorkspaceEventFilter(default_container)); |
436 default_container->SetLayoutManager( | 436 default_container->SetLayoutManager( |
437 new internal::DefaultContainerLayoutManager( | 437 new internal::WorkspaceLayoutManager( |
438 workspace_controller_->workspace_manager())); | 438 workspace_controller_->workspace_manager())); |
439 } | 439 } |
440 | 440 |
441 void Shell::ResetLayoutManager(int container_id) { | 441 void Shell::ResetLayoutManager(int container_id) { |
442 GetContainer(container_id)->SetLayoutManager(NULL); | 442 GetContainer(container_id)->SetLayoutManager(NULL); |
443 } | 443 } |
444 | 444 |
445 } // namespace ash | 445 } // namespace ash |
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