Index: content/renderer/renderer_webkitplatformsupport_impl.cc |
diff --git a/content/renderer/renderer_webkitplatformsupport_impl.cc b/content/renderer/renderer_webkitplatformsupport_impl.cc |
index 05d96c9107b77e7831ce0e83f8af3e0f42fbaba8..1b59b49a56113c45768984a2edc1786b31d7499d 100644 |
--- a/content/renderer/renderer_webkitplatformsupport_impl.cc |
+++ b/content/renderer/renderer_webkitplatformsupport_impl.cc |
@@ -21,7 +21,6 @@ |
#include "content/public/common/content_switches.h" |
#include "content/public/renderer/content_renderer_client.h" |
#include "content/renderer/gamepad_shared_memory_reader.h" |
-#include "content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.h" |
#include "content/renderer/indexed_db/renderer_webidbfactory_impl.h" |
#include "content/renderer/media/audio_device.h" |
#include "content/renderer/media/audio_hardware.h" |
@@ -36,7 +35,6 @@ |
#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebBlobRegistry.h" |
#include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" |
#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGamepads.h" |
-#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsContext3D.h" |
#include "third_party/WebKit/Source/WebKit/chromium/public/WebIDBFactory.h" |
#include "third_party/WebKit/Source/WebKit/chromium/public/WebIDBKey.h" |
#include "third_party/WebKit/Source/WebKit/chromium/public/WebIDBKeyPath.h" |
@@ -51,7 +49,6 @@ |
#include "webkit/glue/webclipboard_impl.h" |
#include "webkit/glue/webfileutilities_impl.h" |
#include "webkit/glue/webkit_glue.h" |
-#include "webkit/gpu/webgraphicscontext3d_in_process_impl.h" |
#if defined(OS_WIN) |
#include "content/common/child_process_messages.h" |
@@ -564,23 +561,6 @@ RendererWebKitPlatformSupportImpl::sharedWorkerRepository() { |
} |
} |
-WebKit::WebGraphicsContext3D* |
-RendererWebKitPlatformSupportImpl::createGraphicsContext3D() { |
- // The WebGraphicsContext3DInProcessImpl code path is used for |
- // layout tests (though not through this code) as well as for |
- // debugging and bringing up new ports. |
- if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kInProcessWebGL)) { |
- return new webkit::gpu::WebGraphicsContext3DInProcessImpl( |
- gfx::kNullPluginWindow, NULL); |
- } else { |
-#if defined(ENABLE_GPU) |
- return new WebGraphicsContext3DCommandBufferImpl(); |
-#else |
- return NULL; |
-#endif |
- } |
-} |
- |
double RendererWebKitPlatformSupportImpl::audioHardwareSampleRate() { |
return audio_hardware::GetOutputSampleRate(); |
} |